codecombat/app/views/game-menu/GameMenuModal.coffee

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ModalView = require 'views/kinds/ModalView'
template = require 'templates/game-menu/game-menu-modal'
submenuViews = [
require 'views/game-menu/InventoryView'
require 'views/game-menu/ChooseHeroView'
require 'views/game-menu/SaveLoadView'
require 'views/game-menu/OptionsView'
require 'views/game-menu/GuideView'
require 'views/game-menu/MultiplayerView'
]
module.exports = class GameMenuModal extends ModalView
template: template
modalWidthPercent: 95
id: 'game-menu-modal'
events:
'change input.select': 'onSelectionChanged'
getRenderData: (context={}) ->
context = super(context)
context
afterRender: ->
super()
@insertSubView new submenuView @options for submenuView in submenuViews
@subviews.inventory_view.$el.addClass 'active'
onHidden: ->
subview.onHidden?() for subviewKey, subview of @subviews
me.patch()