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Fixed a bug with the simulator due to the changes made to the supermodel.
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2 changed files with 2 additions and 1 deletions
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@ -74,7 +74,7 @@ module.exports = class Simulator extends CocoClass
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return
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@supermodel ?= new SuperModel()
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@supermodel.resetProgress()
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@levelLoader = new LevelLoader supermodel: @supermodel, levelID: levelID, sessionID: @task.getFirstSessionID(), headless: true
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if @supermodel.finished()
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@simulateGame()
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@ -162,6 +162,7 @@ module.exports = class SuperModel extends Backbone.Model
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@trigger('loaded-all') if @finished()
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setMaxProgress: (@maxProgress) ->
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resetProgress: -> @progress = 0
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clearMaxProgress: ->
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@maxProgress = 1
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_.defer @updateProgress
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