mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2024-11-24 16:17:57 -05:00
133 lines
3.3 KiB
JavaScript
133 lines
3.3 KiB
JavaScript
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// dump me into the console of a codecombat page or the dev server
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// and I will migrate various playing data from firebase to mongodb.
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var d = {};
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d.sessionsToDo = [];
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LevelSession = require('models/LevelSession');
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d.codeLoading = {};
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d.tasks = 0;
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function go() {
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if(d.sessionsToDo.length) {
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doOne();
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}
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else {
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fetchMore();
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}
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}
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function doOne() {
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var session = d.sessionsToDo.pop();
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var host = 'https://codecombat.firebaseio.com/play/level/';
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host += session.levelID + '/' + session._id;
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// console.log('DOING:', session.levelID + '/' + session._id);
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var fireRef = new Firebase(host);
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fireRef.once('value', function(snapshot) {
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window.snapshot = snapshot;
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d.patch = {};
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patchIt(session._id, snapshot);
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});
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}
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function patchIt(sessionID, snapshot) {
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var val = snapshot.val();
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if(!val) {
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console.log('miss');
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task = {
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ref: snapshot.ref(),
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sessionID: sessionID,
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patch: { code: { 0:0 }}
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}
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d.missed = true;
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return finishTask(task);
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}
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window.val = val;
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d.patch = {};
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if(val.chat) {
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d.patch.chat = [];
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for(var i in val.chat) { d.patch.chat.push(val.chat[i]); }
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delete val.chat;
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}
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if(val.players) {
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d.patch.players = val.players;
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delete val.players;
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}
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if(val.scripts) {
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delete val.scripts;
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}
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for(var thangName in val) {
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var thang = val[thangName];
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for(var spellName in thang) {
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// console.log('Load code from', snapshot.ref().toString(), 'for', thangName, spellName);
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var aceEl = $('<div></div>');
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$('body').append(aceEl);
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var aceEditor = ace.edit(aceEl[0]);
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firepad = Firepad.fromACE(snapshot.ref().child(thangName+'/'+spellName), aceEditor);
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var task = {
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aceEl: aceEl,
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aceEditor: aceEditor,
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spellName: spellName,
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thangName: thangName,
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firepad: firepad,
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patch: d.patch,
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sessionID: sessionID,
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ref: snapshot.ref()
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};
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d.tasks += 1;
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firepad.on('ready', (function(task) { return function() { codeLoaded(task); } })(task));
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}
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}
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// console.log('Made', d.tasks, 'tasks');
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if (!d.tasks) {
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task = {
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patch: d.patch,
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sessionID: sessionID,
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ref: snapshot.ref()
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};
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finishTask(task);
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}
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// d.patch.code = val;
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}
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function codeLoaded(task) {
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// console.log('------------------\nLoaded code:\n', task.aceEditor.getValue());
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if(!task.patch.code) task.patch.code = {};
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if(!task.patch.code[task.thangName]) task.patch.code[task.thangName] = {};
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task.patch.code[task.thangName][task.spellName] = task.aceEditor.getValue();
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// cleanup this task
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task.aceEditor.destroy();
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task.firepad.dispose();
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task.aceEl.remove();
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d.tasks -= 1;
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if(d.tasks === 0) {
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finishTask(task);
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// console.log('We got it all', task.patch);
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}
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}
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function finishTask(task) {
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var session = new LevelSession({_id:task.sessionID});
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window.session = session;
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task.ref.remove();
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session.save(task.patch, {patch:true});
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// session.once('sync', function() { console.log('saved'); } );
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session.once('sync', function() { setTimeout(go, 1); } )
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}
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function fetchMore() {
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console.log('\n\nFETCHING MORE TO DO');
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$.ajax({
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url:'/admin/sessions_to_do?level=munchkin-masher',
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success: function(res) {
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d.sessionsToDo = res;
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setTimeout(go, 1);
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}
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});
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}
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go();
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