%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1820267062768759} m_IsPrefabParent: 1 --- !u!1 &1820267062768759 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4674953695322548} - component: {fileID: 33173836638867961} - component: {fileID: 23457999557625732} - component: {fileID: 114076625193410045} - component: {fileID: 114804169449679088} m_Layer: 0 m_Name: Background_Cloud_02_SET m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4674953695322548 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1820267062768759} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.7749495, y: 28.69002, z: -295.7031} m_LocalScale: {x: 3, y: 3, z: 1.640827} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33173836638867961 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1820267062768759} m_Mesh: {fileID: 0} --- !u!23 &23457999557625732 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1820267062768759} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: a23f3f6341a5f79e40f86f0e415ba284, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &114076625193410045 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1820267062768759} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dcb0b1a41f7729b84eb4f00c7f23dd37, type: 3} m_Name: m_EditorClassIdentifier: m_velocity: 10 m_limits: 1000 --- !u!114 &114804169449679088 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1820267062768759} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b011dfa16a4475b746a1372ea41fdf05, type: 3} m_Name: m_EditorClassIdentifier: m_textureWidth: 384 m_textureHeight: 32 m_scale: 1 m_spriteWidth: 384 m_spriteHeight: 32 m_UVx: 24 m_UVy: 16 m_width: 24 m_height: 2 m_atlasGridSubdivisions: 64 m_border: 0 m_updateCollider: 1 m_uvRect: serializedVersion: 2 x: 0.3754883 y: 0.2504883 width: 0.3740234 height: 0.03027344