codecombat/app/templates/play/modal/subscribe-modal.jade

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.modal-dialog
.modal-content
if state === 'purchasing'
.alert.alert-info(data-i18n="buy_gems.purchasing")
else if state === 'retrying'
#retrying-alert.alert.alert-danger(data-i18n="buy_gems.retrying")
else
img(src="/images/pages/play/modal/subscribe-background.png")#subscribe-background
h1(data-i18n="subscribe.subscribe_title") Subscribe
div#close-modal
span.glyphicon.glyphicon-remove
#selling-points
#point-levels.point
.blurb(data-i18n="subscribe.levels")
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#point-heroes.point
.blurb(data-i18n="subscribe.heroes")
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#point-gems.point
.blurb(data-i18n="subscribe.gems")
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#point-items.point
.blurb(data-i18n="subscribe.items")
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#parents-info(data-i18n="subscribe.parents")
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button.btn.btn-lg.btn-illustrated.purchase-button(data-i18n="subscribe.subscribe_button")
if state === 'declined'
#declined-alert.alert.alert-danger.alert-dismissible
span(data-i18n="buy_gems.declined")
button.close(type="button" data-dismiss="alert")
span(aria-hidden="true") ×
if state === 'unknown_error'
#error-alert.alert.alert-danger.alert-dismissible
button.close(type="button" data-dismiss="alert")
span(aria-hidden="true") ×
p(data-i18n="loading_error.unknown")
p= stateMessage