codecombat/app/views/editor/campaign/CampaignAnalyticsModal.coffee

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template = require 'templates/editor/campaign/campaign-analytics-modal'
utils = require 'core/utils'
require 'vendor/d3'
ModalView = require 'views/core/ModalView'
# TODO: jquery-ui datepicker doesn't work well in this view
# TODO: the date format handling is confusing (yyyy-mm-dd <=> yyyymmdd)
module.exports = class CampaignAnalyticsModal extends ModalView
id: 'campaign-analytics-modal'
template: template
plain: true
events:
'click #reload-button': 'onClickReloadButton'
'dblclick .level': 'onDblClickLevel'
constructor: (options, @campaignHandle, @campaignCompletions) ->
super options
@getCampaignAnalytics() unless @campaignCompletions?.levels?
getRenderData: ->
c = super()
c.campaignCompletions = @campaignCompletions
c
afterRender: ->
super()
$("#input-startday").datepicker dateFormat: "yy-mm-dd"
$("#input-endday").datepicker dateFormat: "yy-mm-dd"
@addCompletionLineGraphs()
onClickReloadButton: () =>
startDay = $('#input-startday').val()
endDay = $('#input-endday').val()
delete @campaignCompletions.levels
@campaignCompletions.startDay = startDay
@campaignCompletions.endDay = endDay
@render()
@getCampaignAnalytics startDay, endDay
onDblClickLevel: (e) ->
row = $(e.target).parents('.level')
Backbone.Mediator.publish 'editor:campaign-analytics-modal-closed', targetLevelSlug: row.data 'level-slug'
@hide()
addCompletionLineGraphs: ->
return unless @campaignCompletions.levels
for level in @campaignCompletions.levels
days = []
for day of level['days']
continue unless level['days'][day].started > 0
days.push
day: day
rate: level['days'][day].finished / level['days'][day].started
days.sort (a, b) -> a.day - b.day
data = []
for i in [0...days.length]
data.push
x: i
y: days[i].rate
@addLineGraph '#background' + level.level, data
addLineGraph: (containerSelector, lineData, lineColor='green', min=0, max=1.0) ->
# Add a line chart to the given container
# TODO: Move this to a utility library
vis = d3.select(containerSelector)
width = $(containerSelector).width()
height = $(containerSelector).height()
xRange = d3.scale.linear().range([0, width]).domain([d3.min(lineData, (d) -> d.x), d3.max(lineData, (d) -> d.x)])
yRange = d3.scale.linear().range([height, 0]).domain([min, max])
xAxis = d3.svg.axis()
.scale(xRange)
.tickSize(5)
.tickSubdivide(true)
yAxis = d3.svg.axis()
.scale(yRange)
.tickSize(5)
.orient('left')
.tickSubdivide(true)
vis.append('svg:g')
.attr('class', 'x axis')
.attr('transform', 'translate(0,' + height + ')')
.call(xAxis)
vis.append('svg:g')
.attr('class', 'y axis')
.attr('transform', 'translate(0,0)')
.call(yAxis)
lineFunc = d3.svg.line()
.x((d) -> xRange(d.x))
.y((d) -> yRange(d.y))
.interpolate('linear')
vis.append('svg:path')
.attr('d', lineFunc(lineData))
.attr('stroke', lineColor)
.attr('stroke-width', 1)
.attr('fill', 'none')
getCampaignAnalytics: (startDay, endDay) =>
if startDay?
startDayDashed = startDay
startDay = startDay.replace(/-/g, '')
else
startDay = utils.getUTCDay -14
startDayDashed = "#{startDay[0..3]}-#{startDay[4..5]}-#{startDay[6..7]}"
if endDay?
endDayDashed = endDay
endDay = endDay.replace(/-/g, '')
else
endDay = utils.getUTCDay -1
endDayDashed = "#{endDay[0..3]}-#{endDay[4..5]}-#{endDay[6..7]}"
@campaignCompletions.startDay = startDayDashed
@campaignCompletions.endDay = endDayDashed
# Chain these together so we can calculate relative metrics (e.g. left game per second)
@getCampaignLevelCompletions startDay, endDay, () =>
@render()
@getCompaignLevelDrops startDay, endDay, () =>
@render()
@getCampaignAveragePlaytimes startDayDashed, endDayDashed, () =>
@render()
getCampaignAveragePlaytimes: (startDay, endDay, doneCallback) =>
# Fetch level average playtimes
# Needs date format yyyy-mm-dd
success = (data) =>
return if @destroyed
# console.log 'getCampaignAveragePlaytimes success', data
levelAverages = {}
maxPlaytime = 0
for item in data
levelAverages[item.level] ?= []
levelAverages[item.level].push item.average
for level in @campaignCompletions.levels
if levelAverages[level.level]
if levelAverages[level.level].length > 0
total = _.reduce levelAverages[level.level], ((sum, num) -> sum + num)
level.averagePlaytime = total / levelAverages[level.level].length
maxPlaytime = level.averagePlaytime if maxPlaytime < level.averagePlaytime
if level.averagePlaytime > 0 and level.dropped > 0
level.droppedPerSecond = level.dropped / level.averagePlaytime
else
level.averagePlaytime = 0.0
addPlaytimePercentage = (item) ->
item.playtimePercentage = Math.round(item.averagePlaytime / maxPlaytime * 100.0) unless maxPlaytime is 0
item
@campaignCompletions.levels = _.map @campaignCompletions.levels, addPlaytimePercentage, @
sortedLevels = _.cloneDeep @campaignCompletions.levels
sortedLevels = _.filter sortedLevels, ((a) -> a.droppedPerSecond > 0), @
sortedLevels.sort (a, b) -> b.droppedPerSecond - a.droppedPerSecond
@campaignCompletions.top3DropPerSecond = _.pluck sortedLevels[0..2], 'level'
doneCallback()
levelSlugs = _.pluck @campaignCompletions.levels, 'level'
request = @supermodel.addRequestResource 'playtime_averages', {
url: '/db/level/-/playtime_averages'
data: {startDay: startDay, endDay: endDay, slugs: levelSlugs}
method: 'POST'
success: success
}, 0
request.load()
getCampaignLevelCompletions: (startDay, endDay, doneCallback) =>
# Needs date format yyyymmdd
success = (data) =>
return if @destroyed
# console.log 'getCampaignLevelCompletions success', data
countCompletions = (item) ->
item.started = _.reduce item.days, ((result, current) -> result + current.started), 0
item.finished = _.reduce item.days, ((result, current) -> result + current.finished), 0
item.completionRate = if item.started > 0 then item.finished / item.started * 100 else 0.0
item
addUserRemaining = (item) ->
item.usersRemaining = Math.round(item.started / maxStarted * 100.0) unless maxStarted is 0
item
@campaignCompletions.levels = _.map data, countCompletions, @
if @campaignCompletions.levels.length > 0
maxStarted = (_.max @campaignCompletions.levels, ((a) -> a.started)).started
else
maxStarted = 0
@campaignCompletions.levels = _.map @campaignCompletions.levels, addUserRemaining, @
sortedLevels = _.cloneDeep @campaignCompletions.levels
sortedLevels = _.filter sortedLevels, ((a) -> a.finished >= 10), @
if sortedLevels.length >= 3
sortedLevels.sort (a, b) -> b.completionRate - a.completionRate
@campaignCompletions.top3 = _.pluck sortedLevels[0..2], 'level'
@campaignCompletions.bottom3 = _.pluck sortedLevels[sortedLevels.length - 4...sortedLevels.length - 1], 'level'
doneCallback()
# TODO: Why do we need this url dash?
request = @supermodel.addRequestResource 'campaign_completions', {
url: '/db/analytics_perday/-/campaign_completions'
data: {startDay: startDay, endDay: endDay, slug: @campaignHandle}
method: 'POST'
success: success
}, 0
request.load()
getCompaignLevelDrops: (startDay, endDay, doneCallback) =>
# Fetch level drops
# Needs date format yyyymmdd
success = (data) =>
return if @destroyed
# console.log 'getCompaignLevelDrops success', data
levelDrops = {}
for item in data
levelDrops[item.level] ?= item.dropped
for level in @campaignCompletions.levels
level.dropped = levelDrops[level.level] ? 0
level.dropPercentage = if level.started > 0 then level.dropped / level.started * 100 else 0.0
sortedLevels = _.cloneDeep @campaignCompletions.levels
sortedLevels = _.filter sortedLevels, ((a) -> a.dropPercentage > 0), @
if sortedLevels.length >= 3
sortedLevels.sort (a, b) -> b.dropPercentage - a.dropPercentage
@campaignCompletions.top3DropPercentage = _.pluck sortedLevels[0..2], 'level'
doneCallback()
return unless @campaignCompletions?.levels?
levelSlugs = _.pluck @campaignCompletions.levels, 'level'
request = @supermodel.addRequestResource 'level_drops', {
url: '/db/analytics_perday/-/level_drops'
data: {startDay: startDay, endDay: endDay, slugs: levelSlugs}
method: 'POST'
success: success
}, 0
request.load()