codecombat/app/views/play/modal/ItemDetailsView.coffee

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CocoView = require 'views/kinds/CocoView'
template = require 'templates/play/modal/item-details-view'
CocoCollection = require 'collections/CocoCollection'
LevelComponent = require 'models/LevelComponent'
utils = require 'lib/utils'
module.exports = class ItemDetailsView extends CocoView
id: "item-details-view"
template: template
constructor: ->
super(arguments...)
@propDocs = {}
@spellDocs = {}
setItem: (@item) ->
if @item
@spellDocs = {}
@item.name = utils.i18n @item.attributes, 'name'
@item.affordable = me.gems() >= @item.get('gems')
@item.owned = me.ownsItem @item.get('original')
@item.comingSoon = not @item.getFrontFacingStats().props.length and not _.size @item.getFrontFacingStats().stats # Temp: while there are placeholder items
stats = @item.getFrontFacingStats()
props = (p for p in stats.props when not @propDocs[p])
if props.length > 0 or ('cast' in stats.props)
docs = new CocoCollection([], {
url: '/db/level.component?view=prop-doc-lookup'
model: LevelComponent
project: [
'name'
'propertyDocumentation.name'
'propertyDocumentation.description'
'propertyDocumentation.i18n'
]
})
docs.fetch({ data: {
componentOriginals: [c.original for c in @item.get('components')].join(',')
propertyNames: props.join(',')
}})
@listenToOnce docs, 'sync', @onDocsLoaded
@render()
onDocsLoaded: (levelComponents) ->
for component in levelComponents.models
for propDoc in component.get('propertyDocumentation')
if /^cast.+/.test propDoc.name
@spellDocs[propDoc.name] = propDoc
else
@propDocs[propDoc.name] = propDoc
@render()
afterRender: ->
super()
@$el.find('.nano:visible').nanoScroller({alwaysVisible: true})
getRenderData: ->
c = super()
c.item = @item
if @item
stats = @item.getFrontFacingStats()
c.stats = _.values(stats.stats)
_.last(c.stats).isLast = true if c.stats.length
c.props = []
stats.props = stats.props.concat _.keys @spellDocs
codeLanguage = (me.get('aceConfig') ? {}).language or 'python'
for prop in stats.props
doc = @propDocs[prop] ? @spellDocs[prop] ? {}
description = utils.i18n doc, 'description'
if _.isObject description
description = description[codeLanguage] or _.values(description)[0]
if _.isString description
description = description.replace(/#{spriteName}/g, 'hero')
if fact = stats.stats.shieldDefenseFactor
description = description.replace(/#{shieldDefensePercent}%/g, fact.display)
## We don't have the full components loaded here, so we can't really get most of these values.
#description = description.replace /#{([^.]+?)}/g, (match, keyChain) ->
# console.log 'gotta find', keyChain, 'from', match, 'and have', stats
# match
description = description.replace(/#{(.+?)}/g, '`$1`')
description = $(marked(description)).html()
c.props.push {
name: _.string.humanize prop
description: description or '...'
}
c