%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1195113212516765} m_IsPrefabParent: 1 --- !u!1 &1195113212516765 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4642271598275359} - component: {fileID: 23500689726847206} - component: {fileID: 33610497427032465} - component: {fileID: 114822857661828606} m_Layer: 10 m_Name: Icon_Balloon_2_2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4642271598275359 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1195113212516765} m_LocalRotation: {x: 0, y: 0, z: 0.005244143, w: 0.9999863} m_LocalPosition: {x: 2, y: -2.02, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4526334219680832} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -0.6009372} --- !u!23 &23500689726847206 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1195113212516765} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: 2a21c0112ce7ff9f4316fc402f407b62, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &33610497427032465 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1195113212516765} m_Mesh: {fileID: 0} --- !u!114 &114822857661828606 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1195113212516765} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3} m_Name: m_EditorClassIdentifier: m_id: f6e5554c-b80d-4a43-9d0f-c07d2244d432 m_scaleX: 0.4 m_scaleY: 0.4 m_pivotX: 10 m_pivotY: -6 m_updateCollider: 1 --- !u!1 &1475159614664170 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4526334219680832} m_Layer: 10 m_Name: Balloon2Visualization (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4526334219680832 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1475159614664170} m_LocalRotation: {x: 0, y: 0, z: -0.1196402, w: 0.9928173} m_LocalPosition: {x: 0.276, y: -0.221, z: -0.1} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4150459175686538} m_Father: {fileID: 4642271598275359} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 13.74267} --- !u!1 &1593452186069860 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4150459175686538} - component: {fileID: 23735114997901593} - component: {fileID: 33312059119494047} - component: {fileID: 114087956839313579} m_Layer: 10 m_Name: BalloonVisualization (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4150459175686538 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1593452186069860} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.024, y: 0.023, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4526334219680832} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &23735114997901593 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1593452186069860} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: 2a21c0112ce7ff9f4316fc402f407b62, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &33312059119494047 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1593452186069860} m_Mesh: {fileID: 0} --- !u!114 &114087956839313579 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1593452186069860} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3} m_Name: m_EditorClassIdentifier: m_id: f6e5554c-b80d-4a43-9d0f-c07d2244d432 m_scaleX: 0.4 m_scaleY: 0.4 m_pivotX: 10 m_pivotY: -6 m_updateCollider: 0