codecombat/app/lib/surface/RegionChooser.coffee

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CocoClass = require 'lib/CocoClass'
Camera = require './Camera'
module.exports = class RegionChooser extends CocoClass
constructor: (@options) ->
super()
@options.stage.addEventListener 'stagemousedown', @onMouseDown
@options.stage.addEventListener 'stagemousemove', @onMouseMove
@options.stage.addEventListener 'stagemouseup', @onMouseUp
destroy: ->
@options.stage.removeEventListener 'stagemousedown', @onMouseDown
@options.stage.removeEventListener 'stagemousemove', @onMouseMove
@options.stage.removeEventListener 'stagemouseup', @onMouseUp
super()
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onMouseDown: (e) =>
return unless key.shift
@firstPoint = @options.camera.canvasToWorld {x: e.stageX, y: e.stageY}
@options.camera.dragDisabled = true
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onMouseMove: (e) =>
return unless @firstPoint
@secondPoint = @options.camera.canvasToWorld {x: e.stageX, y: e.stageY}
@restrictRegion() if @options.restrictRatio
@updateShape()
onMouseUp: (e) =>
return unless @firstPoint
Backbone.Mediator.publish 'choose-region', points: [@firstPoint, @secondPoint]
@firstPoint = null
@secondPoint = null
@options.camera.dragDisabled = false
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restrictRegion: ->
RATIO = 1.56876 # 924 / 589
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rect = @options.camera.normalizeBounds([@firstPoint, @secondPoint])
currentRatio = rect.width / rect.height
if currentRatio > RATIO
# increase the height
targetSurfaceHeight = rect.width / RATIO
targetWorldHeight = targetSurfaceHeight * Camera.MPP * @options.camera.x2y
targetWorldHeight *= -1 if @secondPoint.y < @firstPoint.y
@secondPoint.y = @firstPoint.y + targetWorldHeight
else
# increase the width
targetSurfaceWidth = rect.height * RATIO
targetWorldWidth = targetSurfaceWidth * Camera.MPP
targetWorldWidth *= -1 if @secondPoint.x < @firstPoint.x
@secondPoint.x = @firstPoint.x + targetWorldWidth
# Called from WorldSelectModal
setRegion: (worldPoints) ->
@firstPoint = worldPoints[0]
@secondPoint = worldPoints[1]
@updateShape()
@firstPoint = null
@secondPoint = null
updateShape: ->
rect = @options.camera.normalizeBounds([@firstPoint, @secondPoint])
@options.surfaceLayer.removeChild @shape if @shape
@shape = new createjs.Shape()
@shape.alpha = 0.5
@shape.mouseEnabled = false
@shape.graphics.beginFill('#fedcba').drawRect rect.x, rect.y, rect.width, rect.height
@shape.graphics.endFill()
@options.surfaceLayer.addChild(@shape)