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config = require ' ../../server_config '
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log = require ' winston '
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User = require ' ../users/User '
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sendwithus = require ' ../sendwithus '
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async = require ' async '
LevelSession = require ' ../levels/sessions/LevelSession '
moment = require ' moment '
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hipchat = require ' ../hipchat '
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module.exports.setup = (app) ->
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app . post ' /contact ' , (req, res) ->
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return res . end ( ) unless req . user
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#log.info "Sending mail from #{req.body.email} saying #{req.body.message}"
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createMailContext req , (context) ->
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sendwithus . api . send context , (err, result) ->
if err
log . error " Error sending contact form email: #{ err . message or err } "
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return res . end ( )
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createMailContext = (req, done) ->
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sender = req . body . sender or req . body . email
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message = req . body . message
user = req . user
recipientID = req . body . recipientID
subject = req . body . subject
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level = if user ? . get ( ' points ' ) > 0 then Math . floor ( 5 * Math . log ( ( 1 / 100 ) * ( user . get ( ' points ' ) + 100 ) ) ) + 1 else 0
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premium = user ? . isPremium ( )
content = """
#{message}
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- -
< a href = ' http://codecombat.com/user/ # {user.get( ' slug ' ) or user.get( ' _id ' )} ' > #{user.get('name') or 'Anonymous'}</a> - Level #{level}#{if premium then ' - Subscriber' else ''}
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"""
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if req . body . browser
content += " \n #{ req . body . browser } - #{ req . body . screenSize } "
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context =
email_id: sendwithus . templates . plain_text_email
recipient:
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address: if premium then config . mail . supportPremium else config . mail . supportPrimary
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sender:
address: config . mail . username
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reply_to: sender or user . get ( ' email ' )
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name: user . get ( ' name ' )
email_data:
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subject: " [CodeCombat] #{ subject ? ( ' Feedback - ' + ( sender or user . get ( ' email ' ) ) ) } "
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content: content
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if recipientID and ( user . isAdmin ( ) or ( ' employer ' in ( user . get ( ' permissions ' ) ? [ ] ) ) )
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User . findById ( recipientID , ' email ' ) . exec (err, document) ->
if err
log . error " Error looking up recipient to email from #{ recipientID } : #{ err } " if err
else
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context.recipient.bcc = [ context . recipient . address , sender ]
context.recipient.address = document . get ( ' email ' )
context.email_data.content = message
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done context
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else
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async . waterfall [
fetchRecentSessions . bind undefined , user , context
# Can add other data-grabbing stuff here if we want.
] , (err, results) ->
console . error " Error getting contact message context for #{ sender } : #{ err } " if err
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if req . body . screenshotURL
context . email_data . content += " \n <img src= ' #{ req . body . screenshotURL } ' /> "
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done context
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# I'll try having it just send the emails instead of spamming the chat.
#if /Level Load Error/.test context.email_data.subject
# message = "#{user.get('name') or user.get('email')} saw #{context.email_data.subject} <a href=\"http://direct.codecombat.com/editor/level/#{req.body.levelSlug}\">(level editor)</a>"
# hipchat.sendHipChatMessage message, ['tower'], color: 'red'
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fetchRecentSessions = (user, context, callback) ->
query = creator: user . get ( ' _id ' ) + ' '
projection = levelID: 1 , levelName: 1 , changed: 1 , team: 1 , codeLanguage: 1 , ' state.complete ' : 1 , playtime: 1
sort = changed: - 1
LevelSession . find ( query ) . select ( projection ) . sort ( sort ) . limit ( 3 ) . lean ( ) . exec (err, sessions) ->
return callback err if err
for s in sessions
if s . playtime < 120 then playtime = " #{ s . playtime } s played "
else if s . playtime < 7200 then playtime = " #{ Math . round ( s . playtime / 60 ) } m played "
else playtime = " #{ Math . round ( s . playtime / 3600 ) } h played "
ago = moment ( s . changed ) . fromNow ( )
context . email_data . content += " \n <a href= ' http://codecombat.com/play/level/ #{ s . levelID } ?session= #{ s . _id } &team= #{ s . team or ' humans ' } &dev=true ' > #{ s . levelName } #{ if s . team is ' ogres ' then ' ' + s . team else ' ' } </a> #{ if s . state ? . complete then ' complete ' else ' ' } - #{ s . codeLanguage } , #{ playtime } , #{ ago } "
callback null