codecombat/server/levels/sessions/level_session_handler.coffee

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LevelSession = require('./LevelSession')
Handler = require('../../commons/Handler')
log = require 'winston'
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TIMEOUT = 1000 * 30 # no activity for 30 seconds means it's not active
class LevelSessionHandler extends Handler
modelClass: LevelSession
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editableProperties: ['multiplayer', 'players', 'code', 'codeLanguage', 'completed', 'state',
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'levelName', 'creatorName', 'levelID', 'screenshot',
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'chat', 'teamSpells', 'submitted', 'unsubscribed']
jsonSchema: require '../../../app/schemas/models/level_session'
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getByRelationship: (req, res, args...) ->
return @getActiveSessions req, res if args.length is 2 and args[1] is 'active'
super(arguments...)
formatEntity: (req, document) ->
documentObject = super(req, document)
if req.user.isAdmin() or req.user.id is document.creator
return documentObject
else
return _.omit documentObject, ['submittedCode','code']
getActiveSessions: (req, res) ->
return @sendUnauthorizedError(res) unless req.user.isAdmin()
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start = new Date()
start = new Date(start.getTime() - TIMEOUT)
query = @modelClass.find({'changed': {$gt: start}})
query.exec (err, documents) =>
return @sendDatabaseError(res, err) if err
documents = (@formatEntity(req, doc) for doc in documents)
@sendSuccess(res, documents)
hasAccessToDocument: (req, document, method=null) ->
return true if req.method is 'GET' and document.get('totalScore')
super(arguments...)
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module.exports = new LevelSessionHandler()