rise-and-swine/README.md
Chip 90e409459a WebGL Support :D
* Added WebGL support (obviously)
* Unpacked AssetBundles
* Added some info to README.md
2023-03-03 10:17:51 -05:00

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# bad-piggies-2.3.6
Maintained fork of bad-piggies-original
Currently tested platforms: PC, Mac & Linux Standalone, and WebGL.
# Building
Firstly, clone the repository (`git clone https://code.chipmunk.land/ChipmunkMC/bad-piggies-2.3.6.git`), and then open it in the Unity Editor.
Next, switch to your preferred platform, and generate AssetBundles with Assets > Build AssetBundles (you will likely have to do this when switching to or from the WebGL platform as well).
Now, you can either play in the editor, or build and run the game.