%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1152318496324349} m_IsPrefabParent: 1 --- !u!1 &1152318496324349 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4603982858059926} - component: {fileID: 114607032027685699} - component: {fileID: 114169962987539445} m_Layer: 8 m_Name: e2dTerrainBase_morning m_TagString: Ground m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4603982858059926 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1152318496324349} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4063360410568577} - {fileID: 4379925446928151} - {fileID: 4056452150483364} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114607032027685699 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1152318496324349} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dec592636f66e19d4a958df992538a81, type: 3} m_Name: m_EditorClassIdentifier: TerrainCurve: - position: {x: 1.624631, y: -6.476197} texture: 1 grassRatio: 0 - position: {x: 1.612573, y: 6.329424} texture: 1 grassRatio: 0 - position: {x: 7.807658, y: 6.330128} texture: 1 grassRatio: 0 - position: {x: 7.835477, y: -6.460931} texture: 1 grassRatio: 0 TerrainBoundary: serializedVersion: 2 x: 1.612573 y: -6.476197 width: 6.222904 height: 12.80632 FillTexture: {fileID: 2800000, guid: a435b589ae7331a44ec02c7af798fd77, type: 3} FillTextureTileWidth: 5 FillTextureTileHeight: 5 FillTextureTileOffsetX: 0 FillTextureTileOffsetY: 6.2 CurveClosed: 0 NoCollider: 0 CurveTextures: - texture: {fileID: 2800000, guid: 112abcc05e24258c4169e63993930203, type: 3} size: {x: 0.1, y: 0.5} fixedAngle: 0 fadeThreshold: 0.5 - texture: {fileID: 2800000, guid: d87e8f561e24ac9245b3a51e0e611a08, type: 3} size: {x: 0.1, y: 0.1} fixedAngle: 0 fadeThreshold: 0 PlasticEdges: 0 AllowRebuildMaterial: 1 --- !u!114 &114169962987539445 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1152318496324349} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4a0dae7e67756f864855c97dbed844b0, type: 3} m_Name: m_EditorClassIdentifier: FullRebuild: 1 NodeStepSize: 0.5 TargetPosition: {x: 50, y: 50} TargetSize: {x: 100, y: 100} TargetAngle: 0 Perlin: name: octaves: 3 frequencyPerUnit: 0.02 persistence: 0.3 Voronoi: name: peakType: 1 frequencyPerUnit: 0.025 peakRatio: 0.755 peakWidth: 0.21 usePeaks: 0 Midpoint: name: frequencyPerUnit: 0.025 roughness: 0.082 usePeaks: 0 Walk: name: angleChangePerUnit: 56 frequencyPerUnit: 0.5 cohesionPerUnit: 0.855 Peaks: [] CurveBlendingWeights: - 0 - 0 - 0 - 0 SmoothIterations: 0 CliffTextureIndex: 0 CliffStartAngle: 0 TextureHeights: [] --- !u!1 &1612212721495628 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4063360410568577} - component: {fileID: 64310540633618234} - component: {fileID: 114359320122532057} m_Layer: 8 m_Name: _collider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4063360410568577 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1612212721495628} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4603982858059926} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &64310540633618234 MeshCollider: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1612212721495628} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 3 m_Convex: 0 m_CookingOptions: 14 m_SkinWidth: 0.01 m_Mesh: {fileID: 0} --- !u!114 &114359320122532057 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1612212721495628} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d1f61e513d80f98d42c7b2c2c4008ca3, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1656364023264685 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4379925446928151} - component: {fileID: 33154366194446441} - component: {fileID: 23269136248639144} - component: {fileID: 114717451720669323} m_Layer: 8 m_Name: _curve m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4379925446928151 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1656364023264685} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4603982858059926} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33154366194446441 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1656364023264685} m_Mesh: {fileID: 0} --- !u!23 &23269136248639144 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1656364023264685} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &114717451720669323 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1656364023264685} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d1f61e513d80f98d42c7b2c2c4008ca3, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1535828769387061 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4056452150483364} - component: {fileID: 33673454433585052} - component: {fileID: 23395224778937470} - component: {fileID: 114687525163218038} m_Layer: 8 m_Name: _fill m_TagString: Static m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4056452150483364 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1535828769387061} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4603982858059926} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33673454433585052 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1535828769387061} m_Mesh: {fileID: 0} --- !u!23 &23395224778937470 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1535828769387061} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &114687525163218038 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1535828769387061} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d1f61e513d80f98d42c7b2c2c4008ca3, type: 3} m_Name: m_EditorClassIdentifier: