Chip
90e409459a
* Added WebGL support (obviously) * Unpacked AssetBundles * Added some info to README.md
13 lines
542 B
Markdown
13 lines
542 B
Markdown
# bad-piggies-2.3.6
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Maintained fork of bad-piggies-original
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Currently tested platforms: PC, Mac & Linux Standalone, and WebGL.
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# Building
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Firstly, clone the repository (`git clone https://code.chipmunk.land/ChipmunkMC/bad-piggies-2.3.6.git`), and then open it in the Unity Editor.
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Next, switch to your preferred platform, and generate AssetBundles with Assets > Build AssetBundles (you will likely have to do this when switching to or from the WebGL platform as well).
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Now, you can either play in the editor, or build and run the game.
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