codecombat/app/lib/CampaignOptions.coffee

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CampaignList = require('views/play/WorldMapView').campaigns
# TODO: Is this file structured correctly?
# Per-campaign options, with default fallback set
options =
'default':
autocompleteFontSizePx: 16
backspaceThrottle: false
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lockDefaultCode: false
'dungeon':
autocompleteFontSizePx: 20
backspaceThrottle: true
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lockDefaultCode: true
module.exports = CampaignOptions =
getCampaignForSlug: (slug) ->
return unless slug
for campaign in CampaignList
for level in campaign.levels
return campaign.id if level.id is slug
getOption: (levelSlug, option) ->
return unless levelSlug and option
return unless campaign = CampaignOptions.getCampaignForSlug levelSlug
return options[campaign]?[option] if options[campaign]?[option]?
return options.default[option] if options.default[option]?