%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1439017337531722} m_IsPrefabParent: 1 --- !u!1 &1439017337531722 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4619734521594850} - component: {fileID: 23539714391088550} - component: {fileID: 33931081721429962} - component: {fileID: 114642119538719874} m_Layer: 10 m_Name: Icon_Umbrella_4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4619734521594850 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1439017337531722} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 5.984, y: -52.043, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4335748876255925} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &23539714391088550 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1439017337531722} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: 2a21c0112ce7ff9f4316fc402f407b62, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &33931081721429962 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1439017337531722} m_Mesh: {fileID: 0} --- !u!114 &114642119538719874 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1439017337531722} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3} m_Name: m_EditorClassIdentifier: m_id: d161d77c-7318-44b0-995d-643af9ffe30f m_scaleX: 0.4 m_scaleY: 0.4 m_pivotX: 0 m_pivotY: 0 m_updateCollider: 1 --- !u!1 &1618909057393739 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4335748876255925} - component: {fileID: 23639231129068285} - component: {fileID: 33940989886943459} - component: {fileID: 114220367576937358} m_Layer: 10 m_Name: IconGraphicPart (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4335748876255925 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1618909057393739} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.017, y: 0.154, z: -0.1} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4619734521594850} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &23639231129068285 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1618909057393739} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: 2a21c0112ce7ff9f4316fc402f407b62, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &33940989886943459 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1618909057393739} m_Mesh: {fileID: 0} --- !u!114 &114220367576937358 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1618909057393739} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: eaa85264a31f76994888187c4d3a9fb9, type: 3} m_Name: m_EditorClassIdentifier: m_id: 51e92c30-b13a-4407-9a64-4161915f3a47 m_scaleX: 0.4 m_scaleY: 0.4 m_pivotX: 0 m_pivotY: 0 m_updateCollider: 1