%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1369494624361974} m_IsPrefabParent: 1 --- !u!1 &1369494624361974 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4859016271577208} - component: {fileID: 33132550679690440} - component: {fileID: 23613652393690749} - component: {fileID: 114650607535378594} m_Layer: 10 m_Name: CRPage18a m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4859016271577208 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1369494624361974} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -43.6, y: -56.9, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_Children: - {fileID: 4726699484263377} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33132550679690440 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1369494624361974} m_Mesh: {fileID: 0} --- !u!23 &23613652393690749 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1369494624361974} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: ce5a9931cec8f4b84741e1391306eb66, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &114650607535378594 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1369494624361974} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3} m_Name: m_EditorClassIdentifier: m_id: 10512b13-62b1-4442-8886-c5c6852a0e43 m_scaleX: 1 m_scaleY: 1 m_pivotX: 0 m_pivotY: 0 m_updateCollider: 1 --- !u!1 &1686302059064861 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4726699484263377} m_Layer: 10 m_Name: Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4726699484263377 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1686302059064861} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.02} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4668261206218266} m_Father: {fileID: 4859016271577208} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1919138511255636 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4668261206218266} m_Layer: 0 m_Name: Contraption (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4668261206218266 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1919138511255636} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.65, y: -0.4, z: 0} m_LocalScale: {x: 0.9, y: 0.9, z: 1} m_Children: - {fileID: 4358401617246542} - {fileID: 4210126243222464} - {fileID: 4589421628461210} - {fileID: 4452845521829644} - {fileID: 4632187832156627} - {fileID: 4881830399209638} - {fileID: 4408553242796833} - {fileID: 4797964798106430} - {fileID: 4577571221718840} - {fileID: 4462193178481501} - {fileID: 4094300489226823} - {fileID: 4943931315580074} - {fileID: 4680624052375729} - {fileID: 4960250596841132} - {fileID: 4371575458431951} m_Father: {fileID: 4726699484263377} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1969714558665365 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4358401617246542} - component: {fileID: 33724610070824349} - component: {fileID: 23846587570280121} - component: {fileID: 114330431574718092} m_Layer: 10 m_Name: Pic3 (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4358401617246542 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1969714558665365} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.88, y: 0.81, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4668261206218266} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33724610070824349 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1969714558665365} m_Mesh: {fileID: 0} --- !u!23 &23846587570280121 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1969714558665365} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: ce5a9931cec8f4b84741e1391306eb66, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &114330431574718092 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1969714558665365} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3} m_Name: m_EditorClassIdentifier: m_id: 8d62b2b0-758e-4c1b-86f5-c64014e7ca40 m_scaleX: 0.6 m_scaleY: 0.6 m_pivotX: 0 m_pivotY: 0 m_updateCollider: 1 --- !u!1 &1366945546831400 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4210126243222464} - component: {fileID: 33223922904033070} - component: {fileID: 23887324926534763} - component: {fileID: 114766954503661131} m_Layer: 10 m_Name: Pic1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4210126243222464 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1366945546831400} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1.76, y: -0.7799997, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4668261206218266} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33223922904033070 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1366945546831400} m_Mesh: {fileID: 0} --- !u!23 &23887324926534763 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1366945546831400} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: ce5a9931cec8f4b84741e1391306eb66, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &114766954503661131 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1366945546831400} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3} m_Name: m_EditorClassIdentifier: m_id: c38a560c-888b-4262-9246-b7b0d103d4a6 m_scaleX: 0.6 m_scaleY: 0.6 m_pivotX: 0 m_pivotY: 0 m_updateCollider: 1 --- !u!1 &1063371907450652 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4589421628461210} - component: {fileID: 33250742552407763} - component: {fileID: 23442069259974644} - component: {fileID: 114542448397144887} m_Layer: 10 m_Name: Pic1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4589421628461210 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1063371907450652} m_LocalRotation: {x: 0, y: 0, z: 1, w: -1.629207E-07} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4668261206218266} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180} --- !u!33 &33250742552407763 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1063371907450652} m_Mesh: {fileID: 0} --- !u!23 &23442069259974644 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1063371907450652} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: ce5a9931cec8f4b84741e1391306eb66, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &114542448397144887 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1063371907450652} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3} m_Name: m_EditorClassIdentifier: m_id: d3f56636-5669-468b-b91c-d4266e3e6f85 m_scaleX: 0.6 m_scaleY: 0.6 m_pivotX: 0 m_pivotY: 0 m_updateCollider: 1 --- !u!1 &1847393962679095 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4452845521829644} - component: {fileID: 33242364581449629} - component: {fileID: 23958017457816545} - component: {fileID: 114322944710766907} m_Layer: 10 m_Name: Pic1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4452845521829644 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1847393962679095} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.8800011, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4668261206218266} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33242364581449629 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1847393962679095} m_Mesh: {fileID: 0} --- !u!23 &23958017457816545 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1847393962679095} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: ce5a9931cec8f4b84741e1391306eb66, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &114322944710766907 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1847393962679095} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3} m_Name: m_EditorClassIdentifier: m_id: d3f56636-5669-468b-b91c-d4266e3e6f85 m_scaleX: 0.6 m_scaleY: 0.6 m_pivotX: 0 m_pivotY: 0 m_updateCollider: 1 --- !u!1 &1117799576655672 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4632187832156627} - component: {fileID: 33294697410199463} - component: {fileID: 23568821162029943} - component: {fileID: 114236367680569833} m_Layer: 10 m_Name: Pic1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4632187832156627 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1117799576655672} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.8800011, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4668261206218266} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33294697410199463 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1117799576655672} m_Mesh: {fileID: 0} --- !u!23 &23568821162029943 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1117799576655672} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: ce5a9931cec8f4b84741e1391306eb66, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &114236367680569833 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1117799576655672} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3} m_Name: m_EditorClassIdentifier: m_id: d3f56636-5669-468b-b91c-d4266e3e6f85 m_scaleX: 0.6 m_scaleY: 0.6 m_pivotX: 0 m_pivotY: 0 m_updateCollider: 1 --- !u!1 &1478196814845069 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4881830399209638} - component: {fileID: 33556683141089817} - component: {fileID: 23314868210173260} - component: {fileID: 114010226314041705} m_Layer: 10 m_Name: Pic2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4881830399209638 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1478196814845069} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.8800011, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4668261206218266} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33556683141089817 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1478196814845069} m_Mesh: {fileID: 0} --- !u!23 &23314868210173260 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1478196814845069} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: ce5a9931cec8f4b84741e1391306eb66, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &114010226314041705 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1478196814845069} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3} m_Name: m_EditorClassIdentifier: m_id: f93e9424-bf44-425c-bb46-e33288e2380c m_scaleX: 0.6 m_scaleY: 0.6 m_pivotX: 0 m_pivotY: 0 m_updateCollider: 1 --- !u!1 &1446659277978416 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4408553242796833} - component: {fileID: 33189729102505650} - component: {fileID: 23882605527065525} - component: {fileID: 114796328840243598} m_Layer: 10 m_Name: Pic2 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4408553242796833 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1446659277978416} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1.76, y: 0, z: -0.02} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4668261206218266} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33189729102505650 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1446659277978416} m_Mesh: {fileID: 0} --- !u!23 &23882605527065525 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1446659277978416} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: ce5a9931cec8f4b84741e1391306eb66, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &114796328840243598 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1446659277978416} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3} m_Name: m_EditorClassIdentifier: m_id: ee957ea7-d3f4-4a7c-8675-a2d93644f7f6 m_scaleX: 0.6 m_scaleY: 0.6 m_pivotX: 0 m_pivotY: 0 m_updateCollider: 1 --- !u!1 &1997010059969009 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4797964798106430} - component: {fileID: 33714764411143115} - component: {fileID: 23572695611064355} - component: {fileID: 114658543173296219} m_Layer: 10 m_Name: Pic2 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4797964798106430 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1997010059969009} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 2.28, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4668261206218266} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33714764411143115 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1997010059969009} m_Mesh: {fileID: 0} --- !u!23 &23572695611064355 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1997010059969009} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: ce5a9931cec8f4b84741e1391306eb66, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &114658543173296219 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1997010059969009} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3} m_Name: m_EditorClassIdentifier: m_id: 9eec935e-b20b-4747-9a21-9e0d2509380f m_scaleX: 0.6 m_scaleY: 0.6 m_pivotX: 0 m_pivotY: 0 m_updateCollider: 1 --- !u!1 &1833672844610960 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4577571221718840} - component: {fileID: 33515268278144378} - component: {fileID: 23730002884777123} - component: {fileID: 114394199992348722} m_Layer: 10 m_Name: Pic1 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4577571221718840 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1833672844610960} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.8800011, y: -0.75, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4668261206218266} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33515268278144378 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1833672844610960} m_Mesh: {fileID: 0} --- !u!23 &23730002884777123 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1833672844610960} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: ce5a9931cec8f4b84741e1391306eb66, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &114394199992348722 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1833672844610960} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3} m_Name: m_EditorClassIdentifier: m_id: c38a560c-888b-4262-9246-b7b0d103d4a6 m_scaleX: 0.6 m_scaleY: 0.6 m_pivotX: 0 m_pivotY: 0 m_updateCollider: 1 --- !u!1 &1441137603643008 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4462193178481501} - component: {fileID: 33042502122615159} - component: {fileID: 23352757318848667} - component: {fileID: 114353018358676316} m_Layer: 10 m_Name: Pic1 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4462193178481501 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1441137603643008} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.2999992, y: -0.5, z: -0.05} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4668261206218266} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33042502122615159 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1441137603643008} m_Mesh: {fileID: 0} --- !u!23 &23352757318848667 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1441137603643008} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: ce5a9931cec8f4b84741e1391306eb66, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &114353018358676316 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1441137603643008} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3} m_Name: m_EditorClassIdentifier: m_id: 9b5ae3eb-62ad-4410-9b5f-093ead777aaa m_scaleX: 0.6 m_scaleY: 0.6 m_pivotX: 0 m_pivotY: 0 m_updateCollider: 1 --- !u!1 &1324775311759293 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4094300489226823} - component: {fileID: 33545642187476185} - component: {fileID: 23247574817517818} - component: {fileID: 114246300679519133} m_Layer: 10 m_Name: Pic2 (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4094300489226823 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1324775311759293} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.02000046, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4668261206218266} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33545642187476185 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1324775311759293} m_Mesh: {fileID: 0} --- !u!23 &23247574817517818 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1324775311759293} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: 6267dd1a05e790a24087176f3fbd5c06, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &114246300679519133 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1324775311759293} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3} m_Name: m_EditorClassIdentifier: m_id: 77e2a6ad-a335-4e31-a5b8-ed3d8a5524b0 m_scaleX: 0.6 m_scaleY: 0.6 m_pivotX: 0 m_pivotY: 0 m_updateCollider: 1 --- !u!1 &1293073205644188 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4943931315580074} - component: {fileID: 33213471963499947} - component: {fileID: 23147187911607220} - component: {fileID: 114958012248239028} m_Layer: 10 m_Name: Pic2 (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4943931315580074 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1293073205644188} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.7, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4668261206218266} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33213471963499947 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1293073205644188} m_Mesh: {fileID: 0} --- !u!23 &23147187911607220 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1293073205644188} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: ce5a9931cec8f4b84741e1391306eb66, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &114958012248239028 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1293073205644188} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3} m_Name: m_EditorClassIdentifier: m_id: 186c14dc-8fee-4480-96d5-4f631b1e4d10 m_scaleX: 0.6 m_scaleY: 0.6 m_pivotX: 0 m_pivotY: 0 m_updateCollider: 1 --- !u!1 &1701731622499194 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4680624052375729} - component: {fileID: 33178292998995030} - component: {fileID: 23218988954854161} - component: {fileID: 114668222146283609} m_Layer: 10 m_Name: Pic1 (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4680624052375729 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1701731622499194} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1.76, y: 0, z: 0} m_LocalScale: {x: -1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4668261206218266} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33178292998995030 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1701731622499194} m_Mesh: {fileID: 0} --- !u!23 &23218988954854161 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1701731622499194} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: ce5a9931cec8f4b84741e1391306eb66, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &114668222146283609 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1701731622499194} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3} m_Name: m_EditorClassIdentifier: m_id: d3f56636-5669-468b-b91c-d4266e3e6f85 m_scaleX: 0.6 m_scaleY: 0.6 m_pivotX: 0 m_pivotY: 0 m_updateCollider: 1 --- !u!1 &1636837962014430 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4960250596841132} - component: {fileID: 33044784090870430} - component: {fileID: 23962411113033482} - component: {fileID: 114593459471125776} m_Layer: 10 m_Name: Pic2 (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4960250596841132 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1636837962014430} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.4, y: 0, z: 0} m_LocalScale: {x: -1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4668261206218266} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33044784090870430 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1636837962014430} m_Mesh: {fileID: 0} --- !u!23 &23962411113033482 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1636837962014430} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: ce5a9931cec8f4b84741e1391306eb66, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &114593459471125776 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1636837962014430} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3} m_Name: m_EditorClassIdentifier: m_id: 9eec935e-b20b-4747-9a21-9e0d2509380f m_scaleX: 0.6 m_scaleY: 0.6 m_pivotX: 0 m_pivotY: 0 m_updateCollider: 1 --- !u!1 &1196025876399392 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4371575458431951} - component: {fileID: 33186235656866272} - component: {fileID: 23434031147702067} - component: {fileID: 114491587249423607} m_Layer: 10 m_Name: Pic3 (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4371575458431951 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1196025876399392} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1.76, y: 0.81, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4668261206218266} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33186235656866272 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1196025876399392} m_Mesh: {fileID: 0} --- !u!23 &23434031147702067 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1196025876399392} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: ce5a9931cec8f4b84741e1391306eb66, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &114491587249423607 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1196025876399392} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3} m_Name: m_EditorClassIdentifier: m_id: 8d62b2b0-758e-4c1b-86f5-c64014e7ca40 m_scaleX: 0.6 m_scaleY: 0.6 m_pivotX: 0 m_pivotY: 0 m_updateCollider: 1