codecombat/app/schemas/subscriptions/god.coffee

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c = require 'schemas/schemas'
goalStatesSchema =
type: 'object'
additionalProperties:
type: 'object'
required: ['status']
properties:
status:
oneOf: [
{type: 'null'}
{type: 'string', enum: ['success', 'failure', 'incomplete']}
]
keyFrame:
oneOf: [
{type: 'integer', minimum: 0}
{type: 'string', enum: ['end']}
]
team: {type: ['null', 'string', 'undefined']}
worldUpdatedEventSchema = c.object {required: ['world', 'firstWorld', 'goalStates', 'team', 'firstChangedFrame']},
world: {type: 'object'}
firstWorld: {type: 'boolean'}
goalStates: goalStatesSchema
team: {type: 'string'}
firstChangedFrame: {type: 'integer', minimum: 0}
finished: {type: 'boolean'}
module.exports =
'god:user-code-problem': c.object {required: ['problem', 'god']},
god: {type: 'object'}
problem: {type: 'object'}
'god:non-user-code-problem': c.object {required: ['problem', 'god']},
god: {type: 'object'}
problem: {type: 'object'}
'god:infinite-loop': c.object {required: ['firstWorld', 'god']},
god: {type: 'object'}
firstWorld: {type: 'boolean'}
nonUserCodeProblem: {type: 'boolean'}
'god:new-world-created': worldUpdatedEventSchema
'god:streaming-world-updated': worldUpdatedEventSchema
'god:goals-calculated': c.object {required: ['goalStates', 'god']},
god: {type: 'object'}
goalStates: goalStatesSchema
preload: {type: 'boolean'}
overallStatus: {type: ['string', 'null'], enum: ['success', 'failure', 'incomplete', null]}
'god:world-load-progress-changed': c.object {required: ['progress', 'god']},
god: {type: 'object'}
progress: {type: 'number', minimum: 0, maximum: 1}
'god:debug-world-load-progress-changed': c.object {required: ['progress', 'god']},
god: {type: 'object'}
progress: {type: 'number', minimum: 0, maximum: 1}
'god:debug-value-return': c.object {required: ['key', 'god']},
god: {type: 'object'}
key: {type: 'string'}
value: {}