2014-01-03 13:32:13 -05:00
View = require ' views/kinds/RootView '
template = require ' templates/play '
module.exports = class PlayView extends View
id: " play-view "
template: template
2014-02-11 17:58:45 -05:00
getRenderData: (context={}) ->
2014-01-03 13:32:13 -05:00
context = super ( context )
context.home = true
2014-02-25 15:59:35 -05:00
context.notFound = @ getQueryVariable ' not_found '
2014-01-03 13:32:13 -05:00
tutorials = [
{
name: ' Rescue Mission '
id: ' rescue-mission '
description: " Tharin has been captured! "
image: ' /file/db/level/52740644904ac0411700067c/rescue_mission_icon.png '
difficulty: 1
}
{
name: ' Grab the Mushroom '
difficulty: 1
image: ' /file/db/level/529662dfe0df8f0000000007/grab_the_mushroom_icon.png '
id: ' grab-the-mushroom '
description: " Grab a powerup and smash a big ogre. "
}
{
name: ' Drink Me '
difficulty: 1
image: ' /file/db/level/525dc5589a0765e496000006/drink_me_icon.png '
id: ' drink-me '
description: " Drink up and slay two munchkins. "
}
{
name: ' Taunt the Guards '
difficulty: 1
image: ' /file/db/level/5276c9bdcf83207a2801ff8f/taunt_icon.png '
id: ' taunt-the-guards '
description: " Tharin, if clever, can escape with Phoebe. "
}
{
name: " It ' s a Trap "
difficulty: 1
image: ' /file/db/level/528aea2d7f37fc4e0700016b/its_a_trap_icon.png '
id: ' its-a-trap '
description: " Organize a dungeon ambush with archers. "
}
{
name: ' Break the Prison '
difficulty: 1
image: ' /file/db/level/5275272c69abdcb12401216e/break_the_prison_icon.png '
id: ' break-the-prison '
description: " More comrades are imprisoned! "
}
{
name: ' Taunt '
difficulty: 1
image: ' /file/db/level/525f150306e1ab0962000018/taunt_icon.png '
id: ' taunt '
description: " Taunt the ogre to claim victory. "
}
{
name: ' Cowardly Taunt '
difficulty: 1
image: ' /file/db/level/525abfd9b12777d78e000009/cowardly_taunt_icon.png '
id: ' cowardly-taunt '
description: " Lure infuriated ogres to their doom. "
}
{
name: ' Commanding Followers '
difficulty: 1
image: ' /file/db/level/525ef8ef06e1ab0962000003/commanding_followers_icon.png '
id: ' commanding-followers '
description: " Lead allied soldiers into battle. "
}
{
name: ' Mobile Artillery '
difficulty: 1
image: ' /file/db/level/525085419851b83f4b000001/mobile_artillery_icon.png '
id: ' mobile-artillery '
description: " Blow ogres up! "
}
]
experienced = [
{
name: ' Hunter Triplets '
id: ' hunter-triplets '
description: " Three soldiers go ogre hunting. "
image: ' /file/db/level/526711d9add4f8965f000002/hunter_triplets_icon.png '
difficulty: 2
}
{
name: ' Emphasis on Aim '
difficulty: 2
image: ' /file/db/level/525f384d96cd77000000000f/munchkin_masher_icon.png '
id: ' emphasis-on-aim '
description: " Chose your targets carefully. "
}
{
name: ' Zone of Danger '
id: ' zone-of-danger '
description: " Target the ogres swarming into arrow range. "
image: ' /file/db/level/526ae95c1e5cd30000000008/zone_of_danger_icon.png '
difficulty: 3
}
{
name: ' Molotov Medic '
difficulty: 2
image: ' /file/db/level/52602ecb026e8481e7000001/generic_1.png '
id: ' molotov-medic '
description: " Tharin must play support in this dungeon battle. "
}
# {
# name: 'The Herd'
# id: 'the-herd'
# description: "Stop an ogre stampede with deadly artillery."
# image: '/images/generic-icon.png'
# difficulty: 3
# disabled: true
# }
{
name: ' Gridmancer '
id: ' gridmancer '
description: " Challenge! Beat this level, get a job! "
image: ' /file/db/level/52ae2460ef42c52f13000008/gridmancer_icon.png '
difficulty: 5
}
]
# arenas = [
# {
# name: 'Forest Arena'
# difficulty: 3
# id: 'forest-arena'
# image: '/images/levels/forest_arena_icon.png'
# description: "Play head-to-head against friends!"
# disabled: true
# }
# ]
playerCreated = [
{
name: ' Extra Extrapolation '
difficulty: 2
id: ' extra-extrapolation '
image: ' /file/db/level/526bda3fe79aefde2a003e36/mobile_artillery_icon.png '
description: " Predict your target ' s position for deadly aim. - by Sootn "
}
{
name: ' The Right Route '
difficulty: 1
id: ' the-right-route '
image: ' /file/db/level/526fd3043c637ece50001bb2/the_herd_icon.png '
description: " Strike at the weak point in an array of enemies. - by Aftermath "
}
2014-03-03 19:22:50 -05:00
{
name: ' Bubble Sort Bootcamp Battle '
difficulty: 3
id: ' bubble-sort-bootcamp-battle '
image: ' /file/db/level/525ef8ef06e1ab0962000003/commanding_followers_icon.png '
description: " Write a bubble sort to organize your soldiers. - by Alexandru "
}
2014-03-12 06:28:33 -04:00
{
name: ' Sword Loop '
difficulty: 1
id: ' sword-loop '
image: ' /file/db/level/525dc5589a0765e496000006/drink_me_icon.png '
description: ' Kill the ogres and save the peasants and their cattle '
}
2014-01-03 13:32:13 -05:00
{
name: ' Enemy Artillery '
difficulty: 1
id: ' enemy-artillery '
image: ' /file/db/level/526dba94a188322044000a40/mobile_artillery_icon.png '
description: " Take cover while shells fly, then strike! - by mcdavid1991 "
disabled: true
}
]
context.campaigns = [
{ id: " beginner " , name: " Beginner Campaign " , description: " ... in which you learn the wizardry of programming. " , levels: tutorials }
{ id: " dev " , name: " Random Harder Levels " , description: " ... in which you learn the interface while doing something a little harder. " , levels: experienced }
# {id: "multiplayer", name: "Multiplayer Arenas", description: "... in which you code head-to-head against other players.", levels: arenas}
{ id: " player_created " , name: " Player-Created " , description: " ... in which you battle against the creativity of your fellow <a href= \" /contribute # artisan \" >Artisan Wizards</a>. " , levels: playerCreated }
]
context
afterRender: ->
super ( )
2014-01-30 19:36:36 -05:00
@ $el . find ( ' .modal ' ) . on ' shown.bs.modal ' , ->
2014-01-03 13:32:13 -05:00
$ ( ' input:visible:first ' , @ ) . focus ( )