mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2024-12-01 19:36:57 -05:00
473 lines
14 KiB
CoffeeScript
473 lines
14 KiB
CoffeeScript
|
RootView = require 'views/kinds/RootView'
|
||
|
template = require 'templates/play/world-map-view'
|
||
|
LevelSession = require 'models/LevelSession'
|
||
|
CocoCollection = require 'collections/CocoCollection'
|
||
|
AudioPlayer = require 'lib/AudioPlayer'
|
||
|
|
||
|
class LevelSessionsCollection extends CocoCollection
|
||
|
url: ''
|
||
|
model: LevelSession
|
||
|
|
||
|
constructor: (model) ->
|
||
|
super()
|
||
|
@url = "/db/user/#{me.id}/level.sessions?project=state.complete,levelID"
|
||
|
|
||
|
module.exports = class MainPlayView extends RootView
|
||
|
id: 'world-map-view'
|
||
|
template: template
|
||
|
|
||
|
events:
|
||
|
'click .map': 'onClickMap'
|
||
|
'click .game-controls button': 'onClickGameControl'
|
||
|
'mouseenter .level a': 'onMouseEnterLevel'
|
||
|
'mouseleave .level a': 'onMouseLeaveLevel'
|
||
|
'mousemove .map': 'onMouseMoveMap'
|
||
|
|
||
|
constructor: (options) ->
|
||
|
super options
|
||
|
@levelStatusMap = {}
|
||
|
@levelPlayCountMap = {}
|
||
|
@sessions = @supermodel.loadCollection(new LevelSessionsCollection(), 'your_sessions', null, 0).model
|
||
|
@listenToOnce @sessions, 'sync', @onSessionsLoaded
|
||
|
@getLevelPlayCounts()
|
||
|
$(window).on 'resize', @onWindowResize
|
||
|
|
||
|
getLevelPlayCounts: ->
|
||
|
success = (levelPlayCounts) =>
|
||
|
return if @destroyed
|
||
|
for level in levelPlayCounts
|
||
|
@levelPlayCountMap[level._id] = playtime: level.playtime, sessions: level.sessions
|
||
|
@render() if @supermodel.finished()
|
||
|
|
||
|
levelIDs = []
|
||
|
for campaign in campaigns
|
||
|
for level in campaign.levels
|
||
|
levelIDs.push level.id
|
||
|
levelPlayCountsRequest = @supermodel.addRequestResource 'play_counts', {
|
||
|
url: '/db/level/-/play_counts'
|
||
|
data: {ids: levelIDs}
|
||
|
method: 'POST'
|
||
|
success: success
|
||
|
}, 0
|
||
|
levelPlayCountsRequest.load()
|
||
|
|
||
|
getRenderData: (context={}) ->
|
||
|
context = super(context)
|
||
|
context.campaigns = campaigns
|
||
|
for campaign in context.campaigns
|
||
|
for level in campaign.levels
|
||
|
level.x ?= 10 + 80 * Math.random()
|
||
|
level.y ?= 10 + 80 * Math.random()
|
||
|
context.levelStatusMap = @levelStatusMap
|
||
|
context.levelPlayCountMap = @levelPlayCountMap
|
||
|
context
|
||
|
|
||
|
afterRender: ->
|
||
|
super()
|
||
|
@onWindowResize()
|
||
|
_.defer => @$el.find('.game-controls button').tooltip() # Have to defer or i18n doesn't take effect.
|
||
|
|
||
|
onSessionsLoaded: (e) ->
|
||
|
for session in @sessions.models
|
||
|
@levelStatusMap[session.get('levelID')] = if session.get('state')?.complete then 'complete' else 'started'
|
||
|
@render()
|
||
|
|
||
|
onClickMap: (e) ->
|
||
|
# Easy-ish way of figuring out coordinates for placing level dots.
|
||
|
x = e.offsetX / @$el.find('.map-background').width()
|
||
|
y = (1 - e.offsetY / @$el.find('.map-background').height())
|
||
|
console.log " x: #{(100 * x).toFixed(2)}\n y: #{(100 * y).toFixed(2)}\n"
|
||
|
|
||
|
onClickGameControl: (e) ->
|
||
|
|
||
|
|
||
|
onMouseEnterLevel: (e) ->
|
||
|
levelID = $(e.target).parents('.level').data('level-id')
|
||
|
@$levelInfo = @$el.find(".level-info-container[data-level-id=#{levelID}]").show()
|
||
|
@adjustLevelInfoPosition e
|
||
|
|
||
|
onMouseLeaveLevel: (e) ->
|
||
|
levelID = $(e.target).parents('.level').data('level-id')
|
||
|
@$el.find(".level-info-container[data-level-id='#{levelID}']").hide()
|
||
|
|
||
|
onMouseMoveMap: (e) ->
|
||
|
@adjustLevelInfoPosition e
|
||
|
|
||
|
adjustLevelInfoPosition: (e) ->
|
||
|
return unless @$levelInfo
|
||
|
@$map ?= @$el.find('.map')
|
||
|
mapOffset = @$map.offset()
|
||
|
mapX = e.pageX - mapOffset.left
|
||
|
mapY = e.pageY - mapOffset.top
|
||
|
margin = 20
|
||
|
width = @$levelInfo.outerWidth()
|
||
|
@$levelInfo.css('left', Math.min(Math.max(margin, mapX - width / 2), @$map.width() - width - margin))
|
||
|
height = @$levelInfo.outerHeight()
|
||
|
top = mapY - @$levelInfo.outerHeight() - 60
|
||
|
if top < 20
|
||
|
top = mapY + 60
|
||
|
@$levelInfo.css('top', top)
|
||
|
|
||
|
onWindowResize: (e) =>
|
||
|
forestMapWidth = 2401
|
||
|
forestMapHeight = 1536
|
||
|
aspectRatio = forestMapWidth / forestMapHeight
|
||
|
pageWidth = $(window).width()
|
||
|
pageHeight = $(window).height()
|
||
|
widthRatio = pageWidth / forestMapWidth
|
||
|
heightRatio = pageHeight / forestMapHeight
|
||
|
if widthRatio > heightRatio
|
||
|
resultingWidth = pageWidth
|
||
|
resultingHeight = resultingWidth / aspectRatio
|
||
|
else
|
||
|
resultingHeight = pageHeight
|
||
|
resultingWidth = resultingHeight * aspectRatio
|
||
|
resultingMarginX = (pageWidth - resultingWidth) / 2
|
||
|
resultingMarginY = (pageHeight - resultingHeight) / 2
|
||
|
@$el.find('.map').css(width: resultingWidth, height: resultingHeight, 'margin-left': resultingMarginX, 'margin-top': resultingMarginY)
|
||
|
|
||
|
tutorials = [
|
||
|
{
|
||
|
name: 'Rescue Mission'
|
||
|
difficulty: 1
|
||
|
id: 'rescue-mission'
|
||
|
image: '/file/db/level/52740644904ac0411700067c/rescue_mission_icon.png'
|
||
|
description: 'Tharin has been captured! Start here.'
|
||
|
first: true
|
||
|
x: 17.23
|
||
|
y: 36.94
|
||
|
}
|
||
|
{
|
||
|
name: 'Grab the Mushroom'
|
||
|
difficulty: 1
|
||
|
id: 'grab-the-mushroom'
|
||
|
image: '/file/db/level/529662dfe0df8f0000000007/grab_the_mushroom_icon.png'
|
||
|
description: 'Grab a powerup and smash a big ogre.'
|
||
|
x: 22.6
|
||
|
y: 35.1
|
||
|
}
|
||
|
{
|
||
|
name: 'Drink Me'
|
||
|
difficulty: 1
|
||
|
id: 'drink-me'
|
||
|
image: '/file/db/level/525dc5589a0765e496000006/drink_me_icon.png'
|
||
|
description: 'Drink up and slay two munchkins.'
|
||
|
x: 27.74
|
||
|
y: 35.17
|
||
|
}
|
||
|
{
|
||
|
name: 'Taunt the Guards'
|
||
|
difficulty: 1
|
||
|
id: 'taunt-the-guards'
|
||
|
image: '/file/db/level/5276c9bdcf83207a2801ff8f/taunt_icon.png'
|
||
|
description: 'Tharin, if clever, can escape with Phoebe.'
|
||
|
x: 32.7
|
||
|
y: 36.7
|
||
|
}
|
||
|
{
|
||
|
name: 'It\'s a Trap'
|
||
|
difficulty: 1
|
||
|
id: 'its-a-trap'
|
||
|
image: '/file/db/level/528aea2d7f37fc4e0700016b/its_a_trap_icon.png'
|
||
|
description: 'Organize a dungeon ambush with archers.'
|
||
|
x: 37.6
|
||
|
y: 40.0
|
||
|
}
|
||
|
{
|
||
|
name: 'Break the Prison'
|
||
|
difficulty: 1
|
||
|
id: 'break-the-prison'
|
||
|
image: '/file/db/level/5275272c69abdcb12401216e/break_the_prison_icon.png'
|
||
|
description: 'More comrades are imprisoned!'
|
||
|
x: 44.1
|
||
|
y: 39.5
|
||
|
}
|
||
|
{
|
||
|
name: 'Taunt'
|
||
|
difficulty: 1
|
||
|
id: 'taunt'
|
||
|
image: '/file/db/level/525f150306e1ab0962000018/taunt_icon.png'
|
||
|
description: 'Taunt the ogre to claim victory.'
|
||
|
x: 38.5
|
||
|
y: 44.1
|
||
|
}
|
||
|
{
|
||
|
name: 'Cowardly Taunt'
|
||
|
difficulty: 1
|
||
|
id: 'cowardly-taunt'
|
||
|
image: '/file/db/level/525abfd9b12777d78e000009/cowardly_taunt_icon.png'
|
||
|
description: 'Lure infuriated ogres to their doom.'
|
||
|
x: 39.2
|
||
|
y: 50.1
|
||
|
}
|
||
|
{
|
||
|
name: 'Commanding Followers'
|
||
|
difficulty: 1
|
||
|
id: 'commanding-followers'
|
||
|
image: '/file/db/level/525ef8ef06e1ab0962000003/commanding_followers_icon.png'
|
||
|
description: 'Lead allied soldiers into battle.'
|
||
|
x: 39.1
|
||
|
y: 54.7
|
||
|
}
|
||
|
{
|
||
|
name: 'Mobile Artillery'
|
||
|
difficulty: 1
|
||
|
id: 'mobile-artillery'
|
||
|
image: '/file/db/level/525085419851b83f4b000001/mobile_artillery_icon.png'
|
||
|
description: 'Blow ogres up!'
|
||
|
x: 39.5
|
||
|
y: 60.2
|
||
|
}
|
||
|
]
|
||
|
|
||
|
experienced = [
|
||
|
{
|
||
|
name: 'Hunter Triplets'
|
||
|
difficulty: 2
|
||
|
id: 'hunter-triplets'
|
||
|
image: '/file/db/level/526711d9add4f8965f000002/hunter_triplets_icon.png'
|
||
|
description: 'Three soldiers go ogre hunting.'
|
||
|
x: 51.76
|
||
|
y: 35.5
|
||
|
}
|
||
|
{
|
||
|
name: 'Emphasis on Aim'
|
||
|
difficulty: 2
|
||
|
id: 'emphasis-on-aim'
|
||
|
image: '/file/db/level/525f384d96cd77000000000f/munchkin_masher_icon.png'
|
||
|
description: 'Choose your targets carefully.'
|
||
|
x: 61.47
|
||
|
y: 33.46
|
||
|
}
|
||
|
{
|
||
|
name: 'Zone of Danger'
|
||
|
difficulty: 3
|
||
|
id: 'zone-of-danger'
|
||
|
image: '/file/db/level/526ae95c1e5cd30000000008/zone_of_danger_icon.png'
|
||
|
description: 'Target the ogres swarming into arrow range.'
|
||
|
x: 65.72
|
||
|
y: 26.72
|
||
|
}
|
||
|
{
|
||
|
name: 'Molotov Medic'
|
||
|
difficulty: 2
|
||
|
id: 'molotov-medic'
|
||
|
image: '/file/db/level/52602ecb026e8481e7000001/generic_1.png'
|
||
|
description: 'Tharin must play support in this dungeon battle.'
|
||
|
x: 70.95
|
||
|
y: 18.64
|
||
|
}
|
||
|
{
|
||
|
name: 'Gridmancer'
|
||
|
difficulty: 5
|
||
|
id: 'gridmancer'
|
||
|
image: '/file/db/level/52ae2460ef42c52f13000008/gridmancer_icon.png'
|
||
|
description: 'Super algorithm challenge level!'
|
||
|
x: 61.41
|
||
|
y: 17.22
|
||
|
}
|
||
|
]
|
||
|
|
||
|
arenas = [
|
||
|
{
|
||
|
name: 'Criss-Cross'
|
||
|
difficulty: 5
|
||
|
id: 'criss-cross'
|
||
|
image: '/file/db/level/528aea2d7f37fc4e0700016b/its_a_trap_icon.png'
|
||
|
description: 'Participate in a bidding war with opponents to reach the other side!'
|
||
|
levelPath: 'ladder'
|
||
|
x: 49.43
|
||
|
y: 21.48
|
||
|
}
|
||
|
{
|
||
|
name: 'Greed'
|
||
|
difficulty: 4
|
||
|
id: 'greed'
|
||
|
image: '/file/db/level/526fd3043c637ece50001bb2/the_herd_icon.png'
|
||
|
description: 'Liked Dungeon Arena and Gold Rush? Put them together in this economic arena!'
|
||
|
levelPath: 'ladder'
|
||
|
x: 45.00
|
||
|
y: 23.34
|
||
|
}
|
||
|
{
|
||
|
name: 'Dungeon Arena'
|
||
|
difficulty: 3
|
||
|
id: 'dungeon-arena'
|
||
|
image: '/file/db/level/526ae95c1e5cd30000000008/zone_of_danger_icon.png'
|
||
|
description: 'Play head-to-head against fellow Wizards in a dungeon melee!'
|
||
|
levelPath: 'ladder'
|
||
|
x: 36.82
|
||
|
y: 23.17
|
||
|
}
|
||
|
{
|
||
|
name: 'Gold Rush'
|
||
|
difficulty: 3
|
||
|
id: 'gold-rush'
|
||
|
image: '/file/db/level/52602ecb026e8481e7000001/generic_1.png'
|
||
|
description: 'Prove you are better at collecting gold than your opponent!'
|
||
|
levelPath: 'ladder'
|
||
|
x: 30.8
|
||
|
y: 16.87
|
||
|
}
|
||
|
{
|
||
|
name: 'Brawlwood'
|
||
|
difficulty: 4
|
||
|
id: 'brawlwood'
|
||
|
image: '/file/db/level/525ef8ef06e1ab0962000003/commanding_followers_icon.png'
|
||
|
description: 'Combat the armies of other Wizards in a strategic forest arena! (Fast computer required.)'
|
||
|
levelPath: 'ladder'
|
||
|
x: 41.93
|
||
|
y: 12.79
|
||
|
}
|
||
|
{
|
||
|
name: 'Sky Span (Testing)'
|
||
|
difficulty: 3
|
||
|
id: 'sky-span'
|
||
|
image: '/file/db/level/526ae95c1e5cd30000000008/zone_of_danger_icon.png'
|
||
|
description: 'Preview version of an upgraded Dungeon Arena. Help us with hero balance before release!'
|
||
|
levelPath: 'ladder'
|
||
|
x: 53.12
|
||
|
y: 11.37
|
||
|
}
|
||
|
]
|
||
|
|
||
|
classicAlgorithms = [
|
||
|
{
|
||
|
name: 'Bubble Sort Bootcamp Battle'
|
||
|
difficulty: 3
|
||
|
id: 'bubble-sort-bootcamp-battle'
|
||
|
image: '/file/db/level/525ef8ef06e1ab0962000003/commanding_followers_icon.png'
|
||
|
description: 'Write a bubble sort to organize your soldiers. - by Alexandru Caciulescu'
|
||
|
x: 26.37
|
||
|
y: 93.02
|
||
|
}
|
||
|
{
|
||
|
name: 'Ogres of Hanoi'
|
||
|
difficulty: 3
|
||
|
id: 'ogres-of-hanoi'
|
||
|
image: '/file/db/level/526fd3043c637ece50001bb2/the_herd_icon.png'
|
||
|
description: 'Transfer a stack of ogres while preserving their honor. - by Alexandru Caciulescu'
|
||
|
x: 32.39
|
||
|
y: 92.67
|
||
|
}
|
||
|
{
|
||
|
name: 'Danger! Minefield'
|
||
|
difficulty: 3
|
||
|
id: 'danger-minefield'
|
||
|
image: '/file/db/level/526bda3fe79aefde2a003e36/mobile_artillery_icon.png'
|
||
|
description: 'Learn how to find prime numbers while defusing mines! - by Alexandru Caciulescu'
|
||
|
x: 38.07
|
||
|
y: 92.76
|
||
|
}
|
||
|
{
|
||
|
name: 'K-means++ Cluster Wars'
|
||
|
difficulty: 4
|
||
|
id: 'k-means-cluster-wars'
|
||
|
image: '/file/db/level/525ef8ef06e1ab0962000003/commanding_followers_icon.png'
|
||
|
description: 'Learn cluster analysis while leading armies into battle! - by Alexandru Caciulescu'
|
||
|
x: 43.75
|
||
|
y: 90.36
|
||
|
}
|
||
|
{
|
||
|
name: 'Quicksort the Spiral'
|
||
|
difficulty: 3
|
||
|
id: 'quicksort-the-spiral'
|
||
|
image: '/file/db/level/525ef8ef06e1ab0962000003/commanding_followers_icon.png'
|
||
|
description: 'Learn Quicksort while sorting a spiral of ogres! - by Alexandru Caciulescu'
|
||
|
x: 48.97
|
||
|
y: 87.08
|
||
|
}
|
||
|
{
|
||
|
name: 'Minimax Tic-Tac-Toe'
|
||
|
difficulty: 4
|
||
|
id: 'minimax-tic-tac-toe'
|
||
|
image: '/file/db/level/525ef8ef06e1ab0962000003/commanding_followers_icon.png'
|
||
|
description: 'Learn how to make a game AI with the Minimax algorithm. - by Alexandru Caciulescu'
|
||
|
x: 55.96
|
||
|
y: 82.73
|
||
|
}
|
||
|
]
|
||
|
|
||
|
playerCreated = [
|
||
|
{
|
||
|
name: 'Extra Extrapolation'
|
||
|
difficulty: 2
|
||
|
id: 'extra-extrapolation'
|
||
|
image: '/file/db/level/526bda3fe79aefde2a003e36/mobile_artillery_icon.png'
|
||
|
description: 'Predict your target\'s position for deadly aim. - by Sootn'
|
||
|
x: 42.67
|
||
|
y: 67.98
|
||
|
}
|
||
|
{
|
||
|
name: 'The Right Route'
|
||
|
difficulty: 1
|
||
|
id: 'the-right-route'
|
||
|
image: '/file/db/level/526fd3043c637ece50001bb2/the_herd_icon.png'
|
||
|
description: 'Strike at the weak point in an array of enemies. - by Aftermath'
|
||
|
x: 47.38
|
||
|
y: 70.55
|
||
|
}
|
||
|
{
|
||
|
name: 'Sword Loop'
|
||
|
difficulty: 2
|
||
|
id: 'sword-loop'
|
||
|
image: '/file/db/level/525dc5589a0765e496000006/drink_me_icon.png'
|
||
|
description: 'Kill the ogres and save the peasants with for-loops. - by Prabh Simran Singh Baweja'
|
||
|
x: 52.66
|
||
|
y: 69.66
|
||
|
}
|
||
|
{
|
||
|
name: 'Coin Mania'
|
||
|
difficulty: 2
|
||
|
id: 'coin-mania'
|
||
|
image: '/file/db/level/529662dfe0df8f0000000007/grab_the_mushroom_icon.png'
|
||
|
description: 'Learn while-loops to grab coins and potions. - by Prabh Simran Singh Baweja'
|
||
|
x: 58.46
|
||
|
y: 66.38
|
||
|
}
|
||
|
{
|
||
|
name: 'Find the Spy'
|
||
|
difficulty: 2
|
||
|
id: 'find-the-spy'
|
||
|
image: '/file/db/level/526ae95c1e5cd30000000008/zone_of_danger_icon.png'
|
||
|
description: 'Identify the spies hidden among your soldiers - by Nathan Gossett'
|
||
|
x: 63.11
|
||
|
y: 62.74
|
||
|
}
|
||
|
{
|
||
|
name: 'Harvest Time'
|
||
|
difficulty: 2
|
||
|
id: 'harvest-time'
|
||
|
image: '/file/db/level/529662dfe0df8f0000000007/grab_the_mushroom_icon.png'
|
||
|
description: 'Collect a hundred mushrooms in just five lines of code - by Nathan Gossett'
|
||
|
x: 69.19
|
||
|
y: 60.61
|
||
|
}
|
||
|
{
|
||
|
name: 'Guide Everyone Home'
|
||
|
difficulty: 2
|
||
|
id: 'guide-everyone-home'
|
||
|
image: '/file/db/level/52740644904ac0411700067c/rescue_mission_icon.png'
|
||
|
description: 'Fetch the wizards teleporting into the area - by Nathan Gossett'
|
||
|
x: 77.54
|
||
|
y: 65.94
|
||
|
}
|
||
|
{
|
||
|
name: "Let's go Fly a Kite"
|
||
|
difficulty: 3
|
||
|
id: 'lets-go-fly-a-kite'
|
||
|
image: '/file/db/level/526711d9add4f8965f000002/hunter_triplets_icon.png'
|
||
|
description: 'There is a horde of ogres marching on your village. Stay out of reach and use your bow to take them out! - by Danny Whittaker'
|
||
|
x: 84.29
|
||
|
y: 61.23
|
||
|
}
|
||
|
]
|
||
|
|
||
|
campaigns = [
|
||
|
{id: 'beginner', name: 'Beginner Campaign', description: '... in which you learn the wizardry of programming.', levels: tutorials, color: "rgb(255, 80, 60)"}
|
||
|
{id: 'multiplayer', name: 'Multiplayer Arenas', description: '... in which you code head-to-head against other players.', levels: arenas, color: "rgb(80, 5, 60)"}
|
||
|
{id: 'dev', name: 'Random Harder Levels', description: '... in which you learn the interface while doing something a little harder.', levels: experienced, color: "rgb(80, 60, 255)"}
|
||
|
{id: 'classic' ,name: 'Classic Algorithms', description: '... in which you learn the most popular algorithms in Computer Science.', levels: classicAlgorithms, color: "rgb(110, 80, 120)"}
|
||
|
{id: 'player_created', name: 'Player-Created', description: '... in which you battle against the creativity of your fellow <a href=\"/contribute#artisan\">Artisan Wizards</a>.', levels: playerCreated, color: "rgb(160, 160, 180)"}
|
||
|
]
|