Fixed home page wizard scale.

This commit is contained in:
Nick Winter 2014-01-16 16:27:34 -08:00
parent 5267febd8f
commit 053927eaec
2 changed files with 5 additions and 5 deletions
app

View file

@ -24,5 +24,5 @@ block content
div.homepage_button
a#beginner-campaign.btn.btn-warning.btn-large.highlight(href="/play/level/rescue-mission")
canvas(width="100px", height="100px")
canvas(width="125", height="150")
span(data-i18n="home.play") Play

View file

@ -36,7 +36,7 @@ module.exports = class HomeView extends View
initCanvas: =>
@stage = new createjs.Stage($('#beginner-campaign canvas', @$el)[0])
@createWizard -10, 2, 2.6
@createWizard()
turnOnStageUpdates: ->
clearInterval @turnOff
@ -50,13 +50,13 @@ module.exports = class HomeView extends View
@turnOff = null
@turnOff = setInterval turnOffFunc, 2000
createWizard: (x=0, y=0, scale=1.0) ->
createWizard: (scale=1.0) ->
spriteOptions = thangID: "Beginner Wizard", resolutionFactor: scale
@wizardSprite = new WizardSprite @wizardType, spriteOptions
@wizardSprite.update()
wizardDisplayObject = @wizardSprite.displayObject
wizardDisplayObject.x = 50
wizardDisplayObject.y = 85
wizardDisplayObject.x = 120
wizardDisplayObject.y = 35
wizardDisplayObject.scaleX = wizardDisplayObject.scaleY = scale
@stage.addChild wizardDisplayObject
@stage.update()