codecombat/server/commons/LockManager.coffee

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config = require '../../server_config'
redis = require 'redis'
log = require 'winston'
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class LockManager
constructor: ->
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unless config.isProduction
throw "You shouldn't be instantiating distributed locks unless in production."
@redisNotAvailable = true
@redisClient = redis.createClient config.redis.port, config.redis.host
@redisClient.on "ready", =>
log.info "Redis ready!"
@redisNotAvailable = false
@redisClient.on "error", (err) =>
@redisNotAvailable = true
log.error "Redis connection error! Err: #{err}"
@redisClient.on "end", =>
@redisNotAvailable = true
log.error "Redis connection ended!"
@lockValues = {}
@unlockScript = "if redis.call(\"get\",KEYS[1]) == ARGV[1] then return redis.call(\"del\",KEYS[1]) else return 0 end"
setLock: (lockName, timeoutMs, cb) =>
if @redisNotAvailable is true then return cb "Redis not available!"
randomNumber = Math.floor(Math.random() * 1000000000)
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@redisClient.set [lockName,randomNumber, "NX", "PX", timeoutMs], (err, res) =>
if err? then return cb err, null
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if res is "OK"
@lockValues[lockName] = randomNumber
return cb null, "Lock set!"
unless res
return cb "Lock already set!", null
releaseLock: (lockName, cb) =>
if @redisNotAvailable is true then return cb "Redis not available!"
@redisClient.eval [@unlockScript, 1, lockName, @lockValues[lockName]], (err, res) ->
if err? then return cb err, null
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if res
cb null, "The lock was released!"
else
cb "The lock was not released.", null
module.exports = new LockManager()