2014-03-02 15:43:21 -05:00
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div#columns.row
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2014-04-15 18:01:54 -04:00
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for team, teamIndex in teams
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2014-03-21 22:50:54 -04:00
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div.column.col-md-4
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2014-04-03 12:57:34 -04:00
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div(id="histogram-display-#{team.name}", class="histogram-display",data-team-name=team.name)
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table.table.table-bordered.table-condensed.table-hover
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tr
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2014-03-20 17:40:17 -04:00
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th
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th(colspan=3, style="color: #{team.primaryColor}")
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2014-03-02 15:43:21 -05:00
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span= team.name
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2014-03-12 23:59:19 -04:00
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span
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2014-03-12 15:51:38 -04:00
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span(data-i18n="ladder.leaderboard") Leaderboard
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2014-03-02 15:43:21 -05:00
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tr
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2014-03-20 17:40:17 -04:00
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th
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2014-03-12 16:25:14 -04:00
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th(data-i18n="general.score") Score
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2014-03-12 15:51:38 -04:00
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th(data-i18n="general.name").name-col-cell Name
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2014-03-02 15:43:21 -05:00
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th
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2014-03-20 17:40:17 -04:00
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- var topSessions = team.leaderboard.topPlayers.models;
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2014-03-21 22:50:54 -04:00
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- var showJustTop = team.leaderboard.inTopSessions() || me.get('anonymous');
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2014-04-15 18:01:54 -04:00
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- if(!showJustTop && topSessions.length == 20) topSessions = topSessions.slice(0, 10);
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2014-03-20 17:40:17 -04:00
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for session, rank in topSessions
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2014-03-02 15:43:21 -05:00
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- var myRow = session.get('creator') == me.id
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2014-04-15 18:01:54 -04:00
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tr(class=myRow ? "success" : "", data-player-id=session.get('creator'), data-session-id=session.id)
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2014-03-08 18:43:56 -05:00
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td.rank-cell= rank + 1
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2014-03-03 15:27:32 -05:00
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td.score-cell= Math.round(session.get('totalScore') * 100)
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2014-03-02 15:43:21 -05:00
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td.name-col-cell= session.get('creatorName') || "Anonymous"
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2014-03-20 17:40:17 -04:00
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td.fight-cell
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2014-03-03 14:11:27 -05:00
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a(href="/play/level/#{level.get('slug') || level.id}/?team=#{team.otherTeam}&opponent=#{session.id}")
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2014-03-20 17:40:17 -04:00
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span(data-i18n="ladder.fight") Fight!
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2014-03-21 22:56:25 -04:00
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if !showJustTop && team.leaderboard.nearbySessions().length
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2014-03-20 17:40:17 -04:00
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tr(class="active")
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td(colspan=4).ellipsis-row ...
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for session in team.leaderboard.nearbySessions()
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- var myRow = session.get('creator') == me.id
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2014-04-15 18:01:54 -04:00
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tr(class=myRow ? "success" : "", data-player-id=session.get('creator'), data-session-id=session.id)
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2014-03-20 17:40:17 -04:00
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td.rank-cell= session.rank
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td.score-cell= Math.round(session.get('totalScore') * 100)
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td.name-col-cell= session.get('creatorName') || "Anonymous"
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td.fight-cell
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a(href="/play/level/#{level.get('slug') || level.id}/?team=#{team.otherTeam}&opponent=#{session.id}")
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2014-03-21 22:50:54 -04:00
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span(data-i18n="ladder.fight") Fight!
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2014-04-15 18:01:54 -04:00
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if teamIndex == 1
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2014-04-21 13:40:22 -04:00
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.btn.btn-sm.load-more-ladder-entries More
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2014-04-15 18:01:54 -04:00
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2014-03-21 22:50:54 -04:00
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div.column.col-md-4
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2014-05-02 14:00:30 -04:00
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h4.friends-header(data-i18n="ladder.friends_playing") Friends Playing
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2014-03-21 22:50:54 -04:00
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if me.get('anonymous')
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div.alert.alert-info
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2014-05-02 14:00:30 -04:00
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a(data-toggle="coco-modal", data-target="modal/signup", data-i18n="ladder.sign_up_for_friends") Sign up to play with your friends!
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2014-03-21 22:50:54 -04:00
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else
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2014-03-26 17:19:05 -04:00
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if !onFacebook || !onGPlus
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2014-03-21 22:50:54 -04:00
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div.connect-buttons
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2014-05-02 14:00:30 -04:00
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span(data-i18n="ladder.social_connect_blurb") Connect and play against your friends!
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2014-03-26 17:19:05 -04:00
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br
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2014-03-21 22:50:54 -04:00
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if !onFacebook
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2014-05-02 14:00:30 -04:00
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button.btn.btn-sm.connect-facebook(data-i18n="community.facebook") Facebook
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2014-03-26 17:19:05 -04:00
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if !onGPlus
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2014-05-02 14:00:30 -04:00
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button.btn.btn-sm.connect-google-plus(data-i18n="community.gplus") Google+
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2014-03-26 17:19:05 -04:00
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if friends.length
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for friend in friends
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p.friend-entry
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img(src=friend.imageSource).img-thumbnail
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span= friend.creatorName + ' (' + friend.name + ')'
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br
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span= Math.round(friend.totalScore * 100)
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span :
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span= friend.team
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br
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a(href="/play/level/#{level.get('slug') || level.id}/?team=#{friend.otherTeam}&opponent=#{friend._id}")
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span(data-i18n="ladder.fight") Fight!
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2014-05-02 14:00:30 -04:00
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else if onFacebook || onGPlus
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p(data-i18n="ladder.invite_friends_to_battle") Invite your friends to join you in battle!
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