rise-and-swine/Assets/Prefab/e2dTerrainDark_MM.prefab

364 lines
9.6 KiB
Text
Raw Normal View History

2023-02-25 23:04:03 -05:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1831069747202734}
m_IsPrefabParent: 1
--- !u!1 &1831069747202734
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4418361382099691}
- component: {fileID: 114473492004477582}
- component: {fileID: 114521996605161478}
m_Layer: 8
m_Name: e2dTerrainDark_MM
m_TagString: Ground
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4418361382099691
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1831069747202734}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -85, y: 59.1, z: 5}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4909106767611767}
- {fileID: 4464482566703383}
- {fileID: 4911593053084569}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114473492004477582
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1831069747202734}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dec592636f66e19d4a958df992538a81, type: 3}
m_Name:
m_EditorClassIdentifier:
TerrainCurve:
- position: {x: 1.624634, y: -6.476196}
texture: 1
grassRatio: 0
- position: {x: 1.612572, y: 6.329422}
texture: 1
grassRatio: 0
- position: {x: 7.807655, y: 6.330132}
texture: 1
grassRatio: 0
- position: {x: 7.83548, y: -6.46093}
texture: 1
grassRatio: 0
TerrainBoundary:
serializedVersion: 2
x: 1.612573
y: -6.476197
width: 6.222905
height: 12.80632
FillTexture: {fileID: 2800000, guid: 45852d194a2aa49342a35ed790392320, type: 3}
FillTextureTileWidth: 5
FillTextureTileHeight: 5
FillTextureTileOffsetX: 0
FillTextureTileOffsetY: 6.2
CurveClosed: 0
NoCollider: 1
CurveTextures:
- texture: {fileID: 2800000, guid: 9e649cc7317c24aa4527db7d09a07ddf, type: 3}
size: {x: 0.1, y: 0.5}
fixedAngle: 0
fadeThreshold: 0.5
- texture: {fileID: 2800000, guid: 977533b9ad59c2ae434820adb5b74076, type: 3}
size: {x: 0.1, y: 0.1}
fixedAngle: 0
fadeThreshold: 0
PlasticEdges: 0
AllowRebuildMaterial: 1
--- !u!114 &114521996605161478
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1831069747202734}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4a0dae7e67756f864855c97dbed844b0, type: 3}
m_Name:
m_EditorClassIdentifier:
FullRebuild: 1
NodeStepSize: 0.5
TargetPosition: {x: 50, y: 50}
TargetSize: {x: 100, y: 100}
TargetAngle: 0
Perlin:
name:
octaves: 3
frequencyPerUnit: 0.02
persistence: 0.3
Voronoi:
name:
peakType: 1
frequencyPerUnit: 0.025
peakRatio: 0.755
peakWidth: 0.21
usePeaks: 0
Midpoint:
name:
frequencyPerUnit: 0.025
roughness: 0.082
usePeaks: 0
Walk:
name:
angleChangePerUnit: 56
frequencyPerUnit: 0.5
cohesionPerUnit: 0.855
Peaks: []
CurveBlendingWeights:
- 0
- 0
- 0
- 0
SmoothIterations: 0
CliffTextureIndex: 0
CliffStartAngle: 0
TextureHeights: []
--- !u!1 &1798068790340067
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4909106767611767}
- component: {fileID: 33512206527280478}
- component: {fileID: 23277238769125348}
- component: {fileID: 114714371293460502}
m_Layer: 8
m_Name: _curve
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4909106767611767
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1798068790340067}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4418361382099691}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33512206527280478
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1798068790340067}
m_Mesh: {fileID: 0}
--- !u!23 &23277238769125348
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1798068790340067}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114714371293460502
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1798068790340067}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d1f61e513d80f98d42c7b2c2c4008ca3, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &1207966735193026
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4464482566703383}
- component: {fileID: 33086644679453773}
- component: {fileID: 23979370589766955}
- component: {fileID: 114653766496487588}
m_Layer: 8
m_Name: _fill
m_TagString: Static
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4464482566703383
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1207966735193026}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4418361382099691}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33086644679453773
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1207966735193026}
m_Mesh: {fileID: 0}
--- !u!23 &23979370589766955
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1207966735193026}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &114653766496487588
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1207966735193026}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d1f61e513d80f98d42c7b2c2c4008ca3, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &1790959359351800
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4911593053084569}
- component: {fileID: 64693304943696463}
- component: {fileID: 114195981046129303}
m_Layer: 0
m_Name: _collider
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4911593053084569
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1790959359351800}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4418361382099691}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!64 &64693304943696463
MeshCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1790959359351800}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 3
m_Convex: 0
m_CookingOptions: 14
m_SkinWidth: 0.01
m_Mesh: {fileID: 0}
--- !u!114 &114195981046129303
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1790959359351800}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d1f61e513d80f98d42c7b2c2c4008ca3, type: 3}
m_Name:
m_EditorClassIdentifier: