codecombat/app/views/play/modal/PlayAchievementsModal.coffee

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ModalView = require 'views/core/ModalView'
template = require 'templates/play/modal/play-achievements-modal'
CocoCollection = require 'collections/CocoCollection'
Achievement = require 'models/Achievement'
EarnedAchievement = require 'models/EarnedAchievement'
utils = require 'core/utils'
PAGE_SIZE = 200
module.exports = class PlayAchievementsModal extends ModalView
className: 'modal fade play-modal'
template: template
id: 'play-achievements-modal'
plain: true
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earnedMap: {}
constructor: (options) ->
super options
@achievements = new Backbone.Collection()
earnedMap = {}
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achievementsFetcher = new CocoCollection([], {url: '/db/achievement', model: Achievement})
achievementsFetcher.setProjection([
'name'
'description'
'icon'
'worth'
'i18n'
'rewards'
'collection'
'function'
'query'
])
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earnedAchievementsFetcher = new CocoCollection([], {url: '/db/earned_achievement', model: EarnedAchievement})
earnedAchievementsFetcher.setProjection ['achievement', 'achievedAmount']
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achievementsFetcher.skip = 0
achievementsFetcher.fetch cache: false, data: {skip: 0, limit: PAGE_SIZE}
earnedAchievementsFetcher.skip = 0
earnedAchievementsFetcher.fetch cache: false, data: {skip: 0, limit: PAGE_SIZE}
@listenTo achievementsFetcher, 'sync', @onAchievementsLoaded
@listenTo earnedAchievementsFetcher, 'sync', @onEarnedAchievementsLoaded
@stopListening @supermodel, 'loaded-all'
@supermodel.loadCollection(achievementsFetcher, 'achievement')
@supermodel.loadCollection(earnedAchievementsFetcher, 'achievement')
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@onEverythingLoaded = _.after(2, @onEverythingLoaded)
onAchievementsLoaded: (fetcher) ->
needMore = fetcher.models.length is PAGE_SIZE
@achievements.add(fetcher.models)
if needMore
fetcher.skip += PAGE_SIZE
fetcher.fetch cache: false, data: {skip: fetcher.skip, limit: PAGE_SIZE}
else
@stopListening(fetcher)
@onEverythingLoaded()
onEarnedAchievementsLoaded: (fetcher) ->
needMore = fetcher.models.length is PAGE_SIZE
for earned in fetcher.models
@earnedMap[earned.get('achievement')] = earned
if needMore
fetcher.skip += PAGE_SIZE
fetcher.fetch cache: false, data: {skip: fetcher.skip, limit: PAGE_SIZE}
else
@stopListening(fetcher)
@onEverythingLoaded()
onEverythingLoaded: =>
@achievements.set(@achievements.filter((m) -> m.get('collection') isnt 'level.sessions' or m.get('query')?.team))
achievementsByDescription = earned: {}, unearned: {}
for achievement in @achievements.models
if earned = @earnedMap[achievement.id]
achievement.earned = earned
achievement.earnedDate = earned.getCreationDate()
expFunction = achievement.getExpFunction()
achievement.earnedGems = Math.round (achievement.get('rewards')?.gems or 0) * expFunction earned.get('achievedAmount')
achievement.earnedPoints = Math.round (achievement.get('worth', true) or 0) * expFunction earned.get('achievedAmount')
achievement.earnedDate ?= ''
for achievement in @achievements.models
if achievement.earned
holder = achievementsByDescription.earned
else
holder = achievementsByDescription.unearned
nextInSet = holder[achievement.get('description')]
[a, b] = [achievement.get('worth', true), nextInSet?.get('worth', true) ? 0]
if achievement.earned
shouldKeep = not nextInSet or a > b
else
shouldKeep = not nextInSet or a < b
if shouldKeep
holder[achievement.get('description')] = achievement
@achievements.set _.values(achievementsByDescription.earned).concat(_.values(achievementsByDescription.unearned))
@achievements.comparator = (m) -> m.earnedDate
@achievements.sort()
@achievements.set(@achievements.models.reverse())
for achievement in @achievements.models
achievement.name = utils.i18n achievement.attributes, 'name'
achievement.description = utils.i18n achievement.attributes, 'description'
@render()
getRenderData: (context={}) ->
context = super(context)
context.achievements = @achievements.models
context
afterRender: ->
super()
return unless @supermodel.finished()
@playSound 'game-menu-open'
onHidden: ->
super()
@playSound 'game-menu-close'