Attempt to refactor input handling

This commit is contained in:
chipmunk 2025-03-21 18:37:51 -04:00
parent b703b7607d
commit 6c2d2dfca7
15 changed files with 200 additions and 92 deletions

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@ -156,7 +156,7 @@ public class Button : Widget
if (this.animate)
{
bool flag = !this.down && this.mouseOver;
if (DeviceInfo.UsesTouchInput)
if (Singleton<InputManager>.Instance.UsesTouchInput)
{
flag = (this.down || this.mouseOver);
}

View file

@ -142,8 +142,6 @@ public class ConstructionUI : WPFMonoBehaviour
int num = 0;
int num2 = 0;
int num3 = 0;
this.m_useDragOffset = (DeviceInfo.UsesTouchInput && !Singleton<BuildCustomizationLoader>.Instance.IsHDVersion);
this.m_allowDragPlacement = !DeviceInfo.UsesTouchInput;
foreach (GameObject gameObject in WPFMonoBehaviour.gameData.m_parts)
{
Transform transform = gameObject.transform;
@ -274,6 +272,9 @@ public class ConstructionUI : WPFMonoBehaviour
private void Update()
{
this.m_useDragOffset = (Singleton<InputManager>.Instance.UsesTouchInput && !Singleton<BuildCustomizationLoader>.Instance.IsHDVersion);
this.m_allowDragPlacement = !Singleton<InputManager>.Instance.UsesTouchInput;
if (this.m_disableFunctionality)
{
return;
@ -808,7 +809,7 @@ public class ConstructionUI : WPFMonoBehaviour
this.m_dragStarted = false;
}
float num = 1f;
if (DeviceInfo.UsesTouchInput)
if (Singleton<InputManager>.Instance.UsesTouchInput)
{
num = ((!this.m_useDragOffset) ? 10f : 20f);
}

View file

@ -6,7 +6,7 @@ public class DeviceInfo
{
get
{
return Input.touchSupported && Input.touchCount != 0; // * Input.touchCount is checked so that if there are no touches, mouse input will be used (this is assummed to be called on every update)
return Singleton<InputManager>.Instance.UsesTouchInput;
}
}

View file

@ -163,18 +163,18 @@ public class EpisodeSelector : MonoBehaviour
{
UserSettings.SetInt(Singleton<GameManager>.Instance.CurrentSceneName + "_active_page", this.m_page);
}
if (!DeviceInfo.UsesTouchInput)
if (!Singleton<InputManager>.Instance.UsesTouchInput)
{
this.m_rightScroll.SetActive(true);
this.m_leftScroll.SetActive(true);
}
}
else if (!DeviceInfo.UsesTouchInput)
else if (!Singleton<InputManager>.Instance.UsesTouchInput)
{
this.m_rightScroll.SetActive(false);
this.m_leftScroll.SetActive(false);
}
if (!DeviceInfo.UsesTouchInput)
if (!Singleton<InputManager>.Instance.UsesTouchInput)
{
if (this.CurrentPage == 0)
{
@ -201,7 +201,7 @@ public class EpisodeSelector : MonoBehaviour
float num2 = vector2.x - vector.x;
this.m_scrollPivot.transform.localPosition = new Vector3(Mathf.Clamp(this.m_scrollPivot.transform.localPosition.x + num2, this.m_rightDragLimit, this.m_leftDragLimit), this.m_scrollPivot.transform.localPosition.y, this.m_scrollPivot.transform.localPosition.z);
Vector3 vector3 = this.m_hudCamera.ScreenToWorldPoint(this.m_initialInputPos);
if (!DeviceInfo.UsesTouchInput && Mathf.Abs(vector2.x - vector3.x) > 0.2f)
if (!Singleton<InputManager>.Instance.UsesTouchInput && Mathf.Abs(vector2.x - vector3.x) > 0.2f)
{
this.m_rightScroll.SetActive(false);
this.m_leftScroll.SetActive(false);
@ -319,7 +319,7 @@ public class EpisodeSelector : MonoBehaviour
}
this.m_rightDragLimit = -this.m_hudCamera.ScreenToWorldPoint(new Vector3((float)(Screen.width * this.m_pageCount) - this.EdgeMargin, 0f, 0f)).x;
this.m_leftDragLimit = -this.m_hudCamera.ScreenToWorldPoint(new Vector3(this.EdgeMargin, 0f, 0f)).x;
if (DeviceInfo.UsesTouchInput || this.m_pageCount <= 1)
if (Singleton<InputManager>.Instance.UsesTouchInput || this.m_pageCount <= 1)
{
this.m_leftScroll.SetActive(false);
this.m_rightScroll.SetActive(false);

View file

@ -243,7 +243,7 @@ public class GuiManager : Singleton<GuiManager>
{
return;
}
if (DeviceInfo.UsesTouchInput)
if (Singleton<InputManager>.Instance.UsesTouchInput)
{
this.TouchInput();
}

View file

@ -163,7 +163,7 @@ public class IngameCamera : WPFMonoBehaviour
}
if (WPFMonoBehaviour.levelManager.gameState == LevelManager.GameState.Building)
{
if (!DeviceInfo.UsesTouchInput)
if (!Singleton<InputManager>.Instance.UsesTouchInput)
{
float num = Input.GetAxis("Mouse ScrollWheel") + this.m_keyZoomDelta;
if (num < 0f && !WPFMonoBehaviour.levelManager.ConstructionUI.IsDragging())
@ -194,7 +194,7 @@ public class IngameCamera : WPFMonoBehaviour
}
if (WPFMonoBehaviour.levelManager.gameState == LevelManager.GameState.PreviewWhileBuilding)
{
if (!DeviceInfo.UsesTouchInput)
if (!Singleton<InputManager>.Instance.UsesTouchInput)
{
if (this.currentFOV <= 9f)
{
@ -644,7 +644,7 @@ public class IngameCamera : WPFMonoBehaviour
{
return Vector3.zero;
}
if (!DeviceInfo.UsesTouchInput)
if (!Singleton<InputManager>.Instance.UsesTouchInput)
{
Vector3 vector = WPFMonoBehaviour.ScreenToZ0(this.m_panStartPosition) - WPFMonoBehaviour.ScreenToZ0(Input.mousePosition);
this.m_panStartPosition = Input.mousePosition;
@ -707,7 +707,7 @@ public class IngameCamera : WPFMonoBehaviour
{
return 0f;
}
if (DeviceInfo.UsesTouchInput)
if (Singleton<InputManager>.Instance.UsesTouchInput)
{
if (Input.touchCount != 2)
{
@ -766,7 +766,7 @@ public class IngameCamera : WPFMonoBehaviour
private void DoPanning()
{
if (DeviceInfo.UsesTouchInput)
if (Singleton<InputManager>.Instance.UsesTouchInput)
{
if (Input.touchCount == 1)
{

View file

@ -0,0 +1,38 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class InputManager : Singleton<InputManager>
{
public bool UsesTouchInput { get; set; } // * This value may change at any time
#if !UNITY_WEBGL
private void Awake()
{
Input.simulateMouseWithTouches = false;
RuntimePlatform runtimePlatform = Application.platform;
this.UsesTouchInput = runtimePlatform == RuntimePlatform.IPhonePlayer || runtimePlatform == RuntimePlatform.Android; // * This is just a default value
base.SetAsPersistant();
}
private void Update()
{
bool usesTouch = this.UsesTouchInput;
if (!usesTouch && Input.touchCount != 0)
{
this.UsesTouchInput = true;
}
else if (usesTouch && InputManager.CheckMouse())
{
this.UsesTouchInput = false;
}
}
private static bool CheckMouse()
{
if (!Input.mousePresent) return false;
return Input.GetMouseButtonDown(0) || Input.GetMouseButtonDown(1) || Input.GetMouseButtonDown(2);
}
#endif
}

View file

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@ -175,12 +175,13 @@ public class LevelSelector : WPFMonoBehaviour
this.m_buttonGrid = base.transform.Find("ButtonGrid").GetComponent<ButtonGrid>();
this.m_currentScreenWidth = Screen.width;
this.m_currentScreenHeight = Screen.height;
this.m_currentUsesTouchInput = Singleton<InputManager>.Instance.UsesTouchInput;
this.m_page = Mathf.Min(this.m_page, this.m_pageCount);
Singleton<GameManager>.Instance.OpenEpisode(this);
this.CreateButtons();
this.CreatePageDots();
this.LayoutButtons(this.m_page);
if (DeviceInfo.UsesTouchInput)
if (Singleton<InputManager>.Instance.UsesTouchInput)
{
this.m_leftScroll.SetActive(false);
this.m_rightScroll.SetActive(false);
@ -566,7 +567,7 @@ public class LevelSelector : WPFMonoBehaviour
private void Update()
{
if (this.m_currentScreenWidth != Screen.width || this.m_currentScreenHeight != Screen.height)
if (this.m_currentScreenWidth != Screen.width || this.m_currentScreenHeight != Screen.height || this.m_currentUsesTouchInput != Singleton<InputManager>.Instance.UsesTouchInput)
{
this.LayoutButtons(this.m_page);
this.m_currentScreenWidth = Screen.width;
@ -583,18 +584,18 @@ public class LevelSelector : WPFMonoBehaviour
{
UserSettings.SetInt(Singleton<GameManager>.Instance.CurrentSceneName + "_active_page", this.m_page);
}
if (!DeviceInfo.UsesTouchInput)
if (!Singleton<InputManager>.Instance.UsesTouchInput)
{
this.m_rightScroll.SetActive(true);
this.m_leftScroll.SetActive(true);
}
}
else if (!DeviceInfo.UsesTouchInput)
else if (!Singleton<InputManager>.Instance.UsesTouchInput)
{
this.m_rightScroll.SetActive(false);
this.m_leftScroll.SetActive(false);
}
if (!DeviceInfo.UsesTouchInput)
if (!Singleton<InputManager>.Instance.UsesTouchInput)
{
if (this.CurrentPage == 0)
{
@ -625,7 +626,7 @@ public class LevelSelector : WPFMonoBehaviour
float num = vector2.x - vector.x;
this.m_buttonGrid.transform.localPosition = new Vector3(Mathf.Clamp(this.m_buttonGrid.transform.localPosition.x + num, this.m_rightDragLimit, this.m_leftDragLimit), this.m_buttonGrid.transform.localPosition.y, this.m_buttonGrid.transform.localPosition.z);
Vector3 vector3 = WPFMonoBehaviour.hudCamera.ScreenToWorldPoint(this.m_initialInputPos);
if (!DeviceInfo.UsesTouchInput && Mathf.Abs(vector2.x - vector3.x) > 0.2f)
if (!Singleton<InputManager>.Instance.UsesTouchInput && Mathf.Abs(vector2.x - vector3.x) > 0.2f)
{
this.m_rightScroll.SetActive(false);
this.m_leftScroll.SetActive(false);
@ -1037,6 +1038,8 @@ public class LevelSelector : WPFMonoBehaviour
private int m_currentScreenHeight;
private bool m_currentUsesTouchInput;
private bool m_isIapOpen;
private bool m_isDialogOpen;

View file

@ -153,18 +153,18 @@ public class PageSelector : MonoBehaviour
{
UserSettings.SetInt(Singleton<GameManager>.Instance.CurrentSceneName + "_active_page", this.m_page);
}
if (!DeviceInfo.UsesTouchInput)
if (!Singleton<InputManager>.Instance.UsesTouchInput)
{
this.m_rightScroll.SetActive(true);
this.m_leftScroll.SetActive(true);
}
}
else if (!DeviceInfo.UsesTouchInput)
else if (!Singleton<InputManager>.Instance.UsesTouchInput)
{
this.m_rightScroll.SetActive(false);
this.m_leftScroll.SetActive(false);
}
if (!DeviceInfo.UsesTouchInput)
if (!Singleton<InputManager>.Instance.UsesTouchInput)
{
if (this.CurrentPage == 0)
{
@ -195,7 +195,7 @@ public class PageSelector : MonoBehaviour
float num2 = vector2.x - vector.x;
this.m_scrollPivot.transform.localPosition = new Vector3(Mathf.Clamp(this.m_scrollPivot.transform.localPosition.x + num2, this.m_rightDragLimit, this.m_leftDragLimit), this.m_scrollPivot.transform.localPosition.y, this.m_scrollPivot.transform.localPosition.z);
Vector3 vector3 = this.m_hudCamera.ScreenToWorldPoint(this.m_initialInputPos);
if (!DeviceInfo.UsesTouchInput && Mathf.Abs(vector2.x - vector3.x) > 0.2f)
if (!Singleton<InputManager>.Instance.UsesTouchInput && Mathf.Abs(vector2.x - vector3.x) > 0.2f)
{
this.m_rightScroll.SetActive(false);
this.m_leftScroll.SetActive(false);
@ -311,7 +311,7 @@ public class PageSelector : MonoBehaviour
}
this.m_rightDragLimit = -this.m_hudCamera.ScreenToWorldPoint(new Vector3((float)(Screen.width * this.m_pageCount) - this.EdgeMargin, 0f, 0f)).x;
this.m_leftDragLimit = -this.m_hudCamera.ScreenToWorldPoint(new Vector3(this.EdgeMargin, 0f, 0f)).x;
if (DeviceInfo.UsesTouchInput || this.m_pageCount <= 1)
if (Singleton<InputManager>.Instance.UsesTouchInput || this.m_pageCount <= 1)
{
this.m_leftScroll.SetActive(false);
this.m_rightScroll.SetActive(false);

View file

@ -1,5 +1,5 @@
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