codecombat/app/lib/surface/IndieSprite.coffee

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Thang = require 'lib/world/thang'
CocoSprite = require 'lib/surface/CocoSprite'
module.exports = IndieSprite = class IndieSprite extends CocoSprite
notOfThisWorld: true
subscriptions:
'note-group-started': 'onNoteGroupStarted'
'note-group-ended': 'onNoteGroupEnded'
constructor: (thangType, options) ->
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options.thang = @makeIndieThang thangType, options
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super thangType, options
@shadow = @thang
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makeIndieThang: (thangType, options) ->
@thang = thang = new Thang null, thangType.get('name'), options.thangID
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# Build needed results of what used to be Exists, Physical, Acts, and Selectable Components
thang.exists = true
thang.width = thang.height = thang.depth = 4
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thang.pos = options.pos ? @defaultPos()
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thang.pos.z = thang.depth / 2
thang.shape = 'ellipsoid'
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thang.rotation = 0
thang.action = 'idle'
thang.setAction = (action) -> thang.action = action
thang.getActionName = -> thang.action
thang.acts = true
thang.isSelectable = true
thang
onNoteGroupStarted: => @scriptRunning = true
onNoteGroupEnded: => @scriptRunning = false
onMouseEvent: (e, ourEventName) -> super e, ourEventName unless @scriptRunning
defaultPos: -> x: -20, y: 20, z: @thang.depth / 2