codecombat/app/views/play/level/HintsState.coffee

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module.exports = class HintsState extends Backbone.Model
initialize: (attributes, options) ->
{ @level, @session } = options
@listenTo(@level, 'change:documentation', @update)
@update()
getHint: (index) ->
@get('hints')?[index]
update: ->
hints = switch me.getHintsGroup()
when 'hints' then _.cloneDeep(@level.get('documentation')?.hints or [])
when 'hintsB' then _.cloneDeep(@level.get('documentation')?.hintsB or [])
else []
haveIntro = false
haveOverview = false
for article in @level.get('documentation')?.specificArticles ? []
if not haveIntro and article.name is 'Intro'
hints.unshift(article)
haveIntro = true
if not haveOverview and article.name is 'Overview'
hints.push(article)
haveOverview = true
break if haveIntro and haveOverview
total = _.size(hints)
@set({
hints
total
})