codecombat/app/views/play/level/tome/cast_button_view.coffee

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View = require 'views/kinds/CocoView'
template = require 'templates/play/level/tome/cast_button'
{me} = require 'lib/auth'
module.exports = class CastButtonView extends View
id: 'cast-button-view'
template: template
subscriptions:
'tome:spell-changed': "onSpellChanged"
'tome:cast-spells': 'onCastSpells'
'god:world-load-progress-changed': 'onWorldLoadProgressChanged'
'god:new-world-created': 'onNewWorld'
constructor: (options) ->
super options
@spells = options.spells
@levelID = options.levelID
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isMac = navigator.platform.toUpperCase().indexOf('MAC') isnt -1
@castShortcut = "⇧↵"
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@castShortcutVerbose = "Shift+Enter"
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getRenderData: (context={}) ->
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context = super context
context.castShortcutVerbose = @castShortcutVerbose
context
afterRender: ->
super()
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@castButton = $('.cast-button', @$el)
@castButtonGroup = $('.cast-button-group', @$el)
@castOptions = $('.autocast-delays', @$el)
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@castButton.on 'click', @onCastButtonClick
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@castOptions.find('a').on 'click', @onCastOptionsClick
delay = me.get('autocastDelay')
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delay ?= 5000
if @levelID in ['brawlwood', 'brawlwood-tutorial', 'dungeon-arena', 'dungeon-arena-tutorial']
delay = 90019001
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@setAutocastDelay delay
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attachTo: (spellView) ->
@$el.detach().prependTo(spellView.toolbarView.$el).show()
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onCastButtonClick: (e) ->
Backbone.Mediator.publish 'tome:manual-cast', {}
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onCastOptionsClick: (e) =>
console.log 'cast options click', $(e.target)
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Backbone.Mediator.publish 'focus-editor'
@castButtonGroup.removeClass 'open'
@setAutocastDelay $(e.target).attr 'data-delay'
false
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onSpellChanged: (e) ->
@updateCastButton()
onCastSpells: (e) ->
@casting = true
Backbone.Mediator.publish 'play-sound', trigger: 'cast', volume: 0.5
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@updateCastButton()
@onWorldLoadProgressChanged progress: 0
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onWorldLoadProgressChanged: (e) ->
return # trying out showing progress on the canvas instead
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overlay = @castButtonGroup.find '.button-progress-overlay'
overlay.css 'width', e.progress * @castButton.outerWidth() + 1
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onNewWorld: (e) ->
@casting = false
Backbone.Mediator.publish 'play-sound', trigger: 'cast-end', volume: 0.5
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@updateCastButton()
updateCastButton: ->
return if _.some @spells, (spell) => not spell.loaded
castable = _.some @spells, (spell) => spell.hasChangedSignificantly spell.getSource()
@castButtonGroup.toggleClass('castable', castable).toggleClass('casting', @casting)
if @casting
s = $.i18n.t("play_level.tome_cast_button_casting", defaultValue: "Casting")
else if castable
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s = $.i18n.t("play_level.tome_cast_button_castable", defaultValue: "Cast Spell") + " " + @castShortcut
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else
s = $.i18n.t("play_level.tome_cast_button_cast", defaultValue: "Spell Cast")
@castButton.text s
@castButton.prop 'disabled', not castable
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setAutocastDelay: (delay) ->
#console.log "Set autocast delay to", delay
return unless delay
@autocastDelay = delay = parseInt delay
me.set('autocastDelay', delay)
me.save()
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spell.view.setAutocastDelay delay for spellKey, spell of @spells
@castOptions.find('a').each ->
$(@).toggleClass('selected', parseInt($(@).attr('data-delay')) is delay)
destroy: ->
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@castButton.off 'click', @onCastButtonClick
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@castOptions.find('a').off 'click', @onCastOptionsClick
@onCastOptionsClick = null
super()