%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1157410373344098} m_IsPrefabParent: 1 --- !u!1 &1157410373344098 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4527345498325687} - component: {fileID: 33114024818824005} - component: {fileID: 23018777372509335} - component: {fileID: 114687976493588487} m_Layer: 10 m_Name: Page23b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4527345498325687 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1157410373344098} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.3152523, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_Children: - {fileID: 4098315715262029} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33114024818824005 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1157410373344098} m_Mesh: {fileID: 0} --- !u!23 &23018777372509335 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1157410373344098} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: ce5a9931cec8f4b84741e1391306eb66, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &114687976493588487 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1157410373344098} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3} m_Name: m_EditorClassIdentifier: m_id: 10512b13-62b1-4442-8886-c5c6852a0e43 m_scaleX: 1 m_scaleY: 1 m_pivotX: 0 m_pivotY: 0 m_updateCollider: 1 --- !u!1 &1098284421773373 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4098315715262029} m_Layer: 10 m_Name: Content m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4098315715262029 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1098284421773373} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.02} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4176710071417007} - {fileID: 4830116194524476} - {fileID: 4381338531095813} - {fileID: 4950164422952068} - {fileID: 4691343309746716} - {fileID: 4494834238322643} - {fileID: 4252587866567184} m_Father: {fileID: 4527345498325687} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1304310791922213 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4176710071417007} - component: {fileID: 33610148978657775} - component: {fileID: 23917195324064452} - component: {fileID: 114197380022293470} m_Layer: 10 m_Name: Pic1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4176710071417007 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1304310791922213} m_LocalRotation: {x: 0, y: 0, z: -0.1797534, w: 0.9837117} m_LocalPosition: {x: 0.03700444, y: 0.2184854, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4098315715262029} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 20.71079} --- !u!33 &33610148978657775 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1304310791922213} m_Mesh: {fileID: 0} --- !u!23 &23917195324064452 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1304310791922213} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: ce5a9931cec8f4b84741e1391306eb66, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &114197380022293470 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1304310791922213} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3} m_Name: m_EditorClassIdentifier: m_id: 8d62b2b0-758e-4c1b-86f5-c64014e7ca40 m_scaleX: 0.6 m_scaleY: 0.6 m_pivotX: 0 m_pivotY: 0 m_updateCollider: 1 --- !u!1 &1655989214876615 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4830116194524476} - component: {fileID: 33185616796369967} - component: {fileID: 23872677170286992} - component: {fileID: 114778106087188640} m_Layer: 10 m_Name: Pic2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4830116194524476 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1655989214876615} m_LocalRotation: {x: 0, y: 0, z: -0.1797534, w: 0.9837117} m_LocalPosition: {x: -0.2617154, y: -0.5659426, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4098315715262029} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 20.71079} --- !u!33 &33185616796369967 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1655989214876615} m_Mesh: {fileID: 0} --- !u!23 &23872677170286992 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1655989214876615} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: ce5a9931cec8f4b84741e1391306eb66, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &114778106087188640 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1655989214876615} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3} m_Name: m_EditorClassIdentifier: m_id: f93e9424-bf44-425c-bb46-e33288e2380c m_scaleX: 0.6 m_scaleY: 0.6 m_pivotX: 0 m_pivotY: 0 m_updateCollider: 1 --- !u!1 &1586220652457451 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4381338531095813} - component: {fileID: 33218843506354269} - component: {fileID: 23086795038758401} - component: {fileID: 114662301015720484} m_Layer: 10 m_Name: Pic2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4381338531095813 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1586220652457451} m_LocalRotation: {x: 0, y: 0, z: -0.1797534, w: 0.9837117} m_LocalPosition: {x: -0.2518857, y: -0.5696591, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4098315715262029} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 20.71079} --- !u!33 &33218843506354269 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1586220652457451} m_Mesh: {fileID: 0} --- !u!23 &23086795038758401 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1586220652457451} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: ce5a9931cec8f4b84741e1391306eb66, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &114662301015720484 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1586220652457451} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3} m_Name: m_EditorClassIdentifier: m_id: d3f56636-5669-468b-b91c-d4266e3e6f85 m_scaleX: 0.6 m_scaleY: 0.6 m_pivotX: 0 m_pivotY: 0 m_updateCollider: 1 --- !u!1 &1448834905864712 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4950164422952068} - component: {fileID: 33967582681995207} - component: {fileID: 23375521187039956} - component: {fileID: 114522463040429011} m_Layer: 10 m_Name: Pic2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4950164422952068 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1448834905864712} m_LocalRotation: {x: 0, y: 0, z: -0.1797534, w: 0.9837117} m_LocalPosition: {x: -1.028404, y: -0.2760707, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4098315715262029} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 20.71079} --- !u!33 &33967582681995207 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1448834905864712} m_Mesh: {fileID: 0} --- !u!23 &23375521187039956 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1448834905864712} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: ce5a9931cec8f4b84741e1391306eb66, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &114522463040429011 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1448834905864712} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3} m_Name: m_EditorClassIdentifier: m_id: d3f56636-5669-468b-b91c-d4266e3e6f85 m_scaleX: 0.6 m_scaleY: 0.6 m_pivotX: 0 m_pivotY: 0 m_updateCollider: 1 --- !u!1 &1300148320328915 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4691343309746716} - component: {fileID: 33070018160414911} - component: {fileID: 23976574371457085} - component: {fileID: 114223457433211557} m_Layer: 10 m_Name: Pic2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4691343309746716 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1300148320328915} m_LocalRotation: {x: 0, y: 0, z: -0.1797534, w: 0.9837117} m_LocalPosition: {x: 0.5344615, y: -0.866964, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4098315715262029} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 20.71079} --- !u!33 &33070018160414911 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1300148320328915} m_Mesh: {fileID: 0} --- !u!23 &23976574371457085 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1300148320328915} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: ce5a9931cec8f4b84741e1391306eb66, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &114223457433211557 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1300148320328915} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3} m_Name: m_EditorClassIdentifier: m_id: d3f56636-5669-468b-b91c-d4266e3e6f85 m_scaleX: 0.6 m_scaleY: 0.6 m_pivotX: 0 m_pivotY: 0 m_updateCollider: 1 --- !u!1 &1660755233057805 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4494834238322643} - component: {fileID: 33222808279316641} - component: {fileID: 23365726186379704} - component: {fileID: 114622430058173440} m_Layer: 10 m_Name: Pic2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4494834238322643 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1660755233057805} m_LocalRotation: {x: 0, y: 0, z: -0.1797534, w: 0.9837117} m_LocalPosition: {x: 0.5541201, y: -0.8743967, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4098315715262029} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 20.71079} --- !u!33 &33222808279316641 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1660755233057805} m_Mesh: {fileID: 0} --- !u!23 &23365726186379704 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1660755233057805} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: ce5a9931cec8f4b84741e1391306eb66, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &114622430058173440 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1660755233057805} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3} m_Name: m_EditorClassIdentifier: m_id: 01a77c94-bb7b-4830-a90f-3399a5a033b4 m_scaleX: 0.6 m_scaleY: 0.6 m_pivotX: 0 m_pivotY: 0 m_updateCollider: 1 --- !u!1 &1558566963804659 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4252587866567184} - component: {fileID: 33294859709577060} - component: {fileID: 23737683788167454} - component: {fileID: 114498009735900515} m_Layer: 10 m_Name: Pic3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4252587866567184 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1558566963804659} m_LocalRotation: {x: 0, y: 0, z: 0.5684844, w: 0.8226941} m_LocalPosition: {x: 0.3895383, y: 1.137714, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4098315715262029} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -69.28921} --- !u!33 &33294859709577060 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1558566963804659} m_Mesh: {fileID: 0} --- !u!23 &23737683788167454 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1558566963804659} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: ce5a9931cec8f4b84741e1391306eb66, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &114498009735900515 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1558566963804659} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3} m_Name: m_EditorClassIdentifier: m_id: 1c9827a6-1789-4a68-bbcb-fe0b3f19d20f m_scaleX: 0.6 m_scaleY: 0.6 m_pivotX: 0 m_pivotY: 0 m_updateCollider: 1