codecombat/app/views/editor/level/modals/NewAchievementModal.coffee

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NewModelModal = require 'views/modal/NewModelModal'
template = require 'templates/editor/level/modal/new-achievement'
forms = require 'lib/forms'
Achievement = require 'models/Achievement'
module.exports = class NewAchievementModal extends NewModelModal
id: 'new-achievement-modal'
template: template
plain: false
constructor: (options) ->
super options
@level = options.level
getRenderData: ->
c = super()
c.level = @level
console.debug 'level', c.level
c
createQuery: ->
checked = @$el.find('[name=queryOptions]:checked')
checkedValues = ($(check).val() for check in checked)
subQueries = []
for id in checkedValues
switch id
when 'misc-level-completion'
subQueries.push state: complete: true
else # It's a goal
q = state: goalStates: {}
q.state.goalStates[id] = {}
q.state.goalStates[id].status = 'success'
subQueries.push q
unless subQueries.length
query = {}
else if subQueries.length is 1
query = subQueries[0]
else
query = $or: subQueries
query['level.original'] = @level.get 'original'
query
makeNewModel: ->
achievement = new Achievement
name = @$el.find('#name').val()
description = @$el.find('#description').val()
query = @createQuery()
achievement.set 'name', name
achievement.set 'description', description
achievement.set 'query', query
achievement.set 'collection', 'level.sessions'
achievement.set 'userField', 'creator'
achievement.set 'related', @level.get('original')
achievement