codecombat/app/models/Level.coffee

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CocoModel = require './CocoModel'
LevelComponent = require './LevelComponent'
LevelSystem = require './LevelSystem'
ThangType = require './ThangType'
module.exports = class Level extends CocoModel
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@className: 'Level'
@schema: require 'schemas/models/level'
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urlRoot: '/db/level'
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serialize: (supermodel) ->
# o = _.cloneDeep @attributes # slow in level editor when there are hundreds of Thangs
o = $.extend true, {}, @attributes
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# Figure out Components
o.levelComponents = _.cloneDeep (lc.attributes for lc in supermodel.getModels LevelComponent)
@sortThangComponents o.thangs, o.levelComponents
@fillInDefaultComponentConfiguration o.thangs, o.levelComponents
# Figure out Systems
systemModels = _.cloneDeep (ls.attributes for ls in supermodel.getModels LevelSystem)
o.systems = @sortSystems o.systems, systemModels
@fillInDefaultSystemConfiguration o.systems
o.thangTypes = (original: tt.get('original'), name: tt.get('name') for tt in supermodel.getModels ThangType)
o
denormalize: (supermodel) ->
o = $.extend true, {}, @attributes
for levelThang in o.thangs
@denormalizeThang(levelThang, supermodel)
o
denormalizeThang: (levelThang, supermodel) ->
levelThang.components ?= []
thangType = supermodel.getModelByOriginal(ThangType, levelThang.thangType)
configs = {}
for thangComponent in levelThang.components
configs[thangComponent.original] = thangComponent
for defaultThangComponent in thangType.get('components')
if levelThangComponent = configs[defaultThangComponent.original]
# take the thang type default components and merge level-specific component config into it
copy = $.extend true, {}, defaultThangComponent.config
levelThangComponent.config = _.merge copy, levelThangComponent.config
else
# just add the component as is
levelThang.components.push $.extend true, {}, defaultThangComponent
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sortSystems: (levelSystems, systemModels) ->
[sorted, originalsSeen] = [[], {}]
visit = (system) ->
return if system.original of originalsSeen
systemModel = _.find systemModels, {original: system.original}
return console.error 'Couldn\'t find model for original', system.original, 'from', systemModels unless systemModel
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for d in systemModel.dependencies or []
system2 = _.find levelSystems, {original: d.original}
visit system2
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#console.log 'sorted systems adding', systemModel.name
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sorted.push {model: systemModel, config: _.cloneDeep system.config}
originalsSeen[system.original] = true
visit system for system in levelSystems
sorted
sortThangComponents: (thangs, levelComponents) ->
# Here we have to sort the Components by their dependencies.
# It's a bit tricky though, because we don't have either soft dependencies or priority levels.
# Example: Programmable must come last, since it has to override any Component-provided methods that any other Component might have created. Can't enumerate all soft dependencies.
# Example: Collides doesn't depend on Allied, but if both exist, Collides must come after Allied. Soft dependency example. Can't just figure out a proper priority to take care of it.
# Decision? Just special case the sort logic in here until we have more examples than these two and decide how best to handle most of the cases then, since we don't really know the whole of the problem yet.
# TODO: anything that depends on Programmable will break right now.
for thang in thangs
sorted = []
visit = (c) ->
return if c in sorted
lc = _.find levelComponents, {original: c.original}
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console.error thang.id, 'couldn\'t find lc for', c unless lc
if lc.name is 'Programmable'
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# Programmable always comes last
visit c2 for c2 in _.without thang.components, c
else
for d in lc.dependencies or []
c2 = _.find thang.components, {original: d.original}
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console.error thang.id, 'couldn\'t find dependent Component', d.original, 'from', lc.name unless c2
visit c2 if c2
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if lc.name is 'Collides'
allied = _.find levelComponents, {name: 'Allied'}
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if allied
collides = _.find(thang.components, {original: allied.original})
visit collides if collides
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#console.log thang.id, 'sorted comps adding', lc.name
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sorted.push c
for comp in thang.components
visit comp
thang.components = sorted
fillInDefaultComponentConfiguration: (thangs, levelComponents) ->
for thang in thangs
for component in thang.components or []
continue unless lc = _.find levelComponents, {original: component.original}
component.config ?= {}
@walkDefaults component.config, lc.configSchema.properties
fillInDefaultSystemConfiguration: (levelSystems) ->
for system in levelSystems ? []
system.config ?= {}
@walkDefaults system.config, system.model.configSchema.properties
walkDefaults: (config, properties) ->
return unless properties
for prop, schema of properties
if schema.default? and config[prop] is undefined
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#console.log 'Setting default of', config, 'for', prop, 'to', schema.default
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config[prop] = schema.default
if schema.type is 'object' and config[prop]
@walkDefaults config[prop], schema.properties
else if schema.type is 'array' and config[prop]
for item in config[prop] or []
@walkDefaults item, schema.items
dimensions: ->
width = 0
height = 0
for thang in @get('thangs') or []
for component in thang.components
c = component.config
continue unless c?
width = c.width if c.width? and c.width > width
height = c.height if c.height? and c.height > height
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return {width: width, height: height}