rise-and-swine/Assets/Prefab/Icon_Rotor_9.prefab
2023-02-25 23:04:03 -05:00

282 lines
7.7 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1721610614345749}
m_IsPrefabParent: 1
--- !u!1 &1721610614345749
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4138395685916499}
- component: {fileID: 23999370241000924}
- component: {fileID: 33175840516175324}
- component: {fileID: 114300291278609855}
m_Layer: 10
m_Name: Icon_Rotor_9
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4138395685916499
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1721610614345749}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 18, y: -38, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4673504346715474}
- {fileID: 4882903127103804}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23999370241000924
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1721610614345749}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 2a21c0112ce7ff9f4316fc402f407b62, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33175840516175324
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1721610614345749}
m_Mesh: {fileID: 0}
--- !u!114 &114300291278609855
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1721610614345749}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3}
m_Name:
m_EditorClassIdentifier:
m_id: 34cc7ac2-bb1b-4a79-a39b-b04d4bc240ff
m_scaleX: 0.2
m_scaleY: 0.2
m_pivotX: 0
m_pivotY: 0
m_updateCollider: 1
--- !u!1 &1133042765079346
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4673504346715474}
- component: {fileID: 23043489997437786}
- component: {fileID: 33922850923933777}
- component: {fileID: 114506016428517098}
m_Layer: 10
m_Name: zapline
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4673504346715474
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1133042765079346}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.32, y: 0.15, z: 0.05}
m_LocalScale: {x: -1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4138395685916499}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23043489997437786
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1133042765079346}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 2a21c0112ce7ff9f4316fc402f407b62, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33922850923933777
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1133042765079346}
m_Mesh: {fileID: 0}
--- !u!114 &114506016428517098
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1133042765079346}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3}
m_Name:
m_EditorClassIdentifier:
m_id: cd343dc1-4b26-4ebf-b74e-9fd36ef0ea1d
m_scaleX: 0.2
m_scaleY: 0.2
m_pivotX: 0
m_pivotY: 0
m_updateCollider: 1
--- !u!1 &1798802382620109
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4882903127103804}
- component: {fileID: 23228222256830922}
- component: {fileID: 33428542591451614}
- component: {fileID: 114510790736891073}
m_Layer: 10
m_Name: zapline (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4882903127103804
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1798802382620109}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.32, y: 0.15, z: 0.05}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4138395685916499}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23228222256830922
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1798802382620109}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 2a21c0112ce7ff9f4316fc402f407b62, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33428542591451614
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1798802382620109}
m_Mesh: {fileID: 0}
--- !u!114 &114510790736891073
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1798802382620109}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3}
m_Name:
m_EditorClassIdentifier:
m_id: cd343dc1-4b26-4ebf-b74e-9fd36ef0ea1d
m_scaleX: 0.2
m_scaleY: 0.2
m_pivotX: 0
m_pivotY: 0
m_updateCollider: 1