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Refactored the universal wizard loading to happen silently when you import ThangType.
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3 changed files with 21 additions and 13 deletions
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@ -214,9 +214,11 @@ module.exports = class ThangType extends CocoModel
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onFileUploaded: =>
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onFileUploaded: =>
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console.log 'Image uploaded'
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console.log 'Image uploaded'
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wizOriginal = "52a00d55cf1818f2be00000b"
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@loadUniversalWizard: ->
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url = "/db/thang_type/#{wizOriginal}/version"
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return @wizardType if @wizardType
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wizardType = new module.exports()
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wizOriginal = "52a00d55cf1818f2be00000b"
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wizardType.url = -> url
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url = "/db/thang_type/#{wizOriginal}/version"
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wizardType.fetch()
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@wizardType = new module.exports()
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module.exports.wizardType = wizardType
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@wizardType.url = -> url
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@wizardType.fetch()
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@wizardType
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@ -11,6 +11,10 @@ module.exports = class HomeView extends View
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events:
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events:
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'mouseover #beginner-campaign': 'onMouseOverButton'
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'mouseover #beginner-campaign': 'onMouseOverButton'
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'mouseout #beginner-campaign': 'onMouseOutButton'
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'mouseout #beginner-campaign': 'onMouseOutButton'
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constructor: ->
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super(arguments...)
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ThangType.loadUniversalWizard()
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getRenderData: ->
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getRenderData: ->
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c = super()
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c = super()
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@ -8,14 +8,14 @@ module.exports = class LadderPlayModal extends View
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id: "ladder-play-modal"
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id: "ladder-play-modal"
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template: template
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template: template
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closeButton: true
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closeButton: true
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startsLoading = true
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startsLoading: true
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constructor: (options, @level, @session, @team) ->
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constructor: (options, @level, @session, @team) ->
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super(options)
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super(options)
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@nameMap = {}
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@nameMap = {}
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@otherTeam = if team is 'ogres' then 'humans' else 'ogres'
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@otherTeam = if team is 'ogres' then 'humans' else 'ogres'
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@startLoadingChallengersMaybe()
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@startLoadingChallengersMaybe()
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@wizardType = ThangType.wizardType
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@wizardType = ThangType.loadUniversalWizard()
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# PART 1: Load challengers from the db unless some are in the matches
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# PART 1: Load challengers from the db unless some are in the matches
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@ -66,15 +66,17 @@ module.exports = class LadderPlayModal extends View
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ctx.challengers = @challengers or {}
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ctx.challengers = @challengers or {}
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for challenger in _.values ctx.challengers
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for challenger in _.values ctx.challengers
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continue unless challenger
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continue unless challenger and @wizardType.loaded
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if (not challenger.opponentImageSource) and challenger.opponentWizard?.colorConfig
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if (not challenger.opponentImageSource) and challenger.opponentWizard?.colorConfig
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challenger.opponentImageSource = @wizardType.getPortraitSource(
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challenger.opponentImageSource = @wizardType.getPortraitSource(
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{colorConfig: challenger.opponentWizard.colorConfig})
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{colorConfig: challenger.opponentWizard.colorConfig})
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ctx.genericPortrait = @wizardType.getPortraitSource()
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if @wizardType.loaded
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ctx.genericPortrait = @wizardType.getPortraitSource()
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myColorConfig = me.get('wizard')?.colorConfig
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ctx.myPortrait = if myColorConfig then @wizardType.getPortraitSource({colorConfig: myColorConfig}) else ctx.genericPortrait
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ctx.myName = me.get('name') || 'Newcomer'
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ctx.myName = me.get('name') || 'Newcomer'
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myColorConfig = me.get('wizard')?.colorConfig
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ctx.myPortrait = if myColorConfig then @wizardType.getPortraitSource({colorConfig: myColorConfig}) else ctx.genericPortrait
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ctx
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ctx
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# Choosing challengers
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# Choosing challengers
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