codecombat/app/views/editor/thang/VectorIconSetupModal.coffee

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ModalView = require 'views/kinds/ModalView'
template = require 'templates/editor/thang/vector-icon-setup-modal'
module.exports = class VectorIconSetupModal extends ModalView
id: "vector-icon-setup-modal"
template: template
demoSize: 400
plain: true
events:
'change #container-select': 'onChangeContainer'
'click #center': 'onClickCenter'
'click #zero-bounds': 'onClickZeroBounds'
'click #done-button': 'onClickDone'
shortcuts:
'shift+-': -> @incrScale(-0.02)
'shift+=': -> @incrScale(0.02)
'up': -> @incrRegY(1)
'down': -> @incrRegY(-1)
'left': -> @incrRegX(1)
'right': -> @incrRegX(-1)
constructor: (options, @thangType) ->
portrait = @thangType.get('actions')?.portrait
@containers = _.keys(@thangType.get('raw')?.containers or {})
@container = portrait?.container or _.last @containers
@scale = portrait?.scale or 1
@regX = portrait?.positions?.registration?.x or 0
@regY = portrait?.positions?.registration?.y or 0
@saveChanges()
super(options)
saveChanges: ->
actions = _.cloneDeep (@thangType.get('actions') ? {})
actions.portrait ?= {}
actions.portrait.scale = @scale
actions.portrait.positions ?= {}
actions.portrait.positions.registration = { x: @regX, y: @regY }
actions.portrait.container = @container
@thangType.set('actions', actions)
@thangType.buildActions()
getRenderData: ->
c = super()
c.containers = @containers
c.chosenContainer = @container
c.demoSize = @demoSize
c
afterRender: ->
@initStage()
super()
initStage: ->
return unless @containers and @container
@stage = @thangType.getVectorPortraitStage(@demoSize)
@sprite = @stage.children[0]
canvas = $(@stage.canvas)
canvas.attr('id', 'resulting-icon')
@$el.find('#resulting-icon').replaceWith(canvas)
@updateSpriteProperties()
onChangeContainer: (e) ->
@container = $(e.target).val()
@saveChanges()
@initStage()
refreshSprite: ->
return unless @stage
stage = @thangType.getVectorPortraitStage(@demoSize)
@stage.removeAllChildren()
@stage.addChild(@sprite = stage.children[0])
@updateSpriteProperties()
@stage.update()
updateSpriteProperties: ->
@sprite.scaleX = @sprite.scaleY = @scale * @demoSize / 100
@sprite.regX = @regX
@sprite.regY = @regY
console.log 'set to', @scale, @regX, @regY
onClickCenter: ->
containerInfo = @thangType.get('raw').containers[@container]
b = containerInfo.b
@regX = b[0]
@regY = b[1]
maxDimension = Math.max(b[2], b[3])
@scale = 100 / maxDimension
if b[2] > b[3]
@regY += (b[3] - b[2]) / 2
else
@regX += (b[2] - b[3]) / 2
@updateSpriteProperties()
@stage.update()
incrScale: (amount) ->
@scale += amount
@updateSpriteProperties()
@stage.update()
incrRegX: (amount) ->
@regX += amount
@updateSpriteProperties()
@stage.update()
incrRegY: (amount) ->
@regY += amount
@updateSpriteProperties()
@stage.update()
onClickDone: ->
@saveChanges()
@trigger 'done'
@hide()