codecombat/test/server/functional/achievement.spec.coffee

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require '../common'
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unlockable =
name: 'Dungeon Arena Started'
description: 'Started playing Dungeon Arena.'
worth: 3
collection: 'level.sessions'
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query: "{\"level.original\":\"dungeon-arena\"}"
userField: 'creator'
recalculable: true
unlockable2 = _.clone unlockable
unlockable2.name = 'This one is obsolete'
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repeatable =
name: 'Simulated'
description: 'Simulated Games.'
worth: 1
collection: 'users'
query: "{\"simulatedBy\":{\"$gt\":0}}"
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userField: '_id'
proportionalTo: 'simulatedBy'
recalculable: true
rewards:
gems: 1
diminishing =
name: 'Simulated2'
worth: 1.5
collection: 'users'
query: "{\"simulatedBy\":{\"$gt\":0}}"
userField: '_id'
proportionalTo: 'simulatedBy'
function:
kind: 'logarithmic'
parameters: {a: 1, b: .5, c: .5, d: 1}
recalculable: true
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url = getURL('/db/achievement')
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describe 'Achievement', ->
allowHeader = 'GET, POST, PUT, PATCH, DELETE'
it 'preparing test: deleting all Achievements first', (done) ->
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clearModels [Achievement, EarnedAchievement, LevelSession, User], (err) ->
expect(err).toBeNull()
done()
it 'can\'t be created by ordinary users', (done) ->
loginJoe ->
request.post {uri: url, json: unlockable}, (err, res, body) ->
expect(res.statusCode).toBe(403)
done()
it 'can be created by admins', (done) ->
loginAdmin ->
request.post {uri: url, json: unlockable}, (err, res, body) ->
expect(res.statusCode).toBe(200)
unlockable._id = body._id
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request.post {uri: url, json: repeatable}, (err, res, body) ->
expect(res.statusCode).toBe(200)
repeatable._id = body._id
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request.post {uri: url, json: diminishing}, (err, res, body) ->
expect(res.statusCode).toBe(200)
diminishing._id = body._id
Achievement.find {}, (err, docs) ->
expect(docs.length).toBe 3
done()
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it 'can\'t be updated by ordinary users', (done) ->
loginJoe ->
unlockable3 = _.clone(unlockable)
unlockable3.description = 'alsdfkhasdkfhajksdhfjkasdhfj'
request.put {uri: url, json: unlockable3}, (err, res, body) ->
expect(res.statusCode).toBe(403)
request {method: 'patch', uri: url, json: unlockable}, (err, res, body) ->
expect(res.statusCode).toBe(403)
done()
it 'can get all for ordinary users', (done) ->
loginJoe ->
request.get {uri: url, json: unlockable}, (err, res, body) ->
expect(res.statusCode).toBe(200)
expect(body.length).toBe 3
done()
it 'can be read by ordinary users', (done) ->
loginJoe ->
request.get {uri: url + '/' + unlockable._id, json: unlockable}, (err, res, body) ->
expect(res.statusCode).toBe(200)
expect(body.name).toBe(unlockable.name)
done()
it 'can\'t be requested with HTTP HEAD method', (done) ->
loginJoe ->
request.head {uri: url + '/' + unlockable._id}, (err, res, body) ->
expect(res.statusCode).toBe(405)
expect(res.headers.allow).toBe(allowHeader)
done()
it 'allows admins to delete achievements using DELETE', (done) ->
loginAdmin ->
request.post {uri: url, json: unlockable2}, (err, res, body) ->
expect(res.statusCode).toBe(200)
unlockable2._id = body._id
request.del {uri: url + '/' + unlockable2._id}, (err, res, body) ->
expect(res.statusCode).toBe(204)
request.del {uri: url + '/' + unlockable2._id}, (err, res, body) ->
expect(res.statusCode).toBe(404)
done()
it 'get schema', (done) ->
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request.get {uri: url + '/schema'}, (err, res, body) ->
expect(res.statusCode).toBe(200)
body = JSON.parse(body)
expect(body.type).toBeDefined()
done()
# TODO: Took level achievements out of this auto achievement business, so fix these tests
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describe 'Level Session Achievement', ->
it 'does not generate earned achievements automatically, they need to be created manually', (done) ->
unittest.getNormalJoe (joe) ->
session = new LevelSession
permissions: simplePermissions
creator: joe._id
level: original: 'dungeon-arena'
session.save (err, session) ->
expect(err).toBeNull()
expect(session).toBeDefined()
expect(session.creator).toBe(session.creator)
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EarnedAchievement.find {}, (err, earnedAchievements) ->
expect(err).toBeNull()
expect(earnedAchievements.length).toBe(0)
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json = {achievement: unlockable._id, triggeredBy: session._id, collection: 'level.sessions'}
request.post {uri: getURL('/db/earned_achievement'), json: json}, (err, res, body) ->
expect(res.statusCode).toBe(201)
expect(body.achievement).toBe unlockable._id+''
expect(body.user).toBe joe._id.toHexString()
expect(body.notified).toBeFalsy()
expect(body.earnedPoints).toBe unlockable.worth
expect(body.achievedAmount).toBeUndefined()
expect(body.previouslyAchievedAmount).toBeUndefined()
done()
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describe 'Achieving Achievements', ->
it 'wait for achievements to be loaded', (done) ->
Achievement.loadAchievements (achievements) ->
expect(Object.keys(achievements).length).toBe(1)
loadedAchievements = Achievement.getLoadedAchievements()
expect(Object.keys(loadedAchievements).length).toBe(1)
done()
it 'saving an object that should trigger a repeatable achievement', (done) ->
unittest.getNormalJoe (joe) ->
expect(joe.get 'simulatedBy').toBeFalsy()
joe.set('simulatedBy', 2)
joe.save (err, doc) ->
expect(err).toBeNull()
done()
it 'verify that a repeatable achievement has been earned', (done) ->
unittest.getNormalJoe (joe) ->
User.findById(joe.get('_id')).exec (err, joe2) ->
expect(joe2.get('earned').gems).toBe(2)
EarnedAchievement.find {achievementName: repeatable.name}, (err, docs) ->
expect(err).toBeNull()
expect(docs.length).toBe(1)
achievement = docs[0]
if achievement
expect(achievement.get 'achievement').toBe repeatable._id
expect(achievement.get 'user').toBe joe._id.toHexString()
expect(achievement.get 'notified').toBeFalsy()
expect(achievement.get 'earnedPoints').toBe 2 * repeatable.worth
expect(achievement.get 'achievedAmount').toBe 2
expect(achievement.get 'previouslyAchievedAmount').toBeFalsy()
done()
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it 'verify that the repeatable achievement with complex exp has been earned', (done) ->
unittest.getNormalJoe (joe) ->
EarnedAchievement.find {achievementName: diminishing.name}, (err, docs) ->
expect(err).toBeNull()
expect(docs.length).toBe 1
achievement = docs[0]
if achievement
expect(achievement.get 'achievedAmount').toBe 2
expect(achievement.get 'earnedPoints').toBe (Math.log(.5 * (2 + .5)) + 1) * diminishing.worth
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done()
it 'increases gems proportionally to changes made', (done) ->
unittest.getNormalJoe (joe) ->
User.findById(joe.get('_id')).exec (err, joe2) ->
joe2.set('simulatedBy', 4)
joe2.save (err, joe3) ->
expect(err).toBeNull()
User.findById(joe3.get('_id')).exec (err, joe4) ->
expect(joe4.get('earned').gems).toBe(4)
done()
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describe 'Recalculate Achievements', ->
EarnedAchievementHandler = require '../../../server/achievements/earned_achievement_handler'
it 'remove earned achievements', (done) ->
clearModels [EarnedAchievement], (err) ->
expect(err).toBeNull()
EarnedAchievement.find {}, (err, earned) ->
expect(earned.length).toBe 0
User.update {}, {$set: {points: 0}}, {multi:true}, (err) ->
expect(err).toBeNull()
done()
it 'can not be accessed by regular users', (done) ->
loginJoe -> request.post {uri:getURL '/admin/earned_achievement/recalculate'}, (err, res, body) ->
expect(res.statusCode).toBe 403
done()
it 'can recalculate a selection of achievements', (done) ->
loginAdmin ->
EarnedAchievementHandler.constructor.recalculate ['dungeon-arena-started'], ->
EarnedAchievement.find {}, (err, earnedAchievements) ->
expect(earnedAchievements.length).toBe 1
# Recalculate again, doesn't change a thing
EarnedAchievementHandler.constructor.recalculate ['dungeon-arena-started'], ->
EarnedAchievement.find {}, (err, earnedAchievements) ->
expect(earnedAchievements.length).toBe 1
unittest.getNormalJoe (joe) ->
User.findById joe.get('id'), (err, guy) ->
expect(err).toBeNull()
expect(guy.get 'points').toBe unlockable.worth
done()
it 'can recalculate all achievements', (done) ->
loginAdmin ->
Achievement.count {}, (err, count) ->
expect(count).toBe 3
EarnedAchievementHandler.constructor.recalculate ->
EarnedAchievement.find {}, (err, earnedAchievements) ->
expect(earnedAchievements.length).toBe 3
unittest.getNormalJoe (joe) ->
User.findById joe.get('id'), (err, guy) ->
expect(err).toBeNull()
# TODO: fix this to properly handle recalculating proportionalTo recalculation
expect(guy.get 'points').toBe unlockable.worth + 2 * repeatable.worth + (Math.log(.5 * (4 + .5)) + 1) * diminishing.worth
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done()
it 'cleaning up test: deleting all Achievements and related', (done) ->
clearModels [Achievement, EarnedAchievement, LevelSession], (err) ->
expect(err).toBeNull()
# reset achievements in memory as well
Achievement.resetAchievements()
loadedAchievements = Achievement.getLoadedAchievements()
expect(Object.keys(loadedAchievements).length).toBe(0)
done()