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https://github.com/codeninjasllc/codecombat.git
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115 lines
3.1 KiB
CoffeeScript
115 lines
3.1 KiB
CoffeeScript
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View = require 'views/kinds/ModalView'
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template = require 'templates/editor/level/modal/world_select'
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Surface = require 'lib/surface/Surface'
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ThangType = require 'models/ThangType'
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module.exports = class WorldSelectModal extends View
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id: 'select-point-modal'
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template: template
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modalWidthPercent: 80
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cache: false
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subscriptions:
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'choose-region': 'selectionMade'
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'choose-point': 'selectionMade'
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events:
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'click #done-button': 'done'
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shortcuts:
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'enter': 'done'
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constructor: (options) ->
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@world = options.world
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@dataType = options.dataType or 'point'
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@default = options.default
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@defaultFromZoom = options.defaultFromZoom
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@selectionMade = _.debounce(@selectionMade, 300)
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@supermodel = options.supermodel
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super()
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getRenderData: (c={}) =>
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c = super(c)
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c.selectingPoint = @dataType is 'point'
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c
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afterInsert: ->
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super()
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window.e = @$el
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@initSurface()
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# surface setup
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initSurface: ->
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canvas = @$el.find('canvas')
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canvas.attr('width', @$el.width()-40)
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canvas.attr('height', parseInt($('body').height()*.6))
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@surface = new Surface @world, canvas, {
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wizards: false
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paths: false
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grid: true
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navigateToSelection: false
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choosing: @dataType
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coords: false
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thangTypes: @supermodel.getModels(ThangType)
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showInvisible: true
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}
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window.s = @surface
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@surface.playing = false
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@surface.setWorld @world
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@surface.camera.zoomTo({x:262, y:-164}, 1.66, 0)
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@showDefaults()
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showDefaults: ->
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# show current point, and zoom to it
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if @dataType is 'point'
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if @default? and _.isFinite(@default.x) and _.isFinite(@default.y)
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@surface.chooser.setPoint(@default)
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@surface.camera.zoomTo(@surface.camera.worldToSurface(@default), 2)
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else if @defaultFromZoom?
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@showZoomRegion()
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surfaceTarget = @surface.camera.worldToSurface(@defaultFromZoom.target)
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@surface.camera.zoomTo(surfaceTarget, @defaultFromZoom.zoom*0.6)
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else if @default? and _.isFinite(@default[0].x) and _.isFinite(@default[0].y) and _.isFinite(@default[1].x) and _.isFinite(@default[1].y)
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@surface.chooser.setRegion(@default)
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@showBoundaryRegion()
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showZoomRegion: ->
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d = @defaultFromZoom
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canvasWidth=924 # dimensions for canvas player. Need these somewhere
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canvasHeight=589
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dimensions = {x: canvasWidth/d.zoom, y: canvasHeight/d.zoom}
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dimensions = @surface.camera.surfaceToWorld(dimensions)
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width = dimensions.x
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height = dimensions.y
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target = d.target
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region = [
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{x: target.x - width/2, y: target.y - height/2}
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{x: target.x + width/2, y: target.y + height/2}
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]
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@surface.chooser.setRegion(region)
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showBoundaryRegion: ->
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bounds = @surface.camera.normalizeBounds(@default)
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point = {
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x: bounds.x + bounds.width / 2
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y: bounds.y + bounds.height / 2
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}
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zoom = 0.8 * (@surface.camera.canvasWidth / bounds.width)
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@surface.camera.zoomTo(point, zoom)
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# event handlers
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selectionMade: (e) =>
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e.camera = @surface.camera
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@lastSelection = e
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done: =>
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@callback?(@lastSelection)
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@hide()
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onHidden: ->
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@surface?.destroy()
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