%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: IngameAtlas2_Shiny m_Shader: {fileID: 4800000, guid: 9547337fc7acfa8c408974029051ac17, type: 3} m_ShaderKeywords: m_LightmapFlags: 5 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _MainTex: m_Texture: {fileID: 2800000, guid: 258d685c7ab11e844b74a63132561e0c, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - _Center: 0 - _Scale: 0 - _Speed: 2 - _Width: 50 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1}