codecombat/app/views/user/MainUserView.coffee

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UserView = require 'views/common/UserView'
CocoCollection = require 'collections/CocoCollection'
LevelSession = require 'models/LevelSession'
template = require 'templates/user/main-user-view'
{me} = require 'core/auth'
Clan = require 'models/Clan'
EarnedAchievementCollection = require 'collections/EarnedAchievementCollection'
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class LevelSessionsCollection extends CocoCollection
model: LevelSession
constructor: (userID) ->
@url = "/db/user/#{userID}/level.sessions?project=state.complete,levelID,levelName,changed,team,codeLanguage,submittedCodeLanguage,totalScore&order=-1"
super()
module.exports = class MainUserView extends UserView
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id: 'user-home'
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template: template
events:
'click .more-button': 'onClickMoreButton'
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constructor: (userID, options) ->
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super options
destroy: ->
@stopListening?()
onLoaded: ->
if @user.loaded
if !@levelSessions
@levelSessions = new LevelSessionsCollection @user.getSlugOrID()
@listenTo @levelSessions, 'sync', =>
@onSyncLevelSessions @levelSessions?.models
@render()
@supermodel.loadCollection @levelSessions, 'levelSessions', {cache: false}
if !@earnedAchievements
@earnedAchievements = new EarnedAchievementCollection @user.getSlugOrID()
@listenTo @earnedAchievements, 'sync', =>
@render()
@supermodel.loadCollection @earnedAchievements, 'earnedAchievements', {cache: false}
sortClanList = (a, b) ->
if a.get('members').length isnt b.get('members').length
if a.get('members').length < b.get('members').length then 1 else -1
else
b.id.localeCompare(a.id)
@clans = new CocoCollection([], { url: "/db/user/#{@userID}/clans", model: Clan, comparator: sortClanList })
@listenTo @clans, 'sync', =>
@onSyncClans @clans?.models
@render?()
@supermodel.loadCollection(@clans, 'clans', {cache: false})
super()
onSyncClans: (clans) ->
return unless clans?
@idNameMap = []
@clanModels = clans
options =
url: '/db/user/-/names'
method: 'POST'
data: {ids: _.map(clans, (clan) -> clan.get('ownerID'))}
success: (models, response, options) =>
@idNameMap[userID] = models[userID].name for userID of models
@render?()
@supermodel.addRequestResource('user_names', options, 0).load()
onSyncLevelSessions: (levelSessions) ->
return unless levelSessions?
@multiPlayerSessions = []
@singlePlayerSessions = []
languageCounts = []
mostUsedCount = 0
for levelSession in levelSessions
if levelSession.isMultiplayer()
@multiPlayerSessions.push levelSession
else
@singlePlayerSessions.push levelSession
language = levelSession.get('codeLanguage') or levelSession.get('submittedCodeLanguage')
if language
languageCounts[language] = (languageCounts[language] or 0) + 1
for language, count of languageCounts
if count > mostUsedCount
mostUsedCount = count
@favoriteLanguage = language
onClickMoreButton: (e) ->
panel = $(e.target).closest('.panel')
panel.find('tr.hide').removeClass('hide')
panel.find('.panel-footer').remove()