codecombat/app/templates/play/level/level-playback-view.jade

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button.btn.btn-xs.btn-inverse#play-button.paused(title="Ctrl/Cmd + P: Toggle level play/pause")
.glyphicon.glyphicon-play
.glyphicon.glyphicon-pause
.glyphicon.glyphicon-repeat
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button.btn.btn-xs.btn-inverse.picoctf-hide#volume-button(title="Adjust volume")
.glyphicon.glyphicon-volume-off
.glyphicon.glyphicon-volume-down
.glyphicon.glyphicon-volume-up
button.btn.btn-xs.btn-inverse.picoctf-hide#music-button(title="Toggle Music")
span ♫
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Game dev levels (#3810) * Tweak API doc behavior and styling * Instead of moving to the left during active dialogues, just move to the top * Allow pointer events * Adjust close button * Re-enable pinning API docs for game-dev and web-dev levels * Make sidebar in PlayGameDevLevelView stretch, better layout columns * Set up content of PlayGameDevLevelView sidebar to scroll * Add rest of PlayGameDevLevelView sidebar content, rework what loading looks like * Finish PlayGameDevLevelView * Add share area below * Cover the brown background, paint it gray * Tweak PlayGameDevLevelView * Have progress bar show everything * Fix Surface resize handling * Fix PlayGameDevLevelView resizing incorrectly when playing * Add GameDevVictoryModal to PlayGameDevLevelView * Don't show missing-doctype annotation in Ace * Hook up GameDevVictoryModal copy button * Fix onChangeAnnotation runtime error * Fix onLevelLoaded runtime error * Have CourseVictoryModal link to /courses when course is done * Trim, update CourseDetailsView * Remove last vestiges of teacherMode * Remove giant navigation buttons at top * Quick switch to flat style * Add analytics for game-dev * Update Analytics events for gamedev * Prefix event names with context * Send to Mixpanel * Include more properties * Mostly set up indefinite play and autocast for game-dev levels * Set up cast buttons and shortcut for game-dev * Add rudimentary instructions when students play game-dev levels * Couple tweaks * fix a bit of code that expects frames to always stick around * have PlayGameDevLevelView render a couple frames on load * API Docs use 'game' instead of 'hero' * Move tags to head without combining * Add HTML comment-start string Fixes missing entry point arrows * Fix some whitespace
2016-07-28 16:39:58 -04:00
if !view.options.level.isType('game-dev')
.scrubber
.scrubber-inner
.progress.secret#timeProgress
.progress-bar
.scrubber-handle
.popover.fade.top.in#timePopover
.arrow
h3.popover-title
.popover-content
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.btn-group.dropup#playback-settings
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button.btn.btn-xs.btn-inverse.toggle-fullscreen(title="Toggle fullscreen")
.glyphicon.glyphicon-fullscreen
button.btn.btn-xs.btn-inverse#zoom-in-button(title="Zoom In (or scroll down)")
.glyphicon.glyphicon-zoom-in
button.btn.btn-xs.btn-inverse#zoom-out-button(title="Zoom Out (or scroll up)")
.glyphicon.glyphicon-zoom-out