2014-01-03 13:32:13 -05:00
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{
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"name": "codecombat",
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"main": "index.js",
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"version": "0.0.0",
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"homepage": "https://github.com/codecombat/codecombat",
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"authors": [
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"CodeCombat <team@codecombat.com>"
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],
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"description": "A multiplayer programming game for learning how to code.",
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"keywords": [
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"learning",
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"live",
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"coding",
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"game",
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"multiplayer"
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],
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"license": "MIT",
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"private": true,
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"ignore": [
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"**/.*",
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"node_modules",
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"bower_components",
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"vendor",
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"test"
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],
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"dependencies": {
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2014-04-11 13:12:39 -04:00
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"jquery": "~2.1.0",
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2014-01-03 13:32:13 -05:00
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"lodash": "~2.4.1",
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2014-02-13 20:34:57 -05:00
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"backbone": "1.1.0",
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2014-01-03 13:32:13 -05:00
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"jquery-mousewheel": "~3.1.9",
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2015-02-15 06:24:38 -05:00
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"i18next": "https://github.com/nwinter/i18next.git",
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2014-01-03 13:32:13 -05:00
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"firepad": "~0.1.2",
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"marked": "~0.3.0",
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"moment": "~2.5.0",
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2016-06-08 19:57:00 -04:00
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"aether": "~0.5.6",
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2014-01-08 14:49:42 -05:00
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"underscore.string": "~2.3.3",
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2014-04-08 22:26:34 -04:00
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"d3": "~3.4.4",
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2014-09-26 06:06:14 -04:00
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"jsondiffpatch": "0.1.8",
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2014-04-11 13:20:12 -04:00
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"nanoscroller": "~0.8.0",
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2014-08-29 15:29:11 -04:00
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"treema": "https://github.com/codecombat/treema.git#master",
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2014-08-27 15:24:03 -04:00
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"jquery.tablesorter": "~2",
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2014-08-31 15:21:25 -04:00
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"bootstrap": "~3.2.0",
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2014-04-13 23:31:23 -04:00
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"validated-backbone-mediator": "~0.1.3",
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2014-06-13 11:12:55 -04:00
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"jquery.browser": "~0.0.6",
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Real-time multiplayer initial commit
Simple matchmaking, synchronous multiplayer PVP, flags!
Rough matchmaking is under the game menu multiplayer tab, for ladder
games only. After creating a 2-person game there, you can exit that
modal and real-time cast to play against each other.
If you’re the first person to cast, you’ll sit at the real-time level
playback view waiting until the other player casts. When they do, you
both should start the real-time playback (and start placing flags like
crazy people).
If in a multiplayer session, the real-time simulation runs the players’
code against each other. Your multiplayer opponent’s name should be up
near the level name.
Multiplayer sessions are stored completely in Firebase for now, and
removed if both players leave the game. There’s plenty of bugs,
synchronization issues, and minimal polish to add before we push it to
master.
2014-08-29 02:34:07 -04:00
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"modernizr": "~2.8.3",
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2015-01-29 19:11:13 -05:00
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"fastclick": "~1.0.3",
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2015-06-19 17:55:14 -04:00
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"three.js": "~0.71.0",
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2016-03-04 16:04:52 -05:00
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"lscache": "~1.0.5",
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2016-04-15 17:00:36 -04:00
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"esper.js": "http://files.codecombat.com/esper.tar.gz",
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"algoliasearch": "^3.13.1",
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2016-06-01 18:11:08 -04:00
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"algolia-autocomplete.js": "^0.17.0",
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2016-06-03 17:41:48 -04:00
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"algolia-autocomplete-no-conflict": "1.0.0",
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2016-06-07 14:38:00 -04:00
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"promise-polyfill": "^5.2.1"
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2014-01-03 13:32:13 -05:00
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},
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"overrides": {
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2016-04-15 20:48:31 -04:00
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"algolia-autocomplete.js": {
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"main": "dist/autocomplete.jquery.js"
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},
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2016-04-21 14:21:11 -04:00
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"algolia-autocomplete-no-conflict": {
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"main": "no-conflict.js"
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},
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2014-01-03 13:32:13 -05:00
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"backbone": {
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"main": "backbone.js"
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},
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"lodash": {
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"main": "dist/lodash.js"
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},
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"marked": {
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"main": "lib/marked.js"
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},
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"underscore.string": {
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"main": "lib/underscore.string.js"
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2014-04-09 19:09:35 -04:00
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},
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"jsondiffpatch": {
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2014-04-13 23:31:23 -04:00
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"main": [
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"build/bundle-full.js",
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"build/formatters.js",
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"src/formatters/html.css"
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]
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2014-04-11 13:33:22 -04:00
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},
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2014-11-29 20:51:32 -05:00
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"treema": {
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"main": [
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"treema.js",
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"treema.css",
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"treema-utils.js"
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]
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},
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2014-04-05 20:05:03 -04:00
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"jquery.tablesorter": {
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"main": [
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"js/jquery.tablesorter.js",
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"js/jquery.tablesorter.widgets.js",
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"css/theme.bootstrap.css"
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]
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},
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"bootstrap": {
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"main": [
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"./dist/js/bootstrap.js",
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"./dist/fonts/glyphicons-halflings-regular.eot",
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"./dist/fonts/glyphicons-halflings-regular.svg",
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"./dist/fonts/glyphicons-halflings-regular.ttf",
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"./dist/fonts/glyphicons-halflings-regular.woff"
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]
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2014-07-09 16:41:42 -04:00
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},
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"modernizr": {
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"main": "modernizr.js"
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2014-12-01 16:16:00 -05:00
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},
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"aether": {
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"main": [
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"build/aether.js",
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"build/coffeescript.js",
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"build/javascript.js",
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"build/lua.js",
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2015-12-23 13:38:00 -05:00
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"build/python.js",
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2016-07-14 21:07:36 -04:00
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"build/java.js",
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"build/html.js"
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2014-12-01 16:16:00 -05:00
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]
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2014-01-03 13:32:13 -05:00
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}
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2014-10-03 18:24:40 -04:00
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},
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"devDependencies": {
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2015-12-01 19:47:11 -05:00
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"modernizr-mixin": "~3.0.0",
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2016-03-30 16:57:19 -04:00
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"openSansCondensed": "https://google-fonts.azurewebsites.net/googleFonts/openSansCondensed?family=Open+Sans+Condensed:700&subset=latin,latin-ext,cyrillic-ext,greek-ext,greek,vietnamese,cyrillic",
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"openSans": "https://google-fonts.azurewebsites.net/googleFonts/openSans?family=Open+Sans:600,700&subset=latin,latin-ext,cyrillic-ext,greek-ext,greek,vietnamese,cyrillic"
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2014-01-03 13:32:13 -05:00
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}
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}
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