rise-and-swine/Assets/Prefab/e2dTerrainBase_Halloween.prefab
2023-02-25 23:04:03 -05:00

363 lines
9.6 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1111461316970400}
m_IsPrefabParent: 1
--- !u!1 &1111461316970400
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4768333349473413}
- component: {fileID: 114438677600802200}
- component: {fileID: 114706610749592554}
m_Layer: 8
m_Name: e2dTerrainBase_Halloween
m_TagString: Ground
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4768333349473413
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1111461316970400}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -22.96965, y: -18.94094, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4448192330869129}
- {fileID: 4961737445940240}
- {fileID: 4801174604247753}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114438677600802200
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1111461316970400}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dec592636f66e19d4a958df992538a81, type: 3}
m_Name:
m_EditorClassIdentifier:
TerrainCurve:
- position: {x: 3.187687, y: 13.82709}
texture: 1
grassRatio: 0
- position: {x: 3.538029, y: 15.94703}
texture: 1
grassRatio: 0
- position: {x: 4.209932, y: 16.06268}
texture: 1
grassRatio: 0
- position: {x: 4.739279, y: 13.84214}
texture: 1
grassRatio: 0
TerrainBoundary:
serializedVersion: 2
x: 3.187687
y: 13.82709
width: 1.551592
height: 2.235584
FillTexture: {fileID: 2800000, guid: d3e2c0cc9fb321af40057511249fa805, type: 3}
FillTextureTileWidth: 5
FillTextureTileHeight: 5
FillTextureTileOffsetX: 0
FillTextureTileOffsetY: 6.2
CurveClosed: 0
NoCollider: 0
CurveTextures:
- texture: {fileID: 2800000, guid: b1166fc3b0bb6eab4ec3d24c4e170eee, type: 3}
size: {x: 0.1, y: 0.5}
fixedAngle: 0
fadeThreshold: 0.5
- texture: {fileID: 2800000, guid: d2f621392c0b8bb74760c6f819a08e48, type: 3}
size: {x: 0.1, y: 0.1}
fixedAngle: 0
fadeThreshold: 0
PlasticEdges: 0
AllowRebuildMaterial: 1
--- !u!114 &114706610749592554
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1111461316970400}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4a0dae7e67756f864855c97dbed844b0, type: 3}
m_Name:
m_EditorClassIdentifier:
FullRebuild: 1
NodeStepSize: 0.5
TargetPosition: {x: 50, y: 50}
TargetSize: {x: 100, y: 100}
TargetAngle: 0
Perlin:
name:
octaves: 3
frequencyPerUnit: 0.02
persistence: 0.3
Voronoi:
name:
peakType: 1
frequencyPerUnit: 0.025
peakRatio: 0.755
peakWidth: 0.21
usePeaks: 0
Midpoint:
name:
frequencyPerUnit: 0.025
roughness: 0.082
usePeaks: 0
Walk:
name:
angleChangePerUnit: 56
frequencyPerUnit: 0.5
cohesionPerUnit: 0.855
Peaks: []
CurveBlendingWeights:
- 0
- 0
- 0
- 0
SmoothIterations: 0
CliffTextureIndex: 0
CliffStartAngle: 0
TextureHeights: []
--- !u!1 &1545919125583085
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4448192330869129}
- component: {fileID: 64432077939073763}
- component: {fileID: 114394142008104338}
m_Layer: 8
m_Name: _collider
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4448192330869129
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1545919125583085}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4768333349473413}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!64 &64432077939073763
MeshCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1545919125583085}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 3
m_Convex: 0
m_CookingOptions: 14
m_SkinWidth: 0.01
m_Mesh: {fileID: 0}
--- !u!114 &114394142008104338
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1545919125583085}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d1f61e513d80f98d42c7b2c2c4008ca3, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &1415106869176876
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4961737445940240}
- component: {fileID: 33398596989131348}
- component: {fileID: 23289505471748982}
- component: {fileID: 114020940125982722}
m_Layer: 8
m_Name: _curve
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4961737445940240
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1415106869176876}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4768333349473413}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33398596989131348
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1415106869176876}
m_Mesh: {fileID: 0}
--- !u!23 &23289505471748982
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1415106869176876}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114020940125982722
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1415106869176876}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d1f61e513d80f98d42c7b2c2c4008ca3, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &1901582765686442
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4801174604247753}
- component: {fileID: 33258058585800242}
- component: {fileID: 23882636065821958}
- component: {fileID: 114365586352574376}
m_Layer: 8
m_Name: _fill
m_TagString: Static
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4801174604247753
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1901582765686442}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4768333349473413}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33258058585800242
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1901582765686442}
m_Mesh: {fileID: 0}
--- !u!23 &23882636065821958
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1901582765686442}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114365586352574376
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1901582765686442}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d1f61e513d80f98d42c7b2c2c4008ca3, type: 3}
m_Name:
m_EditorClassIdentifier: