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7 commits
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6c2d2dfca7 | |||
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a193352324 | |||
4ae274a686 | |||
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@ -156,7 +156,7 @@ public class Button : Widget
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if (this.animate)
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{
|
||||
bool flag = !this.down && this.mouseOver;
|
||||
if (DeviceInfo.UsesTouchInput)
|
||||
if (Singleton<InputManager>.Instance.UsesTouchInput)
|
||||
{
|
||||
flag = (this.down || this.mouseOver);
|
||||
}
|
||||
|
|
|
@ -142,8 +142,6 @@ public class ConstructionUI : WPFMonoBehaviour
|
|||
int num = 0;
|
||||
int num2 = 0;
|
||||
int num3 = 0;
|
||||
this.m_useDragOffset = (DeviceInfo.UsesTouchInput && !Singleton<BuildCustomizationLoader>.Instance.IsHDVersion);
|
||||
this.m_allowDragPlacement = !DeviceInfo.UsesTouchInput;
|
||||
foreach (GameObject gameObject in WPFMonoBehaviour.gameData.m_parts)
|
||||
{
|
||||
Transform transform = gameObject.transform;
|
||||
|
@ -274,6 +272,9 @@ public class ConstructionUI : WPFMonoBehaviour
|
|||
|
||||
private void Update()
|
||||
{
|
||||
this.m_useDragOffset = (Singleton<InputManager>.Instance.UsesTouchInput && !Singleton<BuildCustomizationLoader>.Instance.IsHDVersion);
|
||||
this.m_allowDragPlacement = !Singleton<InputManager>.Instance.UsesTouchInput;
|
||||
|
||||
if (this.m_disableFunctionality)
|
||||
{
|
||||
return;
|
||||
|
@ -808,7 +809,7 @@ public class ConstructionUI : WPFMonoBehaviour
|
|||
this.m_dragStarted = false;
|
||||
}
|
||||
float num = 1f;
|
||||
if (DeviceInfo.UsesTouchInput)
|
||||
if (Singleton<InputManager>.Instance.UsesTouchInput)
|
||||
{
|
||||
num = ((!this.m_useDragOffset) ? 10f : 20f);
|
||||
}
|
||||
|
|
|
@ -6,8 +6,7 @@ public class DeviceInfo
|
|||
{
|
||||
get
|
||||
{
|
||||
RuntimePlatform runtimePlatform = Application.platform;
|
||||
return runtimePlatform == RuntimePlatform.IPhonePlayer || runtimePlatform == RuntimePlatform.Android;
|
||||
return Singleton<InputManager>.Instance.UsesTouchInput;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -163,18 +163,18 @@ public class EpisodeSelector : MonoBehaviour
|
|||
{
|
||||
UserSettings.SetInt(Singleton<GameManager>.Instance.CurrentSceneName + "_active_page", this.m_page);
|
||||
}
|
||||
if (!DeviceInfo.UsesTouchInput)
|
||||
if (!Singleton<InputManager>.Instance.UsesTouchInput)
|
||||
{
|
||||
this.m_rightScroll.SetActive(true);
|
||||
this.m_leftScroll.SetActive(true);
|
||||
}
|
||||
}
|
||||
else if (!DeviceInfo.UsesTouchInput)
|
||||
else if (!Singleton<InputManager>.Instance.UsesTouchInput)
|
||||
{
|
||||
this.m_rightScroll.SetActive(false);
|
||||
this.m_leftScroll.SetActive(false);
|
||||
}
|
||||
if (!DeviceInfo.UsesTouchInput)
|
||||
if (!Singleton<InputManager>.Instance.UsesTouchInput)
|
||||
{
|
||||
if (this.CurrentPage == 0)
|
||||
{
|
||||
|
@ -201,7 +201,7 @@ public class EpisodeSelector : MonoBehaviour
|
|||
float num2 = vector2.x - vector.x;
|
||||
this.m_scrollPivot.transform.localPosition = new Vector3(Mathf.Clamp(this.m_scrollPivot.transform.localPosition.x + num2, this.m_rightDragLimit, this.m_leftDragLimit), this.m_scrollPivot.transform.localPosition.y, this.m_scrollPivot.transform.localPosition.z);
|
||||
Vector3 vector3 = this.m_hudCamera.ScreenToWorldPoint(this.m_initialInputPos);
|
||||
if (!DeviceInfo.UsesTouchInput && Mathf.Abs(vector2.x - vector3.x) > 0.2f)
|
||||
if (!Singleton<InputManager>.Instance.UsesTouchInput && Mathf.Abs(vector2.x - vector3.x) > 0.2f)
|
||||
{
|
||||
this.m_rightScroll.SetActive(false);
|
||||
this.m_leftScroll.SetActive(false);
|
||||
|
@ -319,7 +319,7 @@ public class EpisodeSelector : MonoBehaviour
|
|||
}
|
||||
this.m_rightDragLimit = -this.m_hudCamera.ScreenToWorldPoint(new Vector3((float)(Screen.width * this.m_pageCount) - this.EdgeMargin, 0f, 0f)).x;
|
||||
this.m_leftDragLimit = -this.m_hudCamera.ScreenToWorldPoint(new Vector3(this.EdgeMargin, 0f, 0f)).x;
|
||||
if (DeviceInfo.UsesTouchInput || this.m_pageCount <= 1)
|
||||
if (Singleton<InputManager>.Instance.UsesTouchInput || this.m_pageCount <= 1)
|
||||
{
|
||||
this.m_leftScroll.SetActive(false);
|
||||
this.m_rightScroll.SetActive(false);
|
||||
|
|
|
@ -243,7 +243,7 @@ public class GuiManager : Singleton<GuiManager>
|
|||
{
|
||||
return;
|
||||
}
|
||||
if (DeviceInfo.UsesTouchInput)
|
||||
if (Singleton<InputManager>.Instance.UsesTouchInput)
|
||||
{
|
||||
this.TouchInput();
|
||||
}
|
||||
|
|
|
@ -163,7 +163,7 @@ public class IngameCamera : WPFMonoBehaviour
|
|||
}
|
||||
if (WPFMonoBehaviour.levelManager.gameState == LevelManager.GameState.Building)
|
||||
{
|
||||
if (!DeviceInfo.UsesTouchInput)
|
||||
if (!Singleton<InputManager>.Instance.UsesTouchInput)
|
||||
{
|
||||
float num = Input.GetAxis("Mouse ScrollWheel") + this.m_keyZoomDelta;
|
||||
if (num < 0f && !WPFMonoBehaviour.levelManager.ConstructionUI.IsDragging())
|
||||
|
@ -194,7 +194,7 @@ public class IngameCamera : WPFMonoBehaviour
|
|||
}
|
||||
if (WPFMonoBehaviour.levelManager.gameState == LevelManager.GameState.PreviewWhileBuilding)
|
||||
{
|
||||
if (!DeviceInfo.UsesTouchInput)
|
||||
if (!Singleton<InputManager>.Instance.UsesTouchInput)
|
||||
{
|
||||
if (this.currentFOV <= 9f)
|
||||
{
|
||||
|
@ -644,7 +644,7 @@ public class IngameCamera : WPFMonoBehaviour
|
|||
{
|
||||
return Vector3.zero;
|
||||
}
|
||||
if (!DeviceInfo.UsesTouchInput)
|
||||
if (!Singleton<InputManager>.Instance.UsesTouchInput)
|
||||
{
|
||||
Vector3 vector = WPFMonoBehaviour.ScreenToZ0(this.m_panStartPosition) - WPFMonoBehaviour.ScreenToZ0(Input.mousePosition);
|
||||
this.m_panStartPosition = Input.mousePosition;
|
||||
|
@ -707,7 +707,7 @@ public class IngameCamera : WPFMonoBehaviour
|
|||
{
|
||||
return 0f;
|
||||
}
|
||||
if (DeviceInfo.UsesTouchInput)
|
||||
if (Singleton<InputManager>.Instance.UsesTouchInput)
|
||||
{
|
||||
if (Input.touchCount != 2)
|
||||
{
|
||||
|
@ -766,7 +766,7 @@ public class IngameCamera : WPFMonoBehaviour
|
|||
|
||||
private void DoPanning()
|
||||
{
|
||||
if (DeviceInfo.UsesTouchInput)
|
||||
if (Singleton<InputManager>.Instance.UsesTouchInput)
|
||||
{
|
||||
if (Input.touchCount == 1)
|
||||
{
|
||||
|
|
38
Assets/Scripts/Assembly-CSharp/InputManager.cs
Normal file
38
Assets/Scripts/Assembly-CSharp/InputManager.cs
Normal file
|
@ -0,0 +1,38 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class InputManager : Singleton<InputManager>
|
||||
{
|
||||
public bool UsesTouchInput { get; set; } // * This value may change at any time
|
||||
|
||||
#if !UNITY_WEBGL
|
||||
private void Awake()
|
||||
{
|
||||
Input.simulateMouseWithTouches = false;
|
||||
RuntimePlatform runtimePlatform = Application.platform;
|
||||
this.UsesTouchInput = runtimePlatform == RuntimePlatform.IPhonePlayer || runtimePlatform == RuntimePlatform.Android; // * This is just a default value
|
||||
base.SetAsPersistant();
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
bool usesTouch = this.UsesTouchInput;
|
||||
|
||||
if (!usesTouch && Input.touchCount != 0)
|
||||
{
|
||||
this.UsesTouchInput = true;
|
||||
}
|
||||
else if (usesTouch && InputManager.CheckMouse())
|
||||
{
|
||||
this.UsesTouchInput = false;
|
||||
}
|
||||
}
|
||||
|
||||
private static bool CheckMouse()
|
||||
{
|
||||
if (!Input.mousePresent) return false;
|
||||
return Input.GetMouseButtonDown(0) || Input.GetMouseButtonDown(1) || Input.GetMouseButtonDown(2);
|
||||
}
|
||||
#endif
|
||||
}
|
11
Assets/Scripts/Assembly-CSharp/InputManager.cs.meta
Normal file
11
Assets/Scripts/Assembly-CSharp/InputManager.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 19e228d4d289a94f19ef06ee08631c71
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -175,12 +175,13 @@ public class LevelSelector : WPFMonoBehaviour
|
|||
this.m_buttonGrid = base.transform.Find("ButtonGrid").GetComponent<ButtonGrid>();
|
||||
this.m_currentScreenWidth = Screen.width;
|
||||
this.m_currentScreenHeight = Screen.height;
|
||||
this.m_currentUsesTouchInput = Singleton<InputManager>.Instance.UsesTouchInput;
|
||||
this.m_page = Mathf.Min(this.m_page, this.m_pageCount);
|
||||
Singleton<GameManager>.Instance.OpenEpisode(this);
|
||||
this.CreateButtons();
|
||||
this.CreatePageDots();
|
||||
this.LayoutButtons(this.m_page);
|
||||
if (DeviceInfo.UsesTouchInput)
|
||||
if (Singleton<InputManager>.Instance.UsesTouchInput)
|
||||
{
|
||||
this.m_leftScroll.SetActive(false);
|
||||
this.m_rightScroll.SetActive(false);
|
||||
|
@ -566,7 +567,7 @@ public class LevelSelector : WPFMonoBehaviour
|
|||
|
||||
private void Update()
|
||||
{
|
||||
if (this.m_currentScreenWidth != Screen.width || this.m_currentScreenHeight != Screen.height)
|
||||
if (this.m_currentScreenWidth != Screen.width || this.m_currentScreenHeight != Screen.height || this.m_currentUsesTouchInput != Singleton<InputManager>.Instance.UsesTouchInput)
|
||||
{
|
||||
this.LayoutButtons(this.m_page);
|
||||
this.m_currentScreenWidth = Screen.width;
|
||||
|
@ -583,18 +584,18 @@ public class LevelSelector : WPFMonoBehaviour
|
|||
{
|
||||
UserSettings.SetInt(Singleton<GameManager>.Instance.CurrentSceneName + "_active_page", this.m_page);
|
||||
}
|
||||
if (!DeviceInfo.UsesTouchInput)
|
||||
if (!Singleton<InputManager>.Instance.UsesTouchInput)
|
||||
{
|
||||
this.m_rightScroll.SetActive(true);
|
||||
this.m_leftScroll.SetActive(true);
|
||||
}
|
||||
}
|
||||
else if (!DeviceInfo.UsesTouchInput)
|
||||
else if (!Singleton<InputManager>.Instance.UsesTouchInput)
|
||||
{
|
||||
this.m_rightScroll.SetActive(false);
|
||||
this.m_leftScroll.SetActive(false);
|
||||
}
|
||||
if (!DeviceInfo.UsesTouchInput)
|
||||
if (!Singleton<InputManager>.Instance.UsesTouchInput)
|
||||
{
|
||||
if (this.CurrentPage == 0)
|
||||
{
|
||||
|
@ -625,7 +626,7 @@ public class LevelSelector : WPFMonoBehaviour
|
|||
float num = vector2.x - vector.x;
|
||||
this.m_buttonGrid.transform.localPosition = new Vector3(Mathf.Clamp(this.m_buttonGrid.transform.localPosition.x + num, this.m_rightDragLimit, this.m_leftDragLimit), this.m_buttonGrid.transform.localPosition.y, this.m_buttonGrid.transform.localPosition.z);
|
||||
Vector3 vector3 = WPFMonoBehaviour.hudCamera.ScreenToWorldPoint(this.m_initialInputPos);
|
||||
if (!DeviceInfo.UsesTouchInput && Mathf.Abs(vector2.x - vector3.x) > 0.2f)
|
||||
if (!Singleton<InputManager>.Instance.UsesTouchInput && Mathf.Abs(vector2.x - vector3.x) > 0.2f)
|
||||
{
|
||||
this.m_rightScroll.SetActive(false);
|
||||
this.m_leftScroll.SetActive(false);
|
||||
|
@ -1037,6 +1038,8 @@ public class LevelSelector : WPFMonoBehaviour
|
|||
|
||||
private int m_currentScreenHeight;
|
||||
|
||||
private bool m_currentUsesTouchInput;
|
||||
|
||||
private bool m_isIapOpen;
|
||||
|
||||
private bool m_isDialogOpen;
|
||||
|
|
|
@ -153,18 +153,18 @@ public class PageSelector : MonoBehaviour
|
|||
{
|
||||
UserSettings.SetInt(Singleton<GameManager>.Instance.CurrentSceneName + "_active_page", this.m_page);
|
||||
}
|
||||
if (!DeviceInfo.UsesTouchInput)
|
||||
if (!Singleton<InputManager>.Instance.UsesTouchInput)
|
||||
{
|
||||
this.m_rightScroll.SetActive(true);
|
||||
this.m_leftScroll.SetActive(true);
|
||||
}
|
||||
}
|
||||
else if (!DeviceInfo.UsesTouchInput)
|
||||
else if (!Singleton<InputManager>.Instance.UsesTouchInput)
|
||||
{
|
||||
this.m_rightScroll.SetActive(false);
|
||||
this.m_leftScroll.SetActive(false);
|
||||
}
|
||||
if (!DeviceInfo.UsesTouchInput)
|
||||
if (!Singleton<InputManager>.Instance.UsesTouchInput)
|
||||
{
|
||||
if (this.CurrentPage == 0)
|
||||
{
|
||||
|
@ -195,7 +195,7 @@ public class PageSelector : MonoBehaviour
|
|||
float num2 = vector2.x - vector.x;
|
||||
this.m_scrollPivot.transform.localPosition = new Vector3(Mathf.Clamp(this.m_scrollPivot.transform.localPosition.x + num2, this.m_rightDragLimit, this.m_leftDragLimit), this.m_scrollPivot.transform.localPosition.y, this.m_scrollPivot.transform.localPosition.z);
|
||||
Vector3 vector3 = this.m_hudCamera.ScreenToWorldPoint(this.m_initialInputPos);
|
||||
if (!DeviceInfo.UsesTouchInput && Mathf.Abs(vector2.x - vector3.x) > 0.2f)
|
||||
if (!Singleton<InputManager>.Instance.UsesTouchInput && Mathf.Abs(vector2.x - vector3.x) > 0.2f)
|
||||
{
|
||||
this.m_rightScroll.SetActive(false);
|
||||
this.m_leftScroll.SetActive(false);
|
||||
|
@ -311,7 +311,7 @@ public class PageSelector : MonoBehaviour
|
|||
}
|
||||
this.m_rightDragLimit = -this.m_hudCamera.ScreenToWorldPoint(new Vector3((float)(Screen.width * this.m_pageCount) - this.EdgeMargin, 0f, 0f)).x;
|
||||
this.m_leftDragLimit = -this.m_hudCamera.ScreenToWorldPoint(new Vector3(this.EdgeMargin, 0f, 0f)).x;
|
||||
if (DeviceInfo.UsesTouchInput || this.m_pageCount <= 1)
|
||||
if (Singleton<InputManager>.Instance.UsesTouchInput || this.m_pageCount <= 1)
|
||||
{
|
||||
this.m_leftScroll.SetActive(false);
|
||||
this.m_rightScroll.SetActive(false);
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
fileFormatVersion: 2
|
||||
guid: bfeee6a4f1859f840a4d06dbbd06a484
|
||||
guid: 70431cd6bf4f947d9ad137403fc91c46
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
|
|
|
@ -8,10 +8,10 @@ AudioManager:
|
|||
Doppler Factor: 1
|
||||
Default Speaker Mode: 2
|
||||
m_SampleRate: 0
|
||||
m_DSPBufferSize: 1024
|
||||
m_DSPBufferSize: 0
|
||||
m_VirtualVoiceCount: 512
|
||||
m_RealVoiceCount: 32
|
||||
m_SpatializerPlugin:
|
||||
m_AmbisonicDecoderPlugin:
|
||||
m_SpatializerPlugin:
|
||||
m_AmbisonicDecoderPlugin:
|
||||
m_DisableAudio: 0
|
||||
m_VirtualizeEffects: 1
|
||||
|
|
|
@ -8,7 +8,7 @@ PhysicsManager:
|
|||
m_DefaultMaterial: {fileID: 0}
|
||||
m_BounceThreshold: 2
|
||||
m_SleepThreshold: 0.005
|
||||
m_DefaultContactOffset: 0.01
|
||||
m_DefaultContactOffset: 0.005
|
||||
m_DefaultSolverIterations: 6
|
||||
m_DefaultSolverVelocityIterations: 1
|
||||
m_QueriesHitBackfaces: 0
|
||||
|
@ -17,10 +17,10 @@ PhysicsManager:
|
|||
m_ClothInterCollisionDistance: 0
|
||||
m_ClothInterCollisionStiffness: 0
|
||||
m_ContactsGeneration: 1
|
||||
m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
||||
m_LayerCollisionMatrix: fffb33fdfffb21f8fffb31f8fffffffffffb21f8ffff3ff8fffffffffffffffffffb21f8ff7b38ffe80020f8fffb31f8ff5b30f9ff6b30f9fffb31f9ff4931f8ffc931fce90024f8e80022f8e80230fbedfa29f9ffff7ff8c80020f8c80080fec97218fec80288ffc90281ffffffffffffffffffffffffffffffffffffffffff
|
||||
m_AutoSimulation: 1
|
||||
m_AutoSyncTransforms: 0
|
||||
m_ReuseCollisionCallbacks: 1
|
||||
m_AutoSyncTransforms: 1
|
||||
m_ReuseCollisionCallbacks: 0
|
||||
m_ClothInterCollisionSettingsToggle: 0
|
||||
m_ContactPairsMode: 0
|
||||
m_BroadphaseType: 0
|
||||
|
|
|
@ -5,142 +5,14 @@ InputManager:
|
|||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Axes:
|
||||
- serializedVersion: 3
|
||||
m_Name: Horizontal
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton: left
|
||||
positiveButton: right
|
||||
altNegativeButton: a
|
||||
altPositiveButton: d
|
||||
gravity: 3
|
||||
dead: 0.001
|
||||
sensitivity: 3
|
||||
snap: 1
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Vertical
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton: down
|
||||
positiveButton: up
|
||||
altNegativeButton: s
|
||||
altPositiveButton: w
|
||||
gravity: 3
|
||||
dead: 0.001
|
||||
sensitivity: 3
|
||||
snap: 1
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Fire1
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: left ctrl
|
||||
altNegativeButton:
|
||||
altPositiveButton: mouse 0
|
||||
gravity: 1000
|
||||
dead: 0.001
|
||||
sensitivity: 1000
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Fire2
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: left alt
|
||||
altNegativeButton:
|
||||
altPositiveButton: mouse 1
|
||||
gravity: 1000
|
||||
dead: 0.001
|
||||
sensitivity: 1000
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Fire3
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: left shift
|
||||
altNegativeButton:
|
||||
altPositiveButton: mouse 2
|
||||
gravity: 1000
|
||||
dead: 0.001
|
||||
sensitivity: 1000
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
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||||
lodBias: 1.5
|
||||
maximumLODLevel: 0
|
||||
particleRaycastBudget: 1024
|
||||
asyncUploadTimeSlice: 2
|
||||
asyncUploadBufferSize: 16
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
name: Ultra
|
||||
pixelLightCount: 4
|
||||
shadows: 0
|
||||
shadowResolution: 0
|
||||
shadowProjection: 1
|
||||
shadowCascades: 4
|
||||
shadowDistance: 150
|
||||
shadowNearPlaneOffset: 3
|
||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 1
|
||||
blendWeights: 4
|
||||
textureQuality: 0
|
||||
anisotropicTextures: 0
|
||||
antiAliasing: 0
|
||||
softParticles: 0
|
||||
softVegetation: 1
|
||||
realtimeReflectionProbes: 0
|
||||
billboardsFaceCameraPosition: 0
|
||||
vSyncCount: 1
|
||||
lodBias: 2
|
||||
maximumLODLevel: 0
|
||||
particleRaycastBudget: 4096
|
||||
asyncUploadTimeSlice: 2
|
||||
asyncUploadBufferSize: 16
|
||||
asyncUploadBufferSize: 4
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
excludedTargetPlatforms: []
|
||||
m_PerPlatformDefaultQuality:
|
||||
|
|
|
@ -4,6 +4,6 @@
|
|||
TimeManager:
|
||||
m_ObjectHideFlags: 0
|
||||
Fixed Timestep: 0.02
|
||||
Maximum Allowed Timestep: 0.1
|
||||
Maximum Allowed Timestep: 0.05
|
||||
m_TimeScale: 1
|
||||
Maximum Particle Timestep: 0.03
|
||||
|
|
10
README.md
10
README.md
|
@ -1,8 +1,12 @@
|
|||
# bad-piggies-2.3.6
|
||||
# rise-and-swine
|
||||
|
||||
Maintained fork of bad-piggies-original
|
||||
Maintained fork of [Bad-Piggies-Original](https://github.com/BP-Innovation/Bad-Piggies-Original) (formerly known as `bad-piggies-2.3.6`)
|
||||
|
||||
Currently tested platforms: PC, Mac & Linux Standalone, and WebGL.
|
||||
Currently tested platforms: PC, Mac & Linux Standalone, Android, and WebGL.
|
||||
|
||||
# Why the name?
|
||||
|
||||
I suspect that the original name of Bad Piggies (from before the release) is "When Pigs Fly", which happens to be the name of an episode in the final game. Rise and Swine is also an episode of Bad Piggies, which took the place of When Pigs Fly as the second episode, which is why I named this project after it.
|
||||
|
||||
# Building
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue