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#language imports
Language = require ' ./languages '
# schema helper methods
me = module . exports
combine = (base, ext) ->
return base unless ext ?
return _ . extend ( base , ext )
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urlPattern = ' ^(ht|f)tp(s?) \: \/ \/ [0-9a-zA-Z]([-. \w ]*[0-9a-zA-Z])*(:(0-9)*)*( \/ ?)([a-zA-Z0-9 \- \. \? \, \' \/ \\ \+ &% \$ # _=]*)?$ '
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# Common schema properties
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me.object = (ext, props) -> combine ( { type: ' object ' , additionalProperties: false , properties: props or { } } , ext )
me.array = (ext, items) -> combine ( { type: ' array ' , items: items or { } } , ext )
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me.shortString = (ext) -> combine ( { type: ' string ' , maxLength: 100 } , ext )
me.pct = (ext) -> combine ( { type: ' number ' , maximum: 1.0 , minimum: 0.0 } , ext )
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me.date = (ext) -> combine ( { type: [ ' object ' , ' string ' ] , format: ' date-time ' } , ext )
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# should just be string (Mongo ID), but sometimes mongoose turns them into objects representing those, so we are lenient
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me.objectId = (ext) -> schema = combine ( { type: [ ' object ' , ' string ' ] } , ext )
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me.url = (ext) -> combine ( { type: ' string ' , format: ' url ' , pattern: urlPattern } , ext )
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me.int = (ext) -> combine { type: ' integer ' } , ext
me.float = (ext) -> combine { type: ' number ' } , ext
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PointSchema = me . object { title: ' Point ' , description: ' An {x, y} coordinate point. ' , format: ' point2d ' , required: [ ' x ' , ' y ' ] } ,
x: { title: ' x ' , description: ' The x coordinate. ' , type: ' number ' , ' default ' : 15 }
y: { title: ' y ' , description: ' The y coordinate. ' , type: ' number ' , ' default ' : 20 }
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me.point2d = (ext) -> combine ( _ . cloneDeep ( PointSchema ) , ext )
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SoundSchema = me . object { format: ' sound ' } ,
mp3: { type: ' string ' , format: ' sound-file ' }
ogg: { type: ' string ' , format: ' sound-file ' }
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me.sound = (props) ->
obj = _ . cloneDeep ( SoundSchema )
obj . properties [ prop ] = props [ prop ] for prop of props
obj
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ColorConfigSchema = me . object { format: ' color-sound ' } ,
hue: { format: ' range ' , type: ' number ' , minimum: 0 , maximum: 1 }
saturation: { format: ' range ' , type: ' number ' , minimum: 0 , maximum: 1 }
lightness: { format: ' range ' , type: ' number ' , minimum: 0 , maximum: 1 }
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me.colorConfig = (props) ->
obj = _ . cloneDeep ( ColorConfigSchema )
obj . properties [ prop ] = props [ prop ] for prop of props
obj
# BASICS
basicProps = (linkFragment) ->
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_id: me . objectId ( links: [ { rel: ' self ' , href: " /db/ #{ linkFragment } /{($)} " } ] , format: ' hidden ' )
__v: { title: ' Mongoose Version ' , format: ' hidden ' }
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me.extendBasicProperties = (schema, linkFragment) ->
schema.properties = { } unless schema . properties ?
_ . extend ( schema . properties , basicProps ( linkFragment ) )
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# PATCHABLE
patchableProps = ->
patches: me . array ( { title : ' Patches ' } , {
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_id: me . objectId ( links: [ { rel: ' db ' , href: ' /db/patch/{($)} ' } ] , title: ' Patch ID ' , description: ' A reference to the patch. ' )
status: { enum: [ ' pending ' , ' accepted ' , ' rejected ' , ' cancelled ' ] }
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} )
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allowPatches: { type: ' boolean ' }
watchers: me . array ( { title: ' Watchers ' } ,
me . objectId ( links: [ { rel: ' extra ' , href: ' /db/user/{($)} ' } ] ) )
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me.extendPatchableProperties = (schema) ->
schema.properties = { } unless schema . properties ?
_ . extend ( schema . properties , patchableProps ( ) )
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# NAMED
namedProps = ->
name: me . shortString ( { title: ' Name ' } )
slug: me . shortString ( { title: ' Slug ' , format: ' hidden ' } )
me.extendNamedProperties = (schema) ->
schema.properties = { } unless schema . properties ?
_ . extend ( schema . properties , namedProps ( ) )
# VERSIONED
versionedProps = (linkFragment) ->
version:
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' default ' : { minor: 0 , major: 0 , isLatestMajor: true , isLatestMinor: true }
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format: ' version '
title: ' Version '
type: ' object '
readOnly: true
additionalProperties: false
properties:
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major: { type: ' number ' , minimum: 0 }
minor: { type: ' number ' , minimum: 0 }
isLatestMajor: { type: ' boolean ' }
isLatestMinor: { type: ' boolean ' }
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# TODO: figure out useful 'rel' values here
original: me . objectId ( links: [ { rel: ' extra ' , href: " /db/ #{ linkFragment } /{($)} " } ] , format: ' hidden ' )
parent: me . objectId ( links: [ { rel: ' extra ' , href: " /db/ #{ linkFragment } /{($)} " } ] , format: ' hidden ' )
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creator: me . objectId ( links: [ { rel: ' extra ' , href: ' /db/user/{($)} ' } ] , format: ' hidden ' )
created: me . date ( { title: ' Created ' , readOnly: true } )
commitMessage: { type: ' string ' , maxLength: 500 , title: ' Commit Message ' , readOnly: true }
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me.extendVersionedProperties = (schema, linkFragment) ->
schema.properties = { } unless schema . properties ?
_ . extend ( schema . properties , versionedProps ( linkFragment ) )
# SEARCHABLE
searchableProps = ->
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index: { format: ' hidden ' }
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me.extendSearchableProperties = (schema) ->
schema.properties = { } unless schema . properties ?
_ . extend ( schema . properties , searchableProps ( ) )
# PERMISSIONED
permissionsProps = ->
permissions:
type: ' array '
items:
type: ' object '
additionalProperties: false
properties:
target: { }
access: { type: ' string ' , ' enum ' : [ ' read ' , ' write ' , ' owner ' ] }
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format: ' hidden '
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me.extendPermissionsProperties = (schema) ->
schema.properties = { } unless schema . properties ?
_ . extend ( schema . properties , permissionsProps ( ) )
# TRANSLATABLE
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me.generateLanguageCodeArrayRegex = -> ' ^( ' + Language . languageCodes . join ( ' | ' ) + ' )$ '
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me.getLanguageCodeArray = ->
return Language . languageCodes
me.getLanguagesObject = -> return Language
# OTHER
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me.classNamePattern = ' ^[A-Z][A-Za-z0-9]*$ ' # starts with capital letter; just letters and numbers
me.identifierPattern = ' ^[a-z][A-Za-z0-9]*$ ' # starts with lowercase letter; just letters and numbers
me.constantPattern = ' ^[A-Z0-9_]+$ ' # just uppercase letters, underscores, and numbers
me.identifierOrConstantPattern = ' ^([a-z][A-Za-z0-9]*|[A-Z0-9_]+)$ '
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me.FunctionArgumentSchema = me . object {
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title: ' Function Argument ' ,
description: ' Documentation entry for a function argument. '
' default ' :
name: ' target '
type: ' object '
example: ' this.getNearestEnemy() '
description: ' The target of this function. '
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required: [ ' name ' , ' type ' , ' example ' , ' description ' ]
} ,
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name: { type: ' string ' , pattern: me . identifierPattern , title: ' Name ' , description: ' Name of the function argument. ' }
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# not actual JS types, just whatever they describe...
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type: me . shortString ( title: ' Type ' , description: ' Intended type of the argument. ' )
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example:
oneOf: [
{
type: ' object ' ,
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title: ' Language Examples ' ,
description: ' Examples by code language. ' ,
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additionalProperties: me . shortString ( description: ' Example value for the argument. ' )
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format: ' code-languages-object '
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default: { javascript: ' ' , python: ' ' }
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}
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me . shortString ( title: ' Example ' , description: ' Example value for the argument. ' )
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]
description:
oneOf: [
{
type: ' object ' ,
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title: ' Language Descriptions ' ,
description: ' Example argument descriptions by code language. ' ,
additionalProperties: { type: ' string ' , description: ' Description of the argument. ' , maxLength: 1000 }
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format: ' code-languages-object '
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default: { javascript: ' ' , python: ' ' }
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}
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{ title: ' Description ' , type: ' string ' , description: ' Description of the argument. ' , maxLength: 1000 }
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]
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' default ' :
title: ' Default '
description: ' Default value of the argument. (Your code should set this.) '
' default ' : null
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me.codeSnippet = me . object { description: ' A language-specific code snippet ' } ,
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code: { type: ' string ' , title: ' Snippet ' , default: ' ' , description: ' Code snippet. Use ${1:defaultValue} syntax to add flexible arguments ' }
tab: { type: ' string ' , title: ' Tab Trigger ' , description: ' Tab completion text. Will be expanded to the snippet if typed and hit tab. ' }
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me.activity = me . object { description: ' Stats on an activity ' } ,
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first: me . date ( )
last: me . date ( )
count: { type: ' integer ' , minimum: 0 }
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me.terrainString = me . shortString { enum: [ ' Grass ' , ' Dungeon ' , ' Indoor ' ] , title: ' Terrain ' , description: ' Which terrain type this is. ' }
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me.HeroConfigSchema = me . object { description: ' Which hero the player is using, equipped with what inventory. ' } ,
inventory:
type: ' object '
description: ' The inventory of the hero: slots to item ThangTypes. '
additionalProperties: me . objectId ( description: ' An item ThangType. ' )
thangType: me . objectId ( links: [ { rel: ' db ' , href: ' /db/thang.type/{($)}/version ' } ] , title: ' Thang Type ' , description: ' The ThangType of the hero. ' , format: ' thang-type ' )