codecombat/app/views/play/modal/PollModal.coffee

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2015-03-07 19:30:25 -05:00
ModalView = require 'views/core/ModalView'
template = require 'templates/play/modal/poll-modal'
utils = require 'core/utils'
UserPollsRecord = require 'models/UserPollsRecord'
module.exports = class PollModal extends ModalView
id: 'poll-modal'
template: template
subscriptions: {}
events:
'click #close-modal': 'hide'
'click .answer:not(.selected)': 'onClickAnswer'
constructor: (options) ->
super options
@poll = options.poll
@userPollsRecord = options.userPollsRecord
@previousAnswer = (@userPollsRecord.get('polls') ? {})[@poll.id]
@previousReward = (@userPollsRecord.get('rewards') ? {})[@poll.id]
getRenderData: (c) ->
c = super c
c.poll = @poll
c.i18n = utils.i18n
c.marked = marked
c
afterRender: ->
super()
@playSound 'game-menu-open'
@updateAnswers()
onHidden: ->
super()
@playSound 'game-menu-close'
updateAnswers: (answered) ->
myAnswer = (@userPollsRecord.get('polls') ? {})[@poll.id]
answered = myAnswer?
@$el.find('table, .random-gems-container-wrapper').toggleClass 'answered', answered
return unless answered
@awardRandomGems()
# Count total votes and find the answer with the most votes.
[maxVotes, totalVotes] = [0, 0]
for answer in @poll.get('answers') or []
votes = answer.votes or 0
--votes if answer.key is @previousAnswer
++votes if answer.key is myAnswer
answer.votes = votes
totalVotes += votes
maxVotes = Math.max maxVotes, votes or 0
@previousAnswer = myAnswer
@poll.set 'answers', @poll.get('answers') # Update vote count locally (won't save to server).
# Update each answer cell according to its share of max and total votes.
for answer in @poll.get 'answers'
$answer = @$el.find(".answer[data-answer='#{answer.key}']")
$answer.toggleClass 'selected', answer.key is myAnswer
votes = answer.votes or 0
votes = maxVotes = totalVotes = 1 unless totalVotes # If no votes yet, just pretend we voted for the first one.
widthPercentage = (100 * votes / maxVotes) + '%'
votePercentage = Math.round(100 * votes / totalVotes) + '%'
$answer.find('.progress-bar').css('width', '0%').animate({width: widthPercentage}, 'slow')
$answer.find('.vote-percentage').text votePercentage
@trigger 'vote-updated'
onClickAnswer: (e) ->
$selectedAnswer = $(e.target).closest('.answer')
pollVotes = @userPollsRecord.get('polls') ? {}
pollVotes[@poll.id] = $selectedAnswer.data('answer')
@userPollsRecord.set 'polls', pollVotes
@updateAnswers true
@userPollsRecord.save {polls: pollVotes}, {success: => @awardRandomGems?()}
awardRandomGems: ->
return unless reward = (@userPollsRecord.get('rewards') ? {})[@poll.id]
@$randomNumber = @$el.find('#random-number-comment').empty()
@$randomGems = @$el.find('#random-gems-comment').hide()
@$totalGems = @$el.find('#total-gems-comment').hide()
commentStart = commentStarts[me.get('aceConfig')?.language ? 'python']
randomNumber = reward.random
randomGems = Math.ceil 2 * randomNumber * reward.level
totalGems = if @previousReward then me.gems() else Math.round me.gems() + randomGems
if @previousReward
utils.replaceText @$randomNumber.show(), commentStart + randomNumber.toFixed(7)
utils.replaceText @$randomGems.show(), commentStart + randomGems
utils.replaceText @$totalGems.show(), commentStart + totalGems
else
gemNoisesPlayed = 0
for i in [0 .. 1000] by 25
do (i) =>
@$randomNumber.queue ->
number = if i is 1000 then randomNumber else Math.random()
utils.replaceText $(@), commentStart + number.toFixed(7)
$(@).dequeue()
if Math.random() < randomGems / 40
gemTrigger = 'gem-' + (gemNoisesPlayed % 4) # 4 gem sounds
++gemNoisesPlayed
Backbone.Mediator.publish 'audio-player:play-sound', trigger: gemTrigger, volume: 0.475 + i / 2000
@$randomNumber.delay 25
@$randomGems.delay(1100).queue ->
utils.replaceText $(@), commentStart + randomGems
$(@).show()
$(@).dequeue()
@$totalGems.delay(1200).queue ->
utils.replaceText $(@), commentStart + totalGems
$(@).show()
$(@).dequeue()
@previousReward = reward
_.delay (=>
return if @destroyed
earned = me.get('earned') ? {}
earned.gems += randomGems
me.set 'earned', earned
me.trigger 'change:earned'
), 1200
commentStarts =
javascript: '// '
python: '# '
coffeescript: '# '
clojure: '; '
lua: '-- '
io: '// '