codecombat/scripts/transpile.coffee

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CoffeeScript
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do (setupLodash = this) ->
GLOBAL._ = require 'lodash'
_.str = require 'underscore.string'
_.mixin _.str.exports()
Aether = require "aether"
async = require 'async'
serverSetup = require '../server_setup'
Level = require '../server/levels/Level'
LevelSession = require '../server/levels/sessions/LevelSession'
Aether.addGlobal 'Vector', require '../app/lib/world/vector'
Aether.addGlobal '_', _
i = 0
transpileLevelSession = (sessionID, cb) ->
query = LevelSession.findOne("_id": sessionID).select("team teamSpells submittedCode submittedCodeLanguage").lean()
query.exec (err, session) ->
if err then return cb err
submittedCode = session.submittedCode
unless session.submittedCodeLanguage
throw "SUBMITTED CODE LANGUAGE DOESN'T EXIST"
else
console.log "Transpiling code for session #{i++} #{session._id} in language #{session.submittedCodeLanguage}"
transpiledCode = {}
#console.log "Updating session #{sessionID}"
for thang, spells of submittedCode
transpiledCode[thang] = {}
for spellID, spell of spells
spellName = thang + "/" + spellID
if session.teamSpells and not (spellName in session.teamSpells[session.team]) then continue
#console.log "Transpiling spell #{spellName}"
aetherOptions =
problems: {}
language: session.submittedCodeLanguage
functionName: spellID
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functionParameters: []
yieldConditionally: spellID is "plan"
globals: ['Vector', '_']
protectAPI: true
includeFlow: false
executionLimit: 1 * 1000 * 1000
if spellID is "hear" then aetherOptions.functionParameters = ["speaker","message","data"]
if spellID is "makeBid" then aetherOptions.functionParameters = ["tileGroupLetter"]
if spellID is "findCentroids" then aetherOptions.functionParameters = ["centroids"]
aether = new Aether aetherOptions
transpiledCode[thang][spellID] = aether.transpile spell
conditions =
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"_id": sessionID
update =
"transpiledCode": transpiledCode
query = LevelSession.update(conditions,update)
query.exec (err, numUpdated) -> cb err
findLadderLevelSessions = (levelID, cb) ->
queryParameters =
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"level.original": levelID + ""
submitted: true
selectString = "_id"
query = LevelSession.find(queryParameters).select(selectString).lean()
query.exec (err, levelSessions) ->
if err then return cb err
levelSessionIDs = _.pluck levelSessions, "_id"
async.eachSeries levelSessionIDs, transpileLevelSession, (err) ->
if err then return cb err
return cb null
transpileLadderSessions = ->
queryParameters =
type: "ladder"
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"version.isLatestMajor": true
"version.isLatestMinor": true
selectString = "original"
query = Level.find(queryParameters).select(selectString).lean()
query.exec (err, ladderLevels) ->
throw err if err
ladderLevels = _.pluck ladderLevels, "original"
async.eachSeries ladderLevels, findLadderLevelSessions, (err) ->
throw err if err
serverSetup.connectToDatabase()
transpileLadderSessions()
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# 2014-06-21: took about an hour to do 5480 sessions, ~93/min
# eta: db.level.sessions.find({submitted: true}).count() / 93