codecombat/app/views/artisans/SolutionProblemsView.coffee

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RootView = require 'views/core/RootView'
template = require 'templates/artisans/solution-problems-view'
Level = require 'models/Level'
Campaign = require 'models/Campaign'
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Level = require 'models/Level'
CocoCollection = require 'collections/CocoCollection'
module.exports = class SolutionProblemsView extends RootView
template: template
id: 'solution-problems-view'
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excludedCampaigns = [
"picoctf"
"auditions"
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"dungeon"
"forest"
"desert"
#"mountain"
"glacier"
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"dungeon-branching-test"
"forest-branching-test"
"desert-branching-test"
"intro"
"course-2"
"course-3"
"course-4"
"course-5"
"course-6"
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]
excludedSimulationLevels = [
# Course Arenas
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"wakka-maul"
"cross-bones"
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]
excludedSolutionLevels = [
# Multiplayer Levels
"cavern-survival"
"dueling-grounds"
"multiplayer-treasure-grove"
"harrowland"
"zero-sum"
"ace-of-coders"
"capture-their-flag"
]
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levelOffset: 0
isReady: 0
requiresSubs: 0
rob: []
test2: []
constructor: (options) ->
super options
@campaigns = new CocoCollection([],
url: '/db/campaign?project=slug'
model: Campaign
)
@campaigns.fetch()
@listenTo(@campaigns, 'sync', @onCampaignsLoaded)
@supermodel.loadCollection(@campaigns, 'campaigns')
###
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@levels = new CocoCollection([],
url: '/db/level?project=slug,thangs&limit=100&skip=' + @levelOffset
model: Level
)
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@levels.fetch()
@listenTo(@levels, 'sync', @onLevelsLoaded)
@supermodel.loadCollection(@levels, 'levels')
###
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onCampaignsLoaded: ->
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@levelSlugs = []
@test = {}
@loadedLevels = {}
count = 0
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for campaign in @campaigns.models
campaignSlug = campaign.get('slug')
continue unless excludedCampaigns.indexOf(campaignSlug) is -1
count++
@test[campaignSlug] = new CocoCollection([],
url: '/db/campaign/' + campaignSlug + '/levels?project=thangs,slug,requiresSubscription,campaign'
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model: Level
)
@test[campaignSlug].fetch()
@listenTo(@test[campaignSlug], 'sync', (e) ->
e.models.reverse()
for level in e.models
if not @loadedLevels[level.get('slug')]? and level.get('requiresSubscription')
@requiresSubs++
@loadedLevels[level.get('slug')] = level
count--
if count is 0
@readyUp()
)
@supermodel.loadCollection(@test[campaignSlug], 'levels')
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readyUp: ->
console.log("Count of levels: " + _.size(@loadedLevels))
console.log("Count requires sub: " + @requiresSubs)
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@parsedLevels = []
@problemCount = 0
for levelSlug, level of @loadedLevels
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unless level?
continue
thangs = level.get('thangs')
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component = null
thang = _.findWhere(thangs, (elem) ->
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return elem.id is "Hero Placeholder" and _.findWhere(elem.components, (elem2) ->
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if elem2.config?.programmableMethods?.plan?
component = elem2
return true
)
)
thangs = _.filter(thangs, (elem) ->
return _.findWhere(elem.components, (elem2) ->
if elem2.config?.programmableMethods?
return true
)
)
if thangs.length > 1
console.log levelSlug + ":" + thangs.length + " " + thangs.map((elem) -> return elem.id)
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unless thang? and component
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console.log("Cannot find programmableMethods component in: " + levelSlug)
continue
unless component?.config?.programmableMethods?.plan?
console.log("Cannot find plannable method inside component: " + levelSlug)
continue
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plan = component.config.programmableMethods.plan
solutions = plan.solutions
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problems = []
if excludedSolutionLevels.indexOf(levelSlug) is -1
for lang in ["python", "javascript", "lua", "java", "coffeescript"]
if _.findWhere(solutions, (elem) -> return elem.language is lang)
#@rob.push language: lang, level: levelSlug
else if lang not in ["lua", "java", "coffeescript"]
problems.push {
"type":"Missing Solution Language",
"value":lang
}
@test2.push(levelSlug)
#break
@problemCount++
else
# monitor lua/java when we care about it here
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for solutionIndex of solutions
solution = solutions[solutionIndex]
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if excludedSimulationLevels.indexOf(levelSlug) is -1
isSimul = true
for req in ["seed", "succeeds", "heroConfig", 'frameCount', 'goals'] # Implement a fix for lastHash
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unless solution[req]?
console.log levelSlug, req
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problems.push {
"type":"Solution is not simulatable",
"value":solution.language
}
@problemCount++
isSimul = false
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break
if isSimul
console.log level.get('campaign')
if @rob.indexOf(levelSlug) is -1
@rob.push(levelSlug)
if solution.source.search(/pass\n/i) isnt -1
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problems.push {
"type":"Solution contains pass",
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"value":solution.language
}
@problemCount++
if solution.source.indexOf('<%=') is -1
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problems.push {
"type":"Solution is not i18n'd",
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"value":solution.language
}
@problemCount++
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if solution.language is 'javascript'
if solution.source is plan.source
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problems.push {
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"type":"Solution is identical to source",
"value":solution.language
}
@problemCount++
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else
#console.log solution.source
#console.log plan.languages[solution.language]
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if solution.source is plan.languages[solution.language]
problems.push {
"type":"Solution is identical to source",
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"value":solution.language
}
@problemCount++
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@parsedLevels.push {
level: level
problems: problems
}
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@renderSelectors '#levelTable'