codecombat/app/templates/play/ladder/ladder_tab.jade

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div#columns.row
for team in teams
div.column.col-md-4
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table.table.table-bordered.table-condensed.table-hover
tr
th
th(colspan=3, style="color: #{team.primaryColor}")
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span= team.name
span
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span(data-i18n="ladder.leaderboard") Leaderboard
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tr
th
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th(data-i18n="general.score") Score
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th(data-i18n="general.name").name-col-cell Name
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th
- var topSessions = team.leaderboard.topPlayers.models;
- var showJustTop = team.leaderboard.inTopSessions() || me.get('anonymous');
- if(!showJustTop) topSessions = topSessions.slice(0, 10);
for session, rank in topSessions
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- var myRow = session.get('creator') == me.id
tr(class=myRow ? "success" : "")
td.rank-cell= rank + 1
td.score-cell= Math.round(session.get('totalScore') * 100)
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td.name-col-cell= session.get('creatorName') || "Anonymous"
td.fight-cell
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a(href="/play/level/#{level.get('slug') || level.id}/?team=#{team.otherTeam}&opponent=#{session.id}")
span(data-i18n="ladder.fight") Fight!
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if !showJustTop && team.leaderboard.nearbySessions().length
tr(class="active")
td(colspan=4).ellipsis-row ...
for session in team.leaderboard.nearbySessions()
- var myRow = session.get('creator') == me.id
tr(class=myRow ? "success" : "")
td.rank-cell= session.rank
td.score-cell= Math.round(session.get('totalScore') * 100)
td.name-col-cell= session.get('creatorName') || "Anonymous"
td.fight-cell
a(href="/play/level/#{level.get('slug') || level.id}/?team=#{team.otherTeam}&opponent=#{session.id}")
span(data-i18n="ladder.fight") Fight!
div.column.col-md-4
h4.friends-header Friends Playing
if me.get('anonymous')
div.alert.alert-info
a(data-toggle="coco-modal", data-target="modal/signup") Sign up to play with your friends!
else
if !onFacebook
div.connect-buttons
| Connect:
if !onFacebook
button.btn.btn-sm.connect-facebook Facebook
//button.btn.btn-sm.connect-google-plus Google+
if !!friends
if friends.length
for friend in friends
p.friend-entry
img(src="http://graph.facebook.com/#{friend.facebookID}/picture").img-thumbnail
span= friend.creatorName + ' (' + friend.facebookName + ')'
br
span= Math.round(friend.totalScore * 100)
span :
span= friend.team
br
a(href="/play/level/#{level.get('slug') || level.id}/?team=#{friend.otherTeam}&opponent=#{friend._id}")
span(data-i18n="ladder.fight") Fight!
else
p Invite your friends to join you in battle!
else
p Connect to social networks to play with your friends!