%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: e2dCurve m_Shader: {fileID: 4800000, guid: 15614ab25e9a2a8941dba8afac6564c0, type: 3} m_ShaderKeywords: m_LightmapFlags: 5 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _Control: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Splat0: m_Texture: {fileID: 2800000, guid: 9e649cc7317c24aa4527db7d09a07ddf, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Splat1: m_Texture: {fileID: 2800000, guid: 7f8a0efb020205bf4f9d4ede0e6ad445, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - _ControlSize: 32 - _InvControlSize: 0.03125 - _InvControlSizeHalf: 0.015625 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _SplatParams0: {r: 0.1, g: 0.5, b: 0, a: 0.5} - _SplatParams1: {r: 0.1, g: 0.1, b: 0, a: 0}