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43 lines
1.2 KiB
CoffeeScript
43 lines
1.2 KiB
CoffeeScript
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ModalView = require 'views/kinds/ModalView'
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template = require 'templates/play/modal/play-level-modal'
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ChooseHeroView = require 'views/game-menu/ChooseHeroView'
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InventoryView = require 'views/game-menu/InventoryView'
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module.exports = class PlayLevelModal extends ModalView
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className: 'modal fade play-modal'
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template: template
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modalWidthPercent: 90
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id: 'play-level-modal'
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#instant: true
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#events:
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# 'change input.select': 'onSelectionChanged'
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constructor: (options) ->
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super options
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@options.showDevBits = true
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getRenderData: (context={}) ->
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context = super(context)
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context.levelID = @options.levelID
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context.levelPath = @options.levelPath
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context.levelName = @options.levelName
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context
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afterRender: ->
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super()
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return unless @supermodel.finished()
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Backbone.Mediator.publish 'audio-player:play-sound', trigger: 'game-menu-open', volume: 1
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@addChooseHeroView()
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@addInventoryView()
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onHidden: ->
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super()
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Backbone.Mediator.publish 'audio-player:play-sound', trigger: 'game-menu-close', volume: 1
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addChooseHeroView: ->
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@insertSubView new ChooseHeroView @options
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addInventoryView: ->
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@insertSubView new InventoryView @options
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