codecombat/app/views/play/ladder_view.coffee

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RootView = require 'views/kinds/RootView'
Level = require 'models/Level'
LevelSession = require 'models/LevelSession'
CocoCollection = require 'collections/CocoCollection'
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{teamDataFromLevel} = require './ladder/utils'
{me} = require 'lib/auth'
application = require 'application'
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LadderTabView = require './ladder/ladder_tab'
MyMatchesTabView = require './ladder/my_matches_tab'
SimulateTabView = require './ladder/simulate_tab'
LadderPlayModal = require './ladder/play_modal'
CocoClass = require 'lib/CocoClass'
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HIGHEST_SCORE = 1000000
class LevelSessionsCollection extends CocoCollection
url: ''
model: LevelSession
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constructor: (levelID) ->
super()
@url = "/db/level/#{levelID}/my_sessions"
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module.exports = class LadderView extends RootView
id: 'ladder-view'
template: require 'templates/play/ladder'
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subscriptions:
'application:idle-changed': 'onIdleChanged'
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events:
'click .play-button': 'onClickPlayButton'
'click a': 'onClickedLink'
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constructor: (options, @levelID) ->
super(options)
@level = new Level(_id:@levelID)
@levelRes = @supermodel.addModelResource(@level, 'level')
@levelRes.load()
@sessions = new LevelSessionsCollection(levelID)
@sessionRes = @supermodel.addModelResource(@sessions, 'level_sessions_collection')
@sessionRes.load()
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@teams = []
onLoaded: ->
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@teams = teamDataFromLevel @level
@render()
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getRenderData: ->
ctx = super()
ctx.level = @level
ctx.link = "/play/level/#{@level.get('name')}"
ctx.teams = @teams
ctx.levelID = @levelID
ctx.levelDescription = marked(@level.get('description')) if @level.get('description')
ctx._ = _
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ctx
afterRender: ->
super()
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# console.debug 'gintau', 'ladder_view-afterRender', @supermodel.finished()
return unless @supermodel.finished()
@insertSubView(@ladderTab = new LadderTabView({}, @level, @sessions))
@insertSubView(@myMatchesTab = new MyMatchesTabView({}, @level, @sessions))
@insertSubView(@simulateTab = new SimulateTabView())
@refreshInterval = setInterval(@fetchSessionsAndRefreshViews.bind(@), 20 * 1000)
hash = document.location.hash[1..] if document.location.hash
if hash and not (hash in ['my-matches', 'simulate', 'ladder'])
@showPlayModal(hash) if @sessions.loaded
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fetchSessionsAndRefreshViews: ->
return if @destroyed or application.userIsIdle or @$el.find('#simulate.active').length or (new Date() - 2000 < @lastRefreshTime) or not @supermodel.finished()
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@sessions.fetch({"success": @refreshViews})
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refreshViews: =>
return if @destroyed or application.userIsIdle
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@lastRefreshTime = new Date()
@ladderTab.refreshLadder()
@myMatchesTab.refreshMatches()
console.log "Refreshed sessions for ladder and matches."
onIdleChanged: (e) ->
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@fetchSessionsAndRefreshViews() unless e.idle
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onClickPlayButton: (e) ->
@showPlayModal($(e.target).closest('.play-button').data('team'))
showPlayModal: (teamID) ->
return @showApologeticSignupModal() if me.get('anonymous')
session = (s for s in @sessions.models when s.get('team') is teamID)[0]
modal = new LadderPlayModal({}, @level, session, teamID)
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@openModalView modal
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showApologeticSignupModal: ->
SignupModal = require 'views/modal/signup_modal'
@openModalView(new SignupModal({showRequiredError:true}))
onClickedLink: (e) ->
link = $(e.target).closest('a').attr('href')
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if link?.startsWith('/play/level') and me.get('anonymous')
e.stopPropagation()
e.preventDefault()
@showApologeticSignupModal()
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destroy: ->
clearInterval @refreshInterval
super()